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6,693 Commits over 1,066 Days - 0.26cph!

6 Days Ago
Some more fly work
6 Days Ago
Add some more text to the screen in the biofuel generator
7 Days Ago
Open/close sounds
7 Days Ago
Add a 'needs stirring' electrical output so people can make circuits letting them know the generator needs stirred
7 Days Ago
Fix the deployment being the wrong way around
7 Days Ago
Add blinking 'processing' and 'blocked' text on the info display
7 Days Ago
Indicator + light notify LOD
7 Days Ago
Tech tree fixes
7 Days Ago
Minimum of 1 fuel for even worse foods (grubs)
7 Days Ago
- Description - Crafting costs - Tech tree
7 Days Ago
- Have to restir after adding new food - Show a little pop animation in the loot panel ui to show its been reset - Make 'electircity required' show in red
7 Days Ago
- Turn off lamp and indicator if theres no power connected to the biofuel generator - "stirring" -> "stirred"
7 Days Ago
Reduce power consumption
7 Days Ago
Add emissive indicator lights: - green flashing when done (fuel in and not food) - green when cooking normally - solid red when no food (to show its burning power) - red flashing when needing to be stirred
7 Days Ago
Fix sheep failing the network range audit tests Dont advise reductions when an object is using just regular unity lods - forgot binoculars would scale unity lods
7 Days Ago
Better flies
7 Days Ago
Hide the spoon in the guide prefab
7 Days Ago
- Add stirring animations - Add viewmodel animation - Make generalised mounted camera anim system
7 Days Ago
main -> biofuel_generator
7 Days Ago
pool_cue_quality_fix_2 -> main
7 Days Ago
Fix pool cue quality breaking in first person when swapping between different cues
7 Days Ago
Fix fire arrow sticking onto the 3p bow for other players
7 Days Ago
fire_arrow_3p_fix -> main
7 Days Ago
Codegen
8 Days Ago
- Fix hair and eyebrows being overriden - Support charater slot in connections trings
8 Days Ago
Missed files
8 Days Ago
Network++
8 Days Ago
Codegen
8 Days Ago
- Pass appearance in client ready - Save everywhere as character appearance proto rather than a string representation - More code cleanup
8 Days Ago
- Ability to limit changing race/gender from predefined steam id original - Add a 'connect to development server' in the browser for any developers playing on unity so we can easily go main menu -> test server - Ownership checks - Greatly clean up the player customisation backend
8 Days Ago
Merge conflicts
8 Days Ago
main -> character_customisation
8 Days Ago
Fix fractional reloads not working properly (mini crossbow)
8 Days Ago
Remove unneeded test
8 Days Ago
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8 Days Ago
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8 Days Ago
- Scale low grade + process time with food calories - Cache consumable component
8 Days Ago
- 30 mins between stirs - blanket 60 fuel required before each stir
8 Days Ago
- Filling/draining bar - Better electric port setup - Minor colour changes
8 Days Ago
- Ensure you need to be super close to the generator to be able to stir
8 Days Ago
- Setup lewis's new UI - Stir is now a progress bar - Minor mount/dismount changes
8 Days Ago
main -> biofuel_generator
8 Days Ago
computer_station_device_adder_fix -> main
8 Days Ago
Fix computer station hiding the text in the identifier input box at different resolutions
8 Days Ago
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8 Days Ago
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9 Days Ago
- Ported over child controllers for a bunch of primarily one handed items - Setup projectile animation sub system for weapons - Grab animation reload length during bundling
11 Days Ago
- Medical tool setup - Global mask support
11 Days Ago
Add mask support for grenades