32,316 Commits over 4,048 Days - 0.33cph!
Changed guid on a couple of editor-only tools to match original
Fixed pending/blocked friends showing in server list
UI.Dialogs don't use SceneToPrefab
Switched from UI scenes to prefabs
Session button works
Pie menu uses TMP
Smoother client bootstrap
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enabled muzzle brake effect override
water jug spawns with less water
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Bootstrap/Console use TMP
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NewsBox uses HttpImage
HttpImage names the textures it creates
Fix servers not loading properly if launching with a -load param
Server list layout
Show friend's name on server list entry if in server
Server gamemode tags/describers
Fix Session button unclickable
Menu tweaks
Added ConvertToTextMeshProTools
Fixed CJK not rendering properly in TMP
Test for server not getting item definitions
Merge from skin_unloading_2
When unparenting entities in DoServerDestroy, keep their world position so they don't warp to world origin for the rest of the frame
Don't throw exception in LoadManifest if something is wrong
Steamworks update - should read item flags properly on windows
Show crafted item when unlocking a crate
Fixed disconnect button not showing
InventoryManager refactor
Fixed scrapping multiple items not working
Disable unused packages (vr, xr, 2d, analytics, mp-hlapi, director, timeline, umbra)
Update TMP
fixed scope jitter on HAB/cargoship
player movement now automatically bumps up over small curbs and steps
Inventory crafting fixes
Menu tweaks
Menu doesn't use Toggle control (because Unity 2019 broke it)
Menu screen tweaks
Steamworks CreateInterface fallback
bone knife desc fix
Phrases fix
Fixed another race condition in skin unloading that could corrupt loaded skins