userGarry Newmancancel
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3,547 Commits over 1,522 Days - 0.10cph!

3 Years Ago
DisplayInfo can read Group from CategoryAttribute Remove PropertySheet GroupByClass Struct/List property fixes
3 Years Ago
Fixed Material Json convertor not writing filename properly Change float dragger icon to something less abrasive Array editor Array/List tries to use correct editor type SetSizeMode on ExpandGroup so it actually expands Change DecalEntry to a struct Json deserializer shits itself when structs have initializers RangedFloat editor
3 Years Ago
Inspector can explore and edit structs https://files.facepunch.com/garry/f3e93313-f101-4127-b350-b9b13a19cf14.png
3 Years Ago
Asset inspector scrollbar Asset inspector can save assets When saving a json asset, find and convert strings into resource strings Ignore some surface properties in json serializer
3 Years Ago
Fix ui opacity not cascading properly
3 Years Ago
Add empty map option for games
3 Years Ago
Remove unused
3 Years Ago
Add some assemblies to whitelist
3 Years Ago
Fix double IL verify
3 Years Ago
IL verification and tests Access rules are built into the dll Fix menu double GameAssemblyManager.Init Allow menu to whitelist Sandbox.Menu access
3 Years Ago
Add Ceiridge.001 AC test Another check for unsafe code
3 Years Ago
Move AccessControl to its own assembly Move access control tests to own assembly Merge branch 'master' of sbox
3 Years Ago
Fix NRE in DebugBits Add a place in engine to grab Sandbox.Game.dll for reflection access EngineGlue to load json from jsonasset Create Sandbox.Utility.JsonAsset for loading JsonAssets Add game assembly to tool's GAM Use EngineLoop.GameAssembly in LoadEngineEntities() Add Asset.TryLoadObject (I don't love this) Add PropertySheet for asset type to inspector (not saving or anything right now)
3 Years Ago
Implement animation-iteration-count and animation-delay animation-iteration-count can be infinite Implement animation-direction https://files.facepunch.com/garry/11901349-b088-4fba-ade1-205873d81634.mp4
3 Years Ago
Keyframe implementation basics
3 Years Ago
Animation style properties (unimplemented)
3 Years Ago
Style keyframe parser
3 Years Ago
Fixed client not knowing particle names
3 Years Ago
Simplify switching to local api
3 Years Ago
Icon showing updated within last day
3 Years Ago
Package Updated/Created is DateTimeOffset
3 Years Ago
SceneSystem - ignore objects with invalid bounds if it ain't in this spawn group, how can it be in the pvs? Fast return if setting model but model didn't change Fix menu exception when gameicon doesn't have info yet ContainsInterpolationVarsForPhase return false if rendering
3 Years Ago
Upgrade "Use IDictionary<{1}, {2}> instead of Dictionary<{1}, {2}>" to an error instead of a warning Ignore ResetLatched in IV_PHASE_RENDERING Populate main menu screen with trending games
3 Years Ago
Fix StartLobby errors
3 Years Ago
Tools doesn't need its own package query function Force CBasePlayer transmit always Fix NRE when deserializing a dictionary that ends up with a null key
3 Years Ago
Switch to new api urls
3 Years Ago
Always transmit child entities to owner Fix exception when iterating asset locations
3 Years Ago
Expire entity task in delete
3 Years Ago
Don't award kills for killing yourself Right click particle create option Merge branch 'master' of sbox
3 Years Ago
Fix exception when generating thumbnails Added RealTime.GlobalNow - like Now but should be in sync globally (and is a double) RealTimeSince uses GlobalNow - so should stay in sync between server and clients Merge branch 'master' of sbox
3 Years Ago
Allow base scoreboards to decide whether they should be open or not
3 Years Ago
Fixed outro animations not always playing
3 Years Ago
Store current server steamid in richpresence so friends can join
3 Years Ago
Create socket for client steamid too, when listen server Don't throw error when joining game via lobby
3 Years Ago
Don't SpewAllClients when rejecting because server is full
3 Years Ago
Fix warnings in WaterSceneObject Give warning if calling SetModel/Model in entity constructor
3 Years Ago
Early-out in OnOverrideAnimGraphChanged
3 Years Ago
Remove BaseViewModel.FieldOfView (is controlled by CameraSetup)
3 Years Ago
Fixed listen servers not joinable
3 Years Ago
Fix exception when generating thumb
3 Years Ago
Make post process VignetteSettings so you can read and they have defaults @ogniK5377 can you do this for all the others? BaseWeapon: don't return trace if no hit
3 Years Ago
Fix UI scaling causing unevenness Add Render.Draw2D.BlendMode Run deferred UI deletes before layout, so they don't appear there
3 Years Ago
Warning Fix Warn if ui template not found Update transforms test
3 Years Ago
Allow maps to specify which games they support
3 Years Ago
Move Rank/Leaderboard config to meta, GameConfiguration is dead 🙌
3 Years Ago
ComboBox/EnumBox can have tooltips/descriptions Move MapSelect stuff to meta
3 Years Ago
When a datasource bind errors, tell us which one Panel binding properties don't need a [Property] Server button resolve map name
3 Years Ago
Local addons can store metadata in their config Include local metadata when uploading addon MinPlayers/MaxPlayers in meta Remove GameConfiguration.MinPlayers, MaxPlayers Package.Meta will use local addon if available EnumBox handles int and JsonElement Move GameConfiguration.NetworkType to addon meta
3 Years Ago
Can join servers
3 Years Ago
Try to leave lobby after joining the game