135,361 Commits over 4,293 Days - 1.31cph!

10 Years Ago
rename reoll method + help strings
10 Years Ago
Fixed protective armor absorbing damage from animal attacks
10 Years Ago
merge from main
10 Years Ago
Cleanup
10 Years Ago
Touched all rust/std shaders to trigger b25 brdf alu opt
10 Years Ago
Re-applied temporal-aa black sludge fix + motion-based blend feedback scaling
10 Years Ago
Profiling Netgraph fixes
10 Years Ago
Colours, exceptions, signing
10 Years Ago
Merge from main
10 Years Ago
Changed save file name (to let server ownrs opt out of wipes by copying the save file) Save file protocol shows a warning instead of blocking the load
10 Years Ago
Converted some OnValidates to DoPrepare
10 Years Ago
Fixed projectile speed verification getting inaccurate when server FPS are insanely high
10 Years Ago
Fixed 5 second save spam
10 Years Ago
Fixed excessive reach on certain melee weapons (for example the rock)
10 Years Ago
Progress
10 Years Ago
Unity 5.4.0f1
10 Years Ago
Fixed NRE in PlayerMetabolism.CanConsume
10 Years Ago
Potential fix for rare NRE when cancelling loading screen
10 Years Ago
Removing unused
10 Years Ago
NRE fixes
10 Years Ago
Fixed UI.Ingame.Hud layer sort order Added UI.Ingame.Hud.Menu
10 Years Ago
Hide rcon password on command line properly
10 Years Ago
Fixed warning stating motion vectors require depth camera mode
10 Years Ago
Facepunch.Steamworks tests
10 Years Ago
Fixed black graphic distortion in dungeon tunnels (RUST-1147)
10 Years Ago
Progress
10 Years Ago
Log Print Retry properly EAC Hash
10 Years Ago
More alu reductions in rust/std fragment shader internal code Simplified rust/std fragment handling of vertex and pixel world normals Touched all rust/std changes to force apply changes
10 Years Ago
Same alu reductions to ocean and river shaders
10 Years Ago
Fixed patrol helicopter guns not using GetEntity to retrieve entity from RaycastHit (required for batched colliders)
10 Years Ago
Pre-merge
10 Years Ago
Files.
10 Years Ago
no sprinting while reloading the crossbow
10 Years Ago
compile fix
10 Years Ago
neck is no longer consistered for headshots derp
10 Years Ago
no more empty heli loot crates RUST-1149
10 Years Ago
Part 1 of manual cherrypick
10 Years Ago
Part 2
10 Years Ago
Part 3
10 Years Ago
Part 4
10 Years Ago
wip
10 Years Ago
10 Years Ago
players standing up when sleeping (until you approach them) should be fixed 100%
10 Years Ago
fixed bug with player holding a weapon up to throw and switching to another throwable weapon ( and being stuck in the pre-throw pose )
10 Years Ago
pre unity cinematics plug
10 Years Ago
CinematicEffects
10 Years Ago
Broke a lot of shit for Diogo <3
10 Years Ago
Speedtree spring cleaning.
10 Years Ago
Part 2
10 Years Ago
wip