branchrust_reboot/maincancel

31,186 Commits over 3,928 Days - 0.33cph!

2 Years Ago
Widened the trigger volumes on the work carts and locomotive, to allow for standing safely on the side rails
2 Years Ago
Added all train cars to BillBTestMap
2 Years Ago
merge from horse_lootpanel_fix
2 Years Ago
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2 Years Ago
merge from scrapheli_safezone_fix
2 Years Ago
merge from eos_eac_7
2 Years Ago
Merge from invoke_performance
2 Years Ago
Fixed EntCount and AuthCount not working on sleeping players
2 Years Ago
allow fireplace to be repaired
2 Years Ago
Allow using storage on locked vehicles without a key IF the player is already mounted
2 Years Ago
Allow looting storage on vehicle modules while the engine is on, if the player is mounted on the vehicle. Notably allows using the storage in the camper while driving (this was working for a while previously due to a bug, but is now working "officially").
2 Years Ago
Fixed extra cursed levitating cauldron (using incorrect layers)
2 Years Ago
fixed saddlebags (75115)
2 Years Ago
Fixed camper BBQ output slots sometimes show as locked
2 Years Ago
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2 Years Ago
Merge from FixB - resolves all outstanding known issues relating to layer changes.
2 Years Ago
Skin bundle update
2 Years Ago
merged from lumberjack_eyes_fix
2 Years Ago
Remove hidden inventory slots on workbench
2 Years Ago
full manifest rebuild - build times
2 Years Ago
merge from lumberjack_skins
2 Years Ago
Fix give notices showing 0 when crafting items
2 Years Ago
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2 Years Ago
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2 Years Ago
Fix give notices showing 0 when spawning in items
2 Years Ago
cached texture fix on pickaxe and hatchet viewmodel
2 Years Ago
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2 Years Ago
textures (it missed them for some reason)
2 Years Ago
updated concrete pick/hatchet materials from metallic to specular updated both cinematic and game versions
2 Years Ago
lumberjack/concrete tool attack & impact sounds
2 Years Ago
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2 Years Ago
Nudged the campfire main light hue a few degrees towards yellow.
2 Years Ago
phases and codegen checks
2 Years Ago
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2 Years Ago
Adjust spray can description to remove mention of inserting attachments
2 Years Ago
Fix modded server combatlog NRE
2 Years Ago
Fixed NRE from rendertunnels command
2 Years Ago
phrases
2 Years Ago
Fixed concrete typos
2 Years Ago
Fixed missing sfx on new hatchet/pickaxes
2 Years Ago
phrases
2 Years Ago
A clearer change to GetIdealContainer in ModularCarGarage now that I understand better what went wrong in 72669
2 Years Ago
Fixed ModularCarGarage method being GetIdealSlot instead of GetIdealContainer. Removed obsolete comment.
2 Years Ago
Fixed the very first right-click of a vehicle module from player inventory into a vehicle on it modular car lift eating the module.
2 Years Ago
Fixed code locks appearing incorrectly when using authcount command
2 Years Ago
junkpile AI fix
2 Years Ago
Fixed fireplace outputslots
2 Years Ago
added effects folders for lumberjack tools, pointed anim events scripts on vm prefabs to new paths
2 Years Ago
Hapis: Priority InsideTerrain violation fixes.
2 Years Ago
Use the campfire as a guide mesh for the cursed cauldron like we used to, because of rotational faff.