reporust_rebootcancel

132,624 Commits over 4,262 Days - 1.30cph!

7 Years Ago
[D11][#2341] Cherrypicked cs5700
7 Years Ago
[D11] [UI] Fixed error in gametip when current tip is null. Placeholder code in Helicopter Debris for showing debris fields on map.
7 Years Ago
[d11][offscreenparticles] Disable offscreenparticles via componenent. I don't think its robust enough.
7 Years Ago
Reverted previous changeset
7 Years Ago
Reverted previous changeset
7 Years Ago
Miltunnel progress. The static searchlights made into a proplight prefab. Hobobarrel conversion.
7 Years Ago
Fixes mixer issue Boxes off some calls in the dll with null checks
7 Years Ago
[D11] drop in the (nearly) latest material converters, convert the materials, add new detail and mask maps, and a couple of other small fixes.
7 Years Ago
Don't add AMPLIFY_SHADER_EDITOR to defines
7 Years Ago
Sky follow camera
7 Years Ago
Fixed NRE in Buoyancy.Cycle when buoyancy instance is going to sleep
7 Years Ago
[D11] Prevent attempting to delete a sleeping bag/bed that is on cooldown
7 Years Ago
[D11] [UI] Fixed wrong map markers being used, certain map markers not being shown on map.
7 Years Ago
Fix up a couple of terrain texture lookup issues
7 Years Ago
[D11] Fixed the sleeping bag/bed timers from showing false times
7 Years Ago
Fire, heat shimmer fx. Scene backup.
7 Years Ago
Merged from main
7 Years Ago
Enabled physics.batchsynctransforms by default
7 Years Ago
Merge from main
7 Years Ago
Compile fix
7 Years Ago
Buoyancy.FixedUpdate is handled by ServerMgr.FixedUpdate to ensure they aren't scattered inbetween other fixed updates, causing SyncTransforms churn
7 Years Ago
Changed MoveItem amount to an int32 (modder request)
7 Years Ago
Strip newlines from chat input
7 Years Ago
Fix missing chinese/japanese/korean characters
7 Years Ago
[d11][offscreenparticles] Removed the clientvar ( though I don't think its a problem ) and made the "enabled" more explicit by enabling the debug renders
7 Years Ago
Tweaked physics.batchsynctransforms profiling and behaviour with physics.autosynctransforms disabled
7 Years Ago
[D11] Remove my profile signout hack
7 Years Ago
Fixed Skin.LoadAssets NREs
7 Years Ago
[D11] Performance map test WIP
7 Years Ago
Scene backup. Started organizing the messy effects folder.
7 Years Ago
Scene backup. Various mat fixes.
7 Years Ago
fixed horse debug movement
7 Years Ago
removed debug logs
7 Years Ago
horse breeds
7 Years Ago
compile fix
7 Years Ago
horse performance
7 Years Ago
Added horse head collar placeholder art
7 Years Ago
Bundle tweaks
7 Years Ago
minicopter IK fixes
7 Years Ago
profiling
7 Years Ago
Added HeapExplorer plugin
7 Years Ago
Remove 'exclude_renderers' line
7 Years Ago
Terrain memory savings
7 Years Ago
Update manifest
7 Years Ago
[D11] [UI] Map marker tweaks CH47 helicopter.
7 Years Ago
[D11] [UI] Changed removal method of map marker objects.
7 Years Ago
[D11] Fix for the Key and Code lock items showing as white batons when in a players hands. They now show the planner instead.
7 Years Ago
Temporarily removed Launch Site SLOD (causing monument prefab to not build properly)
7 Years Ago
Temporarily removed Airfield SLOD (causing monument prefab to not build properly)