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5,620 Commits over 882 Days - 0.27cph!

4 Days Ago
- Swap dropdown to Show Client/Show server buttons - Minor code cleanup - Add Claude/Network profiles to ignore.conf
4 Days Ago
- Add same darken logic to the toplevel console - Swap autocomplete tooltips to the new menu ones
4 Days Ago
- Fix bug where the new console input could be blank sometimes - Stop text wrapping on autocomplete suggestions - Darken background of command list when typing in command list input - Hide commandlist when pressing escape - Fix description text wrapping - Add tooltip to default values for autocomplete list
4 Days Ago
- Fix misaligned header spacing - Update culling groups
4 Days Ago
Clear out a huge amount of bloat
4 Days Ago
Mark TMP text as dynamic for command list entries
4 Days Ago
Fix broken text scaling after animating the command list
4 Days Ago
Missed files
4 Days Ago
- Add a filter so we can filter for SERVER or CLIENT convars. - Reduce console work when the menu is closed
4 Days Ago
Change the button colour in command list if its been changed from the default value
4 Days Ago
Setup correct anchors for console output
4 Days Ago
Setup tooltips for each of the commands
4 Days Ago
- Include server admin commands in client autocomplete/command list - Can run server commands without sv (they will be added automatically) for server commands - Fix virtual scroll bugging on out the new command list
9 Days Ago
main -> new_console-ui
9 Days Ago
Compile fix
9 Days Ago
new_console-ui/commandlist -> new_console-ui
9 Days Ago
new_console-ui -> new_console-ui/commandlist
9 Days Ago
Swap to using on toggle changed for animation play
9 Days Ago
Fix nre with new command list ref
9 Days Ago
- Add an open transiiton when opening command list - Cleanup command list reference - Add missing search bar reference
9 Days Ago
sendmodelstate_optimization -> main
10 Days Ago
Added a button to toggle open/closed the command list
10 Days Ago
Fix command.GetOverride() NRE when populating the command list
11 Days Ago
Add highlighted search through the convars (just like settings search)
12 Days Ago
- Fix console not pushing logs after inputting - FIx autocomplete command list flex snapping at random intervals - Expose current override value rather than default value
14 Days Ago
- Dont apply secure filter in history - not required
14 Days Ago
- Ensure tag modifier button adds both secure tags - bit ugly of an implementation but it works - Fixed wrong prioritise toggle being set
14 Days Ago
Fix inconsistent results NRE
14 Days Ago
- Setup filter button to filter for only secure servers - Setup priority system and toggle button to 'prioritise secure servers, putting them to the top (after premium status) - Wire into sorting algorithmns - Setup convar
14 Days Ago
Hide region text in connect modal - was a bigger issue than first thought
14 Days Ago
- Command list - Command button setup - Flex scroll setup
15 Days Ago
Initial work on a command list page so we can see all commands natively in game (convars etc)
15 Days Ago
Fix odd history inputs + odd history loading
15 Days Ago
Add 'copy' button to the corner of each UI entry, allowing you to copy a block by pressing a button rather than getting the whole log and manually sending that
15 Days Ago
Missed files
16 Days Ago
Up/Down arrows now move the autocomplete up and down Tab/enter/return puts the selected autocomplete entry in the input box as you'd expect
16 Days Ago
Minor log changes
16 Days Ago
Add extra logs when coping/clearing
16 Days Ago
main -> new_console-ui
16 Days Ago
- Swap SendModelState over to a dirty system. Only update if dirty instead of every tick. - Included properly in save/load for players joining network range SendModelState was running every player tick. This was using 54 bytes per player per tick. The player was wastefully saving/loading this information as well (but not all of it, only some of it) This was also expensive ms wise on the server - this will cut it back
16 Days Ago
manifest_size_optimizations -> server_browser_optimizations
16 Days Ago
fix_server_browser_compression -> server_browser_optimizations (2)
16 Days Ago
fix_server_browser_compression -> server_browser_optimizations
16 Days Ago
server_side_list_filters -> server_browser_optimizations
16 Days Ago
Swap logic check round for the cache isOn
16 Days Ago
Try/Catch instead of just rawdogging it
16 Days Ago
- Grab banned servers only when cache is set to false - Seperate banned servers into its own class seperate from the manifest - Wire a nice await before refreshing currently opened brwoser into the server browser page
16 Days Ago
Created a small physics engine for Pool - Uses ball and line intersection - Cheap - Data based structure so we can thread it/run on native Still lots to implement. Working proof of concept
17 Days Ago
Fix BaseProjectile::ServerUse being called with null/0 values in damageScale, speedModifier, origin, bullet thickness. Only affects staging. Affected things: - PT Boat Turrets - Flamethrowers - Autoturrets with Generic Fireables - Attack Helicopter Turret
20 Days Ago
server_browser_phrase_fix -> main