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4,110 Commits over 701 Days - 0.24cph!

6 Months Ago
Fixed toolcupboard items showing a bunch of w's
6 Months Ago
bees -> crafting_update
6 Months Ago
Fixed natural beehives spawning on fire
6 Months Ago
Reduce trigger size
6 Months Ago
Additional checks before master swarm is spawned. Ensure not too close to wall, as well as worrying about the vertical spawn if inside a wall
6 Months Ago
Greatly improved swarm behaviour around fires
6 Months Ago
crafting_update -> main
6 Months Ago
bees -> crafting_update
6 Months Ago
Compile error
6 Months Ago
crafting_update -> main
6 Months Ago
bees -> crafting_update
6 Months Ago
Apply overrides to all bee particles
6 Months Ago
bees -> crafting_update
6 Months Ago
Ensured prevent building isnt a trigger
6 Months Ago
bees -> crafting_update
6 Months Ago
- Made bee grenade deployable larger to try and prefvent clipping under ground - Ensure bee master swarm doesnt immediately appear - Fix burny bees again (fire effects were set to play on awake)
6 Months Ago
Can no longer stick the bee grenade
6 Months Ago
Change bee grenade item sfx
6 Months Ago
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6 Months Ago
Translate 'XP' on nucleus info panel
6 Months Ago
if we have a planter and a player then don't splash the player. This preserves the old watering behaviour whilst allowing players to be splashed (for bees or other things)
6 Months Ago
Made master bee swarm a bit easier to set on fire
6 Months Ago
Ensure new particles support sub emitters again
6 Months Ago
Ensure menu spawned nucleus have instance data set
6 Months Ago
Ensured Grade 1-3 is displaye don the nucleus info panel even if it has 0 xp
6 Months Ago
crafting_update -> bees
6 Months Ago
Improved reliability of temperature score on beehive
6 Months Ago
Ensure eat is the primary behaviour
6 Months Ago
Change honeycomb cook time to 2 seconds so it doesnt look like a 10x server when cooking
6 Months Ago
Setup proper protection for beehive so it doesnt break in 4 bullets
6 Months Ago
bees -> bee_grenade2
6 Months Ago
Implemented new Honeycomb Worldmodel
6 Months Ago
honeycomb -> bees
7 Months Ago
bees -> crafting_update
7 Months Ago
compile error
7 Months Ago
bees -> crafting_update
7 Months Ago
bees -> bee_grenade2
7 Months Ago
Created master swarms. These swarms output a small swarm every 1 minute (total up to 3) Bee grenade now uses new swarms
7 Months Ago
optimise_fogoverlay -> crafting_update
7 Months Ago
Added profiling to the fog overlay
7 Months Ago
Optimise UIFogOverlay. Now only looks at nearby active smoke grenades (using a spatial grid). It used to loop through every active smoke grenade on the map.
7 Months Ago
bees -> crafting_update
7 Months Ago
Bees now die in the smoke of a smoke grenade
7 Months Ago
bees -> bee_grenade2
7 Months Ago
Fixed bee grenade viewmodel scale
7 Months Ago
- Setup open/close sounds for deployed hive - Change deployment sound to boxes
7 Months Ago
Force network update when heat source changes
7 Months Ago
Setup standalone impact effect for natural hives. Swapped to dirt sounds as a stand in
7 Months Ago
bees -> crafting_update
7 Months Ago
Setup Beehive item filters