branchrust_reboot/maincancel

32,419 Commits over 4,048 Days - 0.33cph!

7 Years Ago
Subtracting AI behaviour 24668, 24684 (performance issues)
7 Years Ago
Fixed building ID regression on newly created buildings (changeset 24670)
7 Years Ago
Merged in from ai behaviour 3.
7 Years Ago
Facepunch.Steamworks meta files
7 Years Ago
Throw exception and fail the build when skinnable item name is incorrect
7 Years Ago
Fixed small build log typo
7 Years Ago
Fixed build warnings
7 Years Ago
Gibbable.DoPrepare error message tweaks
7 Years Ago
Moved xmas event meta file
7 Years Ago
Deleted ocean clutter prefabs (unused)
7 Years Ago
Fixed layer on elevator volumes
7 Years Ago
Optimized elevator volumes (server perf)
7 Years Ago
Any entity can use sockets, not just building blocks (presumably breaking everything)
7 Years Ago
Another stab at scientists
7 Years Ago
Subtracting ai behaviour 24661 24660 24659 (Server instability)
7 Years Ago
more robust against NRE in ai behaviour.
7 Years Ago
Compile fixes
7 Years Ago
merged from ai behaviour
7 Years Ago
skin approval
7 Years Ago
Hapis cave fix
7 Years Ago
Hapis tweak
7 Years Ago
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7 Years Ago
Save++ Network++ Xmas event disabled
7 Years Ago
merge from jan_hapis_savas
7 Years Ago
Third person melee weapon swing sounds
7 Years Ago
tweaked animations and special fx for lr300 / m249 / m92
7 Years Ago
Shelves correctly destroyed if construction below no longer exists
7 Years Ago
Tool cupboard correctly destroyed if construction below no longer exists Tool cupboard can no longer be fully submerged inside world layer (rocks)
7 Years Ago
Fixed culling frame delay in fov changes
7 Years Ago
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7 Years Ago
Added core/generic SRM packing variant
7 Years Ago
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7 Years Ago
skin approval
7 Years Ago
Potential fix for false culling negatives at certain resolutions
7 Years Ago
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7 Years Ago
fixed nailgun LOD error
7 Years Ago
Culling.env convar update
7 Years Ago
Fixed ladder hatch culling bounds
7 Years Ago
Fixed door garland collider (blocking movement on the floor above it) Fixed door garland entity bounds
7 Years Ago
GUID flare fixes
7 Years Ago
added throwable flares NRE checks for TC added worldmodels for flare/flashlight flare/flashlight loot tables
7 Years Ago
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7 Years Ago
fixed clipping on flashlight attack animations
7 Years Ago
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7 Years Ago
admire fixes
7 Years Ago
Adjusted navmesh obstacles on foundations and high walls.
7 Years Ago
skin approval added tooltip to loot panel showing number of blocks and upkeep rate removed upkeep from garlands (lol) time for blocks to decay increased by 30% (good) decay tiers increased by 50 blocks (cheaper decay)
7 Years Ago
vm admire updates
7 Years Ago
Fixed fog not always being disabled in caves
7 Years Ago
admire anim updates