123,858 Commits over 4,171 Days - 1.24cph!
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Tweaks, quick hook in to occlusion culling but disabled.
Reworked field of view for Scientists to make it possible for them to not notice you.
Lowered their FOV considerably so they don't instantly detect players behind them and also applied a random offset to it.
Fixed rear vision detection and simplified it, always detect out of vision but very close players.
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terrain config colors tweaks
Added screen space camera canvas settings to RCMenu
Scientists switch to attack state not take cover state when attacked by an undetected player
New test scene, cone based culling test
Slightly increase random movement area range in combat state
Scientists now have a % chance per tick of continuing to move to chase position in Chase state when the player is LOS, instead of just stopping when LOS and switching to combat state.
Scientists now also run attack tick in chase state.
Meshlet bounds calculation, re enabled frustum culling
Scientists no longer always take cover when hit. Added a chance of taking cover when hit below 40% health.
killscientists kills tunnel dwellers too
name tag info improvements
Added better Clustering method back. Fixed crash.
Fixed the most awful chat field UI bug.
Tidied up cluster generation, fixed bugs and speed up.
Added "Spawn Lineup" feature, spawns one of each Scientist AI prefab in a line for easy runtime editing. Auto turns AI designing on, ignoreplayers on and move off.
Added AIArenaNameTag, shows the NPC gameobject/type above their head.
Tweaked position of AI state display text.
raised lava surface fx a notch
bespoke prefabs for lava rock formations
improved procedural roads biome tint maps to cope better with extreme biomes albedos like lava biome
Merge from hackweek-chat-emoji
Protocol++
Added arena specific Scientist prefab/ai design/setup.
Added it to arena spawning UI.
Manifest.
Auto complete suggesstions can now be clicked on
WIP popup autocomplete window when typing emoji
Merge from hackweek-chat-emoji
Reorderable emoji list
Fixed worried incorrect hookup
Fixed skin tone changes being automatically applied on emoji's with no skin tone options
Prefabbed changes (some bugs remain)
Added modelviewer.charms scene
Setup Purple Logo Weapon Charm