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6,590 Commits over 1,066 Days - 0.26cph!

40 Days Ago
40 Days Ago
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40 Days Ago
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40 Days Ago
orbit_cam_hold -> main
43 Days Ago
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43 Days Ago
Add orbitcamhold convar which allows the third person orbital camera to stay where it is when letting go of alt rather than reverting back to behind the player
43 Days Ago
Improved pool table 3p setup: - Hand stays closer to the table rather than floating - Some spring motion to the cue as we want back and forth - Swap to closer vs further animation depending on distance from the cue ball
43 Days Ago
Fixed CH47 skipping airfield if a server restarts after its been called
44 Days Ago
Restore BlocksWaterFor (removed in 112791 ) which fixes the missing submarine oxygen status
44 Days Ago
Fix consuming something not automatically updating metabolism
44 Days Ago
Fix pool balls sometimes glitching out of the table
44 Days Ago
Fix pool balls being missing on some clients that come back into range
44 Days Ago
pooltable_dismount_kill_fix -> main
44 Days Ago
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45 Days Ago
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45 Days Ago
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45 Days Ago
Added some instructions to pool
45 Days Ago
FInal new darts ui fixes
45 Days Ago
New Darts UI: - New setup for controls, leaderboard etc - New instruction setup (still to add leaderboard entries)
45 Days Ago
Add chat, vitals and voice chat notifiers to pool ui
45 Days Ago
pool_tweaks -> game_room_dlc
45 Days Ago
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45 Days Ago
sensitivity changes
45 Days Ago
Add soem softness to the corner movements
45 Days Ago
Ensure mouse movement cant move faster than A/D movement
45 Days Ago
Fix pooltable playable NRE
46 Days Ago
game_room_dlc -> main
46 Days Ago
pool_tweaks -> game_room_dlc
46 Days Ago
Stop hit animation playing a second time after hitting the ball
46 Days Ago
Can aim precisely on the pool table with mouse left/right. A/D are larger movements
46 Days Ago
Swap to using leg animator for ik support
46 Days Ago
game_room_dlc -> main (just some minor animation tweaks)
47 Days Ago
main -> game_room_dlc
47 Days Ago
pool: - fix player appearing away from the table - possible fix for pool cue mats appearing white in build
47 Days Ago
main -> game_room_dlc
49 Days Ago
game_room_dlc -> main
49 Days Ago
Add correct pool racking for Shadowfrax
49 Days Ago
game_room_dlc -> main
49 Days Ago
Revert to the old animations for just now (to get around the freaky hit animation)
49 Days Ago
Add deploy animation when first getting on the pooltable
49 Days Ago
- Move standard walking distance from the table to be 25% closer - Use a different pool cue materials for each player - Fix walking distance not working properly
49 Days Ago
Fix pool cue placement again
49 Days Ago
Ensure cue follows hand prop position + rotation given in animations
49 Days Ago
Make the balls drop into the pockets rather than instantly teleporting
50 Days Ago
Fixed laggy left/right movement in the pool mountable
50 Days Ago
Fix having to re-rack a pool table to make the balls reappear
50 Days Ago
Keep the dialog window open right up until you dismount Stop left/right doing anything whilst frozen on the table
50 Days Ago
Potted pool balls fall into the basket under the table and can be physically seen (resues the models used for normal game time)
50 Days Ago
game_room_dlc -> main
50 Days Ago
new_pool_ui -> game_room_dlc