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113,709 Commits over 3,959 Days - 1.20cph!

8 Years Ago
Localized voice limiting works for sounds that aren't initially parented to another object (RUST-1598) Snow footstep tweaks Distant gunshot tweaks Misc minor sound tweaks
8 Years Ago
Fixed NREs in player and npc culling Fixed perf issues in lodgroup culling
8 Years Ago
merge from main
8 Years Ago
bugfix
8 Years Ago
ai improvements
8 Years Ago
Fixed NavAgent.Stop() error
8 Years Ago
Fixed linear render bugs with PropRenderer Added Create 512x512 Icon option to PropRenderer
8 Years Ago
Wood Helmet
8 Years Ago
Fixed npc ragdoll culling Fixed horse and bear ragdolls Fixed Ragdoll test scene Added sanity check to BaseNpc.VisUpdate
8 Years Ago
Staircase / office building texture progress
8 Years Ago
Added ztest option to ddraw; exposed to spheregizmo
8 Years Ago
Fixed sharpen going nuts with fp backbuffer (black spots)
8 Years Ago
Npc animator culling Fixed player culling via lodgroup Fixed culling toggle makevisible
8 Years Ago
Rcon.Web is enabled by default (launch with +rcon.web 0 to disable) Websocket rcon should bind to single ip properly if supplied by rcon.Ip
8 Years Ago
Codegen
8 Years Ago
Ladder movement is verified on the server
8 Years Ago
overhang bridge piece for jumping puzzle
8 Years Ago
Fixed client collider on PineBare-2 (RUST-1660)
8 Years Ago
Added Restarting, SaveCreatedTime to serverinfo output
8 Years Ago
Store save creation time in save file (shouldn't break protocol) Add save creation time to server tags
8 Years Ago
backup/progress
8 Years Ago
Update server information after restart started
8 Years Ago
Add "strst" to tags if server is pending a restart
8 Years Ago
Fixed NRE in BasePlayer.GetHeldEntity()
8 Years Ago
Rocket factory / interior progress / walkways bake
8 Years Ago
high external wall wood lowest lod is now 4 triangles
8 Years Ago
Fixed underwater bubble screen effect continues to play when surfaced (RUST-1658)
8 Years Ago
Fixed broken scene view when lighting enabled
8 Years Ago
fixed large furnace being destroyed when buildings modified nearby
8 Years Ago
fixed animals never waking up
8 Years Ago
large furnace stays upright large furnace can be more easily placed on slopes can select large furnace placement height
8 Years Ago
Debug npc sleep
8 Years Ago
Fixed tree collider scales (RUST-1654)
8 Years Ago
Scudpunk Hoodie no longer for sale, tradable, marketable
8 Years Ago
Fixed player model sinking halfway into the ground when turning off torch (RUST-1646)
8 Years Ago
Ai should not walk through barricades
8 Years Ago
Fixed options menu dropdowns (by making them not dropdowns)
8 Years Ago
RUST-1655 - IndexOutOfRangeException - Spatial.Grid
8 Years Ago
T2 Furnace deeper foundations
8 Years Ago
backup/progress
8 Years Ago
Fixed spinner wheel skinnablility
8 Years Ago
Don't log "Failed to create agent because it is not close enough to the NavMesh" warnings
8 Years Ago
backup/progress
8 Years Ago
Better / fixed pooling for GetVisibleFrom
8 Years Ago
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8 Years Ago
python revolver / cleaver / hacksaw viewmodel tweaks
8 Years Ago
m249 viewmodel tweaks
8 Years Ago
8 Years Ago
hatchet / stone hatchet / mace viewmodel tweaks
8 Years Ago
hatchet / stone hatchet / mace viewmodel tweaks