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5,917 Commits over 943 Days - 0.26cph!

10 Days Ago
main -> twitchdropsrenderer
10 Days Ago
Fix an NRE that occurs when because two skinnables were referencing the same entity prefab that had redirects to point at the same prefab
11 Days Ago
up and down fixes
11 Days Ago
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11 Days Ago
Add pocket support (which deletes the ball on contact)
11 Days Ago
Ball collision detection (against other bodies that arent walls) Velocity response when two of those bodies hit (equal and opposite reaction) 🤓
11 Days Ago
main -> game_room_dlc
11 Days Ago
- Add entity name and create/update distinction to Entities inbound profiling - Add packet profiling to GlobalNetworkHandler - Improve network profiler coverage for entity packets
11 Days Ago
When sprinkling in local servers ensure they're under like 150km rather than < 1000km
11 Days Ago
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11 Days Ago
Fix deployable snapping not working properly in some cases Client now sends over its setup and server validates (just like regular placement)
11 Days Ago
Final fixes
12 Days Ago
More WIP changes
12 Days Ago
Another attempt at a fix
12 Days Ago
Attempt to solve a weird issue where the country chosing canvas is invisible in build. I reckon it's something to do with flex layout and having child absolute elements but I cant be certain
12 Days Ago
Ensure mask update group is provided
12 Days Ago
Ensure support for weapon attachments and plant genetics throughout the new vending machine sell pipeline
13 Days Ago
Fix typo
13 Days Ago
Fix hidden items showing up in the vending machine search
13 Days Ago
empty_country_fix -> main
13 Days Ago
Fix countries not being shown in the drop down country selection window
13 Days Ago
Fix shop name input being at a weird position when opening the dialog window
13 Days Ago
Ensure 'remove all' popup closes if you disconenct
13 Days Ago
Support UI popup with empty string titles
13 Days Ago
Fix dodgy shadow on apply, modify and discard buttons
13 Days Ago
Fix broken open transition
13 Days Ago
empty_country_list_fix -> main
13 Days Ago
Debug commands to test whats going wrong with geolocation - Codegen - Rebuild phrases
13 Days Ago
increase max player sprinkle
13 Days Ago
Final volume checks
13 Days Ago
Use player volume rather than player score. This prevents servers with 1/2/3 players that have hit max player count from being put up the rankings
13 Days Ago
New default sorting order - Initially sort via population - Use distance as tie breaker - Very occasionally sprinkle in lower pop
14 Days Ago
Remove region locations help print out
15 Days Ago
Left align country text in the server browser
16 Days Ago
vending_fixes_2 -> main
16 Days Ago
Phrase fix
16 Days Ago
Add an 'are you sure' popup when clearing all vending orders
16 Days Ago
Can now press the larger area around the cost and sell icons
16 Days Ago
Fix emojis not working properly on loot panel purchasing - Additional filtering on the name before being displayed (just in case)
16 Days Ago
Remove rich text support
16 Days Ago
- Add broken item support to vending sell orders - Add support to fake inventory as well
16 Days Ago
Make 'sold out' look less ass
16 Days Ago
Entering a higher number than in stock automatically lowers the number to max available stock like it used to
16 Days Ago
Missed file
16 Days Ago
- Only play animations when adding to the existing orders list - Add 'modify' and 'discard' buttons when modifying an existing sell order. Makes it very clear what you're doing
17 Days Ago
Vending name max limit = 32
17 Days Ago
Set character limit of 4 for all vending admin/purchase input boxes
17 Days Ago
- Remove sell order play animation when adding/removing - Change increase/decrease price indicator saturation
17 Days Ago
Fix existing sell order NRE
17 Days Ago
binocuar_fixes_2 -> main