branchrust_reboot/maincancel

31,184 Commits over 3,928 Days - 0.33cph!

2 Years Ago
slightly enlarged the market terminal search icon
2 Years Ago
merge from save230 - Staging wipe
2 Years Ago
Fixed fluid IO entities adding incorrectly to battery drain (affected water barrels and sprinklers)
2 Years Ago
Add a server log to try and catch cases where a slot machine fails to pay out results of a spin
2 Years Ago
Fixed mysterious UnlockPunch error, was caused if a player reconnected after being disconnected from a server while the tech tree dialog was open and they had unlocked at least one tech Removed a UGC reporter log
2 Years Ago
Fix the world seed info HUD not showing corect information (will require a server update)
2 Years Ago
Fixed some broken particle effects on snow machine Added Toggle, Turn On and Turn Off electrical inputs (brings it in line with fog machine and strobe light)
2 Years Ago
If a player is assigned a sleeping by a friend while they are on the death screen, the death screen will now update instead of requiring them to respawn and die again
2 Years Ago
Merge from beltbar_improvements
2 Years Ago
Exposed limit fps in menu option
2 Years Ago
Merge from beltbar_improvements (icon on belt icons when flashlight/laser attachments are on, better contrast on belt bar item counts)
2 Years Ago
Added BlackjackMachine.static for modders to place one on its own.
2 Years Ago
Added back the missing window plane
2 Years Ago
merge from Caboose
2 Years Ago
Fixed being able to pick up the XOR switch on the caboose
2 Years Ago
Fixed errors when hitting the blackjack table with a hammer when the caboose is damaged. Adjusted blackjack table and card table bounds.
2 Years Ago
Fixed wrong-layered Vehicle World colliders for the top of the caboose
2 Years Ago
Fixed compile error again ( GetHeldItem() is client only)
2 Years Ago
Fix compile error from CS 75929 (attachment_item_move merge)
2 Years Ago
merge from attachment_item_move
2 Years Ago
merge from turret_flashlight_fix
2 Years Ago
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2 Years Ago
Added missing window quad
2 Years Ago
Increased the tint on the Caboose window glass. Players were confused whether you should be able to shoot through the windows (you cannot) as the glass was fairly difficult to see.
2 Years Ago
Fix caboose slot machine showing in incorrect position at mesh quality zero
2 Years Ago
Fix blackjack table not removing server collider on client
2 Years Ago
Added warning if card game needs to be destroyed after load
2 Years Ago
Validate storage state when card game entities load. Also fix error in PrePlayerDismount on loading saves.
2 Years Ago
Merge from static_group
2 Years Ago
Merge Caboose -> Main
2 Years Ago
merge from navmesh_stall_fix
2 Years Ago
reapplying 75863
2 Years Ago
subtracting 75856 navmesh_stall_fix due to causing a navmesh stall during startup
2 Years Ago
Merge from data
2 Years Ago
merge from navmesh_stall_fix
2 Years Ago
merge from item_move_fixes
2 Years Ago
merge from /player_movement_rpc
2 Years Ago
fixed powerlines baked LODs displaying backfaces on doublesided geometry
2 Years Ago
fixed incorrect material ID assignments on hvac_exhaust prefab
2 Years Ago
subtracting /main/data
2 Years Ago
Fixed caboose killing players on load from save
2 Years Ago
Merge from static_group
2 Years Ago
Improvements to base drone sound code to sound better for manual controller drones
2 Years Ago
Merge from data
2 Years Ago
Fixed not being able to toggle showCamInfo if debugcamera_lock is enabled
2 Years Ago
Improved system for Blackjack loading from save. Fixes Blackjack not being playable after server restart.
2 Years Ago
Merge from static_group
2 Years Ago
Merge Caboose -> Main
2 Years Ago
Tools/Scene/Add Parent GameObject now sets the parent to the pos/rot/size of the target child Now supports undo/redo
2 Years Ago
Extended caboose parent trigger height even further