34,492 Commits over 4,232 Days - 0.34cph!
    
    
    
        
            
            
            
                
                TorpedoRising and straight Rising explosive radius
Reduced Raw Human meat bait value
 
                
                
                
                
                
             
         
        
            
            
            
                
                Torpedo ammo flag is no working, though it could do with a bouncy animation
 
                
                
                
                
                
             
         
        
            
            
            
                
                - If a trigger is disabled, early exit in OnTriggerEnter. OnTriggerEnter still fires on disabled scripts because Unity.
- Remove unused SkipOnTriggerEnter method.
 
                
                
                
                
                
             
         
        
            
            
            
                
                adjusted underwater dweller outfit
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed "fusebox is accessed by its door" ticket
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed low grade fuel from gutting sardine, increased fat yield instead
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed module_1500x1500_ladder puzzle loot clipping
 
                
                
                
                
                
             
         
        
            
            
            
                
                Ensure 
63864 is applied to all moonpools
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed broken chain link fence in train_tunnel_stop_transition_b_36m and mirr
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed scrap conditionAmount when purchasing single sub
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed a bunch of navmesh r/w errors
 
                
                
                
                
                
             
         
        
            
            
            
                
                Moonpool now prevent building within 75m
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Disable duo sub pontoon parent triggers since they make it hard to climb on from the water
 
                
                
                
                
                
             
         
        
            
            
            
                
                Disable parent triggers on the sub if they go underwater.
 
                
                
                
                
                
             
         
        
            
            
            
                
                underwater lab ambience & reverb zones
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge FixSubmarineStability->Main. Hopefully this should vastly improve submarine stability and control on real servers.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
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                Skulls caught with the fishing rod now get a random name assigned and will work when inserted into the skull trophy
 
                
                
                
                
                
             
         
        
            
            
            
                
                Blood water fx tweaks.
Only renders underwater.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Submarine headlight flare & volumetric improvements
 
                
                
                
                
                
             
         
        
            
            
            
                
                RHIB now takes anti vehicle damage - no longer tanks 300 torpedoes
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                fishing rod sound tweaks
no sound muffling in submarines until we can do some more involved sound playback & mixer changes
 
                
                
                
                
                
             
         
        
            
            
            
                
                basic pass on torpedoes so they can be used on public Staging servers for feedback
torpedoes can now be purchased from the boat vendor
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Reduced fishing rod crafting ingredients 10 rope to 2
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fishing rod is now a tool instead of a weapon
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                budgeted update for environment fish, better collision
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                - Bring back ArtificialHeight override for the subs, was getting bouncing again with the new system + less raycasts this way
- If ArtificialHeight is set, now skipping GetBuoyancyWaterInfo
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Surface much more slowly after the five minute timeout
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't have subs surface immediately after dismount. Wait five minutes.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Made player corpse ragdolls less buoyant
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reduced the deepUnderwater buoyancy raycast to 5m (performance, shouldn't need more)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed some depth calculation and tag issues that were preventing sharks from being caught in the open ocean
Position the bobber preview 0.5m above the water for better visibility
 
                
                
                
                
                
             
         
        
            
            
            
                
                Buoyancy returns correct water depth underneath water carving volumes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix updating buoyancy on client
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge moonpool_buoyancy_fix->main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed bobber not correctly checking for blockages when moving and sometimes moving through solid objects (particularly bad in moon pool)
Increased chance of finding rare fish with higher quality bait
 
                
                
                
                
                
             
         
        
        
            
            
            
                
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