32,420 Commits over 4,048 Days - 0.33cph!
Fixed packet flooding while reskinning using repair bench (RUST-195)
tweaks to HAB-colliders-concave-merger
Fixed serialization fuckups from the Unity upgrade / downgrade
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rowboat changes (adding storage space to the front and making the rear seat better for skins)
Disabled full screen exclusive again due to crashes (Unity downgrade)
convex collider for deflated HAB cloth
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Updated Savas Koth DM loot tables
Added L96 to Savas DM loot tables
Downgrading to Unity 2018.1.4f1
Fixed lerp of server objects shortly after spawn (SAM, dropped items, ...)
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Fixed intermittent impostor indirect lighting on standalone macOS/Metal builds
Fixed occlusion culling on standalone macOS/Metal builds
velocity getters for ch47
Fixed fast/underwater blur on Metal
Adding a merged server collider mesh for HAB
SAM Site turret pitch anim limit increased
Added bones to the hierarchy defining tubes positions
Attempt at fixing standalone build impostor issue
Proper impostor fix for Metal
fixed flashlight flare regression
burlap gloves skinning fix
updated rowboat model
launched rockets now properly inherit velocity and relative origin position
Added .vscode to ignore conf
Fixed a few shader compilation issues on Metal
Fixed water reflections on macOS/Metal
Enabled occlusion culling in macOS/Metal
Enabled impostor rendering in macOS/Metal
Fixed Scarecrow not re-equipping Sickle after throwing a beancan.