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5,196 Commits over 823 Days - 0.26cph!

37 Days Ago
main -> autoturret_improvements
37 Days Ago
Introduce some inaccuracy and bursts when Scientists are firing the mounted weapons on the PT Boat - Codegen
37 Days Ago
scientist_boat_ai_inaccuracy -> main
37 Days Ago
- Setup customizable properties (servervars) - Codegen
37 Days Ago
adjust bouyancy pausing step
37 Days Ago
Set y height to 0 now instead of trying to grab the water level (failing and giving us -16?)
37 Days Ago
Add a convar for debugging the boat ai flipping eject - Codegen
37 Days Ago
main -> mountplayersync_ai_bypass
37 Days Ago
missing_script_errors -> main
37 Days Ago
Remove Phrases.asset - unused
39 Days Ago
Decreasse Scientist RHIB AI HP by 40%
39 Days Ago
main -> scientist_boat_ai
39 Days Ago
autoturret_improvements -> main
39 Days Ago
quick_craft_improvements -> main
39 Days Ago
I left a bunch of logs again
39 Days Ago
Fixed turrets not following proper aim direction if it doest have a target (on the server code), so its ready to auto snap when we swap back to the server auth side - Compile fix
39 Days Ago
Dirty aim direction angle changed from 0.03 (it basically never ran) to 1 - Instantly reduced turret snapshots when aiming to a target - Lerped on the client anyway so it doesnt make too much of a difference apart from reducing packets
40 Days Ago
Fix cant start coroutine because object is inactive error
40 Days Ago
quickcraft_improvements -> main
40 Days Ago
Make the Autoturret idle animation run only on the client. This prevents turrets constantly sending network aim direction update packets constantly even when they have no target or are around no players Saves roughly 20KB/s for our big turret base save
40 Days Ago
quick_craft_improvements -> main
40 Days Ago
Minor quick craft button cleanup
40 Days Ago
Opening Quick Craft down from 5.50ms to 3.39ms - Minor Cleanup
40 Days Ago
Taper the quick craft rebuild over a few frames with coroutines to half the workload
41 Days Ago
hotreload_serialization_fix_2 -> main
41 Days Ago
Patch out the rest of the items we dont need: android app support and expose server stuff
41 Days Ago
Compile fix
41 Days Ago
Re-apply Jarryds changes on 112808, 112812 and 112814
41 Days Ago
- Fixed serializiation layout error from Hot Reload upgrade - Changed some default settings
41 Days Ago
Subtract 139721
41 Days Ago
Compile fixes after deleting the convar
41 Days Ago
Quick craft menu shows skins again so you know what skin you are crafting
41 Days Ago
- Quick Craft menu now updates instantly when inventory changes - Improve the performance of quick craft, don't delete and respawn buttons everytime: just keep a set list and update them - Extra profiling - Remove quickcraftdelay: not needed anymore
41 Days Ago
npc_vendor_accessible_fix -> main
41 Days Ago
Remove for the travelling vendor
41 Days Ago
Fixed drone accessibility not showing up for NPC vendors. Had to adjust all NPC Vending Machine prefabs and S2P the following: - Stables - Fishing Villages - Bandit - Outpost
41 Days Ago
player_head_stuck_fix_2 -> main
41 Days Ago
Second attempt at trying to fix the players head getting stuck down. Its due to the look direction coming in as negative in rare occasions and then freezing the ik - try and get away with clamping
41 Days Ago
windturbine_lod_fix -> main
41 Days Ago
Fixed Windturbine having a super low LOD range Rebalanced to let us see wind turbines further (taking advantage of now batching)
41 Days Ago
mountplayersync_ai_bypass -> main (yolo)
41 Days Ago
mountplayersync_ai_bypass -> main
41 Days Ago
hot_reload_1.13.13 -> main
41 Days Ago
Update HotReload to 1.13.13
41 Days Ago
network_profiler_improvements -> main
41 Days Ago
Display in/out simple bytes in MB
42 Days Ago
network_profiler_improvements -> main
42 Days Ago
- Can merge entity packet types according to name (will show a compressed view of available tickets as a subset of entities) - Added entity search bars - Can filter via entity in detailed view
42 Days Ago
- Some dynamic sizing so the profiler plays better on smaller screen sizes - Add large overall scroll view, so we can scroll around the main view if its too small
42 Days Ago
- Remove logs - Codegen - Cleanup