branchrust_reboot/maincancel

33,112 Commits over 4,109 Days - 0.34cph!

5 Years Ago
Reserialized prefabs in Assets/Prefabs (counting 5355)
5 Years Ago
Reserialized prefabs in Assets/bundled/Prefabs/fx (all 1092 of them)
5 Years Ago
Explicitly running PreparePrefabs on all prefabs (only changed 8 files though)
5 Years Ago
Merge from prefab_build_optimizations (this doesn't do anything on its own, it's just an editor tool)
5 Years Ago
merge from /growable_rain
5 Years Ago
Added support for maxreceivetime to Steam Networking
5 Years Ago
Merge from lower_face_wearable
5 Years Ago
merge from /InteractionFix
5 Years Ago
Forgot to codegen
5 Years Ago
Merge from dof_target
5 Years Ago
Merge from skin_editor_improvements
5 Years Ago
cherrypicking 56206 - 56203 skin icons
5 Years Ago
pre skin approval
5 Years Ago
Merge from dof_target
5 Years Ago
merge from SupplyDrop_v2
5 Years Ago
Merge from halloween_2020/halloween_2020_patch (skull trophy gib fixes)
5 Years Ago
merge from /hero_anchor
5 Years Ago
merge from /twitch
5 Years Ago
Merge from demo_toggle_nvg
5 Years Ago
improved small oil refinery placement on sloped terrain
5 Years Ago
merge from /Twitch
5 Years Ago
Refreshed Prefabs.txt and Prefabs.unity for the SDK
5 Years Ago
Monument markers fall back to root game object name when phrase is not set Added assets/bundled/prefabs/modding/monument_marker.prefab for custom map monument markers (displayed name is taken from the PrefabData "category" string)
5 Years Ago
merge from Twitch
5 Years Ago
Add support for promoting players to team leader from the app
5 Years Ago
Merge from demo_toggle_nvg
5 Years Ago
Added /hidden_changes.conf to the global ignore list, allowing for locally hiding changes to specific files or directories
5 Years Ago
Ignore phone and midi client folders in plastic
5 Years Ago
enabled overcast weather type chance 0.1 again
5 Years Ago
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5 Years Ago
merge from /clothingfixes
5 Years Ago
merge from /Picture Frames
5 Years Ago
Disabled async Steam callbacks, tick them on the main thread instead
5 Years Ago
fixed allowing deployment of water purifier inside cauldron
5 Years Ago
allow deployment on repairbench
5 Years Ago
merge from codelock_backspace
5 Years Ago
merge from skull_spikes_pickup
5 Years Ago
merge from respawn_button_spacing
5 Years Ago
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5 Years Ago
merge from TaxiFrontTradeHotfix
5 Years Ago
Merge from voiceprops
5 Years Ago
skin approval
5 Years Ago
Change front sliding windows on armoured passenger module to Generic physic (sic) material
5 Years Ago
codegen and phrases check
5 Years Ago
Fixed phone booth collider getting stripped on server
5 Years Ago
Committing prefab auto-updates so the build server doesn't have to update / revert them every build
5 Years Ago
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5 Years Ago
[Editor only] Set "drawinteraction" to true in the console or toggle "Draw Interaction" in the Rust Editor window to get a visual text display of exactly what the player is currently looking at and where it is
5 Years Ago
Send the logo image URL to Rust+
5 Years Ago
Add server.logoimage to specify a URL for a circular server logo (up to 256x256)