userIan Hendersoncancel
reporust_rebootcancel

5,839 Commits over 943 Days - 0.26cph!

25 Days Ago
Fix squished sell order icons
25 Days Ago
Follow style guidelines a bit better. More blockout work. Better colours
25 Days Ago
Mising translations
25 Days Ago
More WIP, more blockout
25 Days Ago
WIP: - More blockouts - Some minor functionality
26 Days Ago
Continuing work on the UI - Text components - Input fields
27 Days Ago
Initial setup for new vending machine admin ui
27 Days Ago
Missing files
27 Days Ago
console_quickjoin_fix -> main
27 Days Ago
main -> console_quickjoin_fix
27 Days Ago
Move PlayerJoin to UIConnection instead Connect just sends values over to UI rather than through a wrapper method
28 Days Ago
server_browser_improvements -> main
28 Days Ago
Server browser favourites are now optionally put to the top. Users can enable/disable it in filters. This option is saved between sessions
28 Days Ago
console_quickjoin_fix -> main
28 Days Ago
- Ensure typing 'connect' in console will also update the quick join UI - Cleanup PlayerJoin.cs - PlayerJoin is now the main way to tell other systems (ui, history) that we are joining a server. Using client.instance.connect bypasses everything ui related) - PlayerJoin now uses client instance on the backend rather than connect (which is now a wrapper over PlayerJoin)
28 Days Ago
unskinned_windmill -> main
28 Days Ago
Missing instanced mesh filter
28 Days Ago
- Ensure transmission rotates again with the vanes - Rebuild deployable prefab to follow the windmill.prefab instead of doing its own thing - Small overall cleanup
28 Days Ago
main -> unskinned_windmill
47 Days Ago
new_console-ui -> main
47 Days Ago
(In dual ClientVar/ServerVar cases the ai generated help text would only be shown for one case.) - Duplicate the help text to the remaining case - Codegen
47 Days Ago
new_console-ui -> main
47 Days Ago
Use cached command for command list buttons. Fixes highlighted text not working
47 Days Ago
Flush buffer now uses realtime rather than invokes (allows it to push in demos)
47 Days Ago
new_console-ui -> main
47 Days Ago
stop console selecting all the text at the bottom when accepting a autocomplete or command from commandlist
47 Days Ago
Remove extra error log
47 Days Ago
reduce error fade duration to 1 second
47 Days Ago
new_console-ui -> main
47 Days Ago
- Remove hover to preview - Make default values green again
47 Days Ago
new_console-ui -> main
47 Days Ago
Fix all the scrolling enlargement issues in console page
47 Days Ago
- Scale console autocomplete and input console fonts as you scroll zoom -Allow setting font sizes on autocomplete and input console - Fix autocomplete button putting the wrong things in the input field - Cleanup
47 Days Ago
Reorganised command list page - cleaned it up slightly
47 Days Ago
- Restore client and server autocomplete tag colours - Add them into command list as well
47 Days Ago
Make autocomplete buttons like the old ones - they are better
48 Days Ago
new_console-ui -> main
48 Days Ago
Fix rich text (again)
48 Days Ago
new_console-ui -> main
48 Days Ago
Ensure command list properly works when clicking on a convar
48 Days Ago
new_console-ui -> main
48 Days Ago
Remove the gap in the autocomplete button
48 Days Ago
- Setup script execution order for developer tools/console/error - Setup after TMP has initialized (seems to cause less issues on initial check) - Cleanup into a single file
48 Days Ago
Ensure error ui starts up early enough in script execution order
48 Days Ago
Stupid unity alpha calculations
48 Days Ago
Ensure legacy error ui does the same thing
48 Days Ago
Ensure new error ui doesnt render if erroroverlay is false.
48 Days Ago
main -> new_console-ui
48 Days Ago
- Build errors with a string builder - Append new line between message and stack trace
48 Days Ago
Can now ctrl scroll to increase/decrease scale without having to always change the convar