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4,096 Commits over 701 Days - 0.24cph!

6 Months Ago
nuclei_compost -> main
6 Months Ago
Beehive Nuceli can now be composted
6 Months Ago
fridge_additions -> main
6 Months Ago
Manifest
6 Months Ago
Allow Bota Bag in Fridge Allow Honeycomb in Fridge
6 Months Ago
shelter_icon_scale -> main
6 Months Ago
Make Legacy Shelter icon a more sensible size
6 Months Ago
Automatically play a gesture when throwing the boomerang (temporarily a wave for now) -Stop gesture if projectile hits something
6 Months Ago
rug_deployment_fix -> main
6 Months Ago
Allow rugs to be placed underneath already placed deployables. Can now also be placed under peoples feet
6 Months Ago
Gesture experimentation
6 Months Ago
- Boomerang can now be caught by the player who threw it in the first place - Cache creator player - Hitmaterial now uses collider shared material
6 Months Ago
- Improved reliabiliy of impact effects happening - Server projectile version scales damage properly - Logs
6 Months Ago
- Play projectile effects even if you only hit the terrain - Fixed NRE on terrain hit - Remove unneeded logs
6 Months Ago
Boomerang now sticks into whatever it hits, creating a pickupable world object like any other projectile
6 Months Ago
lerp direction changes rather than straight setting
6 Months Ago
Tweaked boomerang return arc
6 Months Ago
Fixed look rotation zero error on server projectiles
6 Months Ago
main -> Boomerang
6 Months Ago
spacedetected_log_fix -> main
6 Months Ago
Stop item container logs
6 Months Ago
- Completely deterministic arc generation - Radius variable - Manually set projectile velocity (not the best idea)
6 Months Ago
Try bezier curves rather than fake physics and a dream
6 Months Ago
Compile errors
6 Months Ago
beehive_fixes -> main
6 Months Ago
- Actually expose the temperature (makes it way easier to see whats going on) - Can now run a beehive in the snow with enough heaters
6 Months Ago
Missing status panel files
6 Months Ago
- Add a status panel so its easy to see if a beehive is producing or not producing honeycomb - Wrote new inventory check full methods to double check partial stacks - FIx a bunch of terribly timed inventory checks
6 Months Ago
bee_rebalance -> main
6 Months Ago
Rebalanced multiple and single bee swarm damage
6 Months Ago
Missed files
6 Months Ago
Prevent bee damage (no matter what damage type it is) from bleeding
6 Months Ago
Only bother increasing nucleus stats if its not grade 1
6 Months Ago
Max XP is now whatever grade 1 starts at
6 Months Ago
Align under over 25 degrees and over 16 degrees
6 Months Ago
Fixed incorrect perfect growth rate calculation
6 Months Ago
Some stop distance thresholding
6 Months Ago
Got the boomerang doing a little curve a few seconds after throwing
6 Months Ago
Kill the boomerang properly on hit
6 Months Ago
Boomerang rotation now based on its speed
6 Months Ago
Get proper hit material from ray
6 Months Ago
Fully swapped boomerang over to server projectile. Restored most of the old functionality.
6 Months Ago
main -> boomerang
6 Months Ago
bee_rebalance -> main
6 Months Ago
Balance multiswarm damage
6 Months Ago
Working rebalance for single swarm attacks
6 Months Ago
Ensured time since spawned swarm is set on init properly
6 Months Ago
Fixed another bug with master swarm spawning multiple at once (this time in general and not in editor)
6 Months Ago
Fix editor spawning two bee swarms at once
6 Months Ago
Syntax error