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5,471 Commits over 854 Days - 0.27cph!

12 Days Ago
Remove Golf Ball Rock that was bricking some prefab ID's Cleanup to try another merge
12 Days Ago
Sucessfully cleaned and removed PlayerRigUpdate2 from hackweek_golf
12 Days Ago
Cherrypick from range 142973 -> 143247
12 Days Ago
Cherrypick 142957
12 Days Ago
Cherrypick 142943
12 Days Ago
Cherrypick 142938
15 Days Ago
Simplify prefab pre processing error (to get more info on this build issue)
15 Days Ago
When PrefabPreProcess fails on an object - attempt to dump its name Try and get the path in a try/catch block so it doesnt NRE and stop the build
15 Days Ago
Some minor tweaks to prevent it bouncing on the edges between colliders Not perfect but will do for the playtest
15 Days Ago
Can use ball without tee remove a bunch of logs
15 Days Ago
Messy set of bug fixes so i can do one final check before builds
15 Days Ago
Disable golf tee killing balls if you dont swing off the tee. Was causing
15 Days Ago
Swapped interaction icons to something better than crosses everywhere
15 Days Ago
Add random golf ball colours
15 Days Ago
Fix bug when trying to tee off from the golf tee
15 Days Ago
CLIENT compile fixes
15 Days Ago
Compile fix - getting ready for aux3
15 Days Ago
Compile fixes
15 Days Ago
Fix golf tee nuking the ball under weird circumstances
15 Days Ago
Detect a winner and show a phrase when they win
15 Days Ago
Numerous bug fixes with the Golf UI
15 Days Ago
Ensure hole UI updates
15 Days Ago
Reserve the first two rows in the ui
15 Days Ago
Ensure golf ball home tee is set
15 Days Ago
Missing physics material files
15 Days Ago
Add Golf Leaderboard UI - Add players based on who has joined the game - Sort against strokes - Show who has completed the course
15 Days Ago
Fixed bugs with numbering not changing under certain circumstances
15 Days Ago
Added visible par number, hole number and current players as text on the Tee Clock
15 Days Ago
Player scoring system. Player scores increase with each hit
15 Days Ago
- Ability to join/leave games on the tee - Tee backtracks dismounts/swings to golf ball and mountable - Deployable changes - Phrases
15 Days Ago
Can now Tee-Off from the Tee
15 Days Ago
- Players can't kick golfballs - Add drag on the ball so it doesnt roll forever - Add bounciness
15 Days Ago
- Fixed swap to driver popup not working
15 Days Ago
Create item for golf hole bucket - can now place it
15 Days Ago
- Improved hitting workflow again - Will now auto dismount if you've hit the ball then walked after sending it - Fix phrases not poping off
15 Days Ago
- Player no longer auto dismounts after golfing. Stays on the mountable until space is pressed, this stops you getting disorientated - Dont draw trajectory if you have shot your ball
15 Days Ago
Show phrase when swapping golf club type
15 Days Ago
Ensure mountable dies when dismounting from a ball
15 Days Ago
Missed file
15 Days Ago
- New Iron position - New Driver position - Better hand IK positions
15 Days Ago
- Can swap between putter, iron and driver by pressing CTRL when mounted to the ball - Clearup and rewrite the club system (AGAIN) - Reset and replace the position target transforms
15 Days Ago
Fix clientside golf ball being returned to the server
15 Days Ago
Feedback changes: - Inverted A + D for walking - Reduced putting max by 50%
15 Days Ago
Revert golf ball mountable and golf ball back to what they should be
15 Days Ago
- Remade golf hole and animator - Fixed merge issues - Regen manifest - Fix folder issues
15 Days Ago
- Stop golf cart wheels being pulled down by shock height - Re-centre golf cart wheels, reorigin and reorient shocks, wheels etc - Expose shock values in inspector
16 Days Ago
Changed golf hole files
16 Days Ago
- Wire up new golf hole - Setup animator - Reset mechanics
16 Days Ago
- Setup new golf idle pose - Bring back the arms when swinging - Club refinements + polish
16 Days Ago
Golf Hole logic: - hole players can putt into - confetti on gettng the ball in