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2,555 Commits over 517 Days - 0.21cph!

17 Days Ago
- Actually expose the temperature (makes it way easier to see whats going on) - Can now run a beehive in the snow with enough heaters
17 Days Ago
Missing status panel files
17 Days Ago
- Add a status panel so its easy to see if a beehive is producing or not producing honeycomb - Wrote new inventory check full methods to double check partial stacks - FIx a bunch of terribly timed inventory checks
17 Days Ago
bee_rebalance -> main
17 Days Ago
Missed files
17 Days Ago
Rebalanced multiple and single bee swarm damage
17 Days Ago
Prevent bee damage (no matter what damage type it is) from bleeding
18 Days Ago
Only bother increasing nucleus stats if its not grade 1
18 Days Ago
Max XP is now whatever grade 1 starts at
18 Days Ago
Align under over 25 degrees and over 16 degrees
18 Days Ago
Fixed incorrect perfect growth rate calculation
18 Days Ago
Some stop distance thresholding
18 Days Ago
Got the boomerang doing a little curve a few seconds after throwing
18 Days Ago
Kill the boomerang properly on hit
18 Days Ago
Boomerang rotation now based on its speed
18 Days Ago
Get proper hit material from ray
18 Days Ago
Fully swapped boomerang over to server projectile. Restored most of the old functionality.
18 Days Ago
main -> boomerang
18 Days Ago
bee_rebalance -> main
18 Days Ago
Balance multiswarm damage
18 Days Ago
Working rebalance for single swarm attacks
18 Days Ago
Ensured time since spawned swarm is set on init properly
18 Days Ago
Fixed another bug with master swarm spawning multiple at once (this time in general and not in editor)
18 Days Ago
Fix editor spawning two bee swarms at once
18 Days Ago
Syntax error
18 Days Ago
Hazmats still nullify all damage coming in from bee stings (stab damage)
18 Days Ago
Most clothing will now provide some resistance against Bees, resulting in substantially lower damage per second (bees now do standard stab damage rather than bee sting damage)
19 Days Ago
codegen -> main
19 Days Ago
code gen
19 Days Ago
show_sprinkler_range -> main
19 Days Ago
Added convar to allow enable/disable
19 Days Ago
Remove unneeded ddraw commands
19 Days Ago
Fixed inaccurate sprinkler radius
19 Days Ago
Fixed volume guide being slightly offset towards the player
19 Days Ago
- Huge code cleanup - Ensure spheres and hemisphere prefabs can be correctly swapped between
19 Days Ago
Volume guide now disables properly when turning off
19 Days Ago
Further heater zone placement refinements
19 Days Ago
Corrected some incorrect heater growable sizes
19 Days Ago
Corrected a bunch of incorrect visual sprinkler radius size calculations
19 Days Ago
Ensure sphere prefab loads into memory correctly
19 Days Ago
- Proper prefab based volumes support - Ensured prefab scales properly
19 Days Ago
bee_compile_errors -> main
19 Days Ago
Beehive compile errors
19 Days Ago
Setup volume prefab support
19 Days Ago
bee_ux_improvements -> main
19 Days Ago
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19 Days Ago
Some server projectile virtual methods. Clientside spinning reinstated.
20 Days Ago
Swapped fully to using a server projectile instead so we can use all of the projectile systems
20 Days Ago
Spawn at the correct position + rotation
20 Days Ago
Proper throw setup with eye position validation and racyast before throwing