34,582 Commits over 4,232 Days - 0.34cph!
merge from water_jump_force
merge from windmill_material_fix
S2P bandit_town - fixes HAB not spawning when bought at bandit camp
merge from hotairballoon_deathscreen
merge from ConvexDeployables
merge from HomingVsPlayerHelis
merge from save241 - Staging wipe
Fixed NRE when attempting to inspect or unlock homing missiles (null item in additional unlocks array)
Fixed a warning log getting spammed every time a blueprint is selected in the inventory
merge from HomingMissileLauncher
merge from initial_airborn_patch_balance_pass - Everything subject to change
merge from patrolheli_water_fixes
merge from hab_repair_costs
merge from hab_decay_improvements
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merge from Attack Helicopter (hand position fixes)
merge from global_networked_bases
merge from default_bp_changes
restoring
86637 default_bp_changes
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merge from HomingMissileLauncher
merge from Attack Helicopter
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Merge HomingVsPlayerHelis -> Main
merge from bags_bottom_layer
merge from hotairballoon_deathscreen
Merge HAB shared damage -> Main. Had to disable HAB armour damage texture again for now.
Merge HAB Armor Damage -> Main
merge from global_networked_bases
merge from global_networked_bases
Fix for dof_squeeze and dof_barrel not working; convars now admin
Enabled repairing the HAB armour (with hammer)
Fixed CLIENT / SERVER compile issues in BaseProjectile and LockOnLauncher
Removing unused using from SeekingServerProjectile
merge from HomingMissileLauncher
A bit more nuance to the ground control system for helis