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6,920 Commits over 1,127 Days - 0.26cph!

10 Months Ago
Swap InvokeRandomised with a 0 randomised value to a standard InvokeRepeating - run every 0.05 instead of every update frame
10 Months Ago
travelling_vendor_vis_fix -> main
10 Months Ago
- New scientist setup for both boats - Increased turret max attack distance 75 -> 125 - Cleanup
10 Months Ago
RHIB Scientists now use LR300s - not MP5s
10 Months Ago
Seperate out rhib ai driver and pt boat ai driver into seperate prefabs so each can be loaded properly This fixes the loaded version of boat ai having worse stats than the regular fresh spawned version
10 Months Ago
RHIB Scientists can attack players at a way higher range 30 -> 70
10 Months Ago
main -> boatai_balancing_changes
10 Months Ago
tanky_ai_load_fix
10 Months Ago
Ensure loaded scientist boats use the rhib scientists, not the oilrig scientists Remove clear target log
10 Months Ago
remove_extra_scientist_weapons -> main
10 Months Ago
Remove unused weapons on boat scientists. This removes the extra server generated weapons (that aren't used), saving us around 144~ unused networked entities across all AI boat scientists. Not fully aware of the full performance impacts of having these (if there were any), but worth removing and we will see
10 Months Ago
boatai_balance_changes -> main
10 Months Ago
Boat ai will now only drive the boat to 90% of its max speed, this allows players to be able to go slightly faster than them and get away (setup with a convar as well)
10 Months Ago
boat_ai_patrol_aggression_fix -> main
10 Months Ago
Think time 10 seconds -> 5 seconds
10 Months Ago
boat_ai_patrol_aggression_fix -> main
10 Months Ago
Fix boat ai getting stuck patrolling oil rig and not actually engaging a player driving up
10 Months Ago
pushing_toast_fix -> main
10 Months Ago
Remove pushing toast log
10 Months Ago
cannon_clipping_fix -> main
10 Months Ago
Apply new cannon values to the camera head animation system
10 Months Ago
syncvar_inheritance_fix -> main
10 Months Ago
stopengine_nre -> main
10 Months Ago
- Prevent stopping the engine from throwing an nre when wiping the deepsea - Remove a dumb log
10 Months Ago
Commit SyncVar inheritance changes. Can't Cherrypick because of the previous revert.
10 Months Ago
Subtract merge on 140788
10 Months Ago
artist_pack_dlc -> artist_dlc_ornate_frames
10 Months Ago
Cherrypick syncvar_inheritance so the new artist items can take advantage of the fix without forcing it on main (when its not fully proven to be stable)
10 Months Ago
Properly support inherited SyncVars up to an infinite depth
10 Months Ago
stay_close_death_fix -> main
10 Months Ago
Fix issues preventing boats from reaquiring a target that they already have which was stopping them getting into 'stay close' mode
10 Months Ago
- Ensure target is cleared on ai death - Fix Exit state being used in the wrong places, leaving AI without a state at all
10 Months Ago
boatai_better_patrol -> main
10 Months Ago
Fix the values so they can orbit smoothly
10 Months Ago
Fix some minor bugs with the new orbit state. Still needs some more work
10 Months Ago
Extra debugging Simplify the state Increase radius
10 Months Ago
New Orbit state. Used when protecting Oilrig and intecepting a ghost ship when the a crate is hacked: - AI boats will move towards the target - Reach a specific point then begin patroling around the target - Try and maintain group cohesion
10 Months Ago
boatai_avoid_trigger_fix -> main
10 Months Ago
Avoidance cache gets stale quicker - should help prevent times where the boats will ignore avoid triggers Turn off boat ai state sleeping Helps make them way better behaviourly and since everything is budgetted it looks fine
10 Months Ago
50cal_fullammo_spawn -> main
10 Months Ago
Ensure 50 cal turrets start with max ammo
10 Months Ago
rhib_passenger_light_fix -> main
10 Months Ago
NRE fix
10 Months Ago
Ensure only drivers can toggle RHIB lights
10 Months Ago
boat_planner_new_icons -> main
10 Months Ago
Add Lewis's new icons for Boat Building Parts: - Low Wall Barrier - Low Cannon Wall - Low Wall
10 Months Ago
main -> naval_update
10 Months Ago
deepsea_disable_drone -> main
10 Months Ago
Stop players from being able to attempt to buy from vending machines in the Deepsea This was allowed before - resulting in drones getting stuck at the border
10 Months Ago
boatai_cleartarget_fix -> main