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4,110 Commits over 701 Days - 0.24cph!

7 Months Ago
Ensure deployed beehive can handle having a full inventory properly
7 Months Ago
bees -> crafting_update
7 Months Ago
Can no longer deploy things on placed hive
7 Months Ago
bees -> crafting_update
7 Months Ago
Increase natural beehive bounds padding
7 Months Ago
- FIxed screwed natural beehive bounds - Fixed swarm AI breaking at weird ranges
7 Months Ago
Rebalanced some hive growth rates
7 Months Ago
- Item changes - Can feed honeycomb to chickens
7 Months Ago
bees -> crafting_update
7 Months Ago
bee_grenade2 -> bees
7 Months Ago
Disabled test gizmo
7 Months Ago
- Allow timed explosives to align their effect with velocity before an explosion - Rotated bee grenade explosions to align with this velocity
7 Months Ago
Restored 1p_spectating_grenade_fix
7 Months Ago
Restored BeeSwarm changes
7 Months Ago
bees -> bee_grenade2 (again)
7 Months Ago
bee_grenade2 -> bees
7 Months Ago
crafting_update -> bees
7 Months Ago
vendor_listing_changes -> crafting_update
7 Months Ago
Show an clones genetics on the vendor UI. Lets people see the genetics before they buy (Also shows the grade of a nucleus)
7 Months Ago
bees -> crafting_update
7 Months Ago
Show nucleus grades on hover
7 Months Ago
Radwater now destroys the nucleus inside beehives
7 Months Ago
Beehives can now be heated with heaters - Split off GrowableHeatSource so it can support any object so long as it has a IHeatSourceListener interface - Clamped overall quality
7 Months Ago
Updated honeycomb description
7 Months Ago
Fixed LODs on: Honey Jar HiveNuclei Honeycomb
7 Months Ago
- Water no longer kills swarms, but instead works as a deterent - Dont target people that are too wet
7 Months Ago
crafting_update -> bees
7 Months Ago
bees -> crafting_update
7 Months Ago
Refined Egress Behaviour
7 Months Ago
Reworked how BeeSwarm works: - Can now be set on fire - Slowed it down - Optimistaions and changes
7 Months Ago
Rebalanced temperature on hives
7 Months Ago
bees -> crafting_update
7 Months Ago
Changed loot panel title again
7 Months Ago
Beeswarm culling changes
7 Months Ago
deployed Beehive new collider and prevent building volume
7 Months Ago
- Protobufs - Codegen
7 Months Ago
bees -> crafting_update (needs codegen)
7 Months Ago
Swapped protobufer index to try and avoid conflicts
7 Months Ago
Fixed overly large not in sphere check on deployable hive
7 Months Ago
Cull natural beehive particles at distance
7 Months Ago
- Simplify client progress on the beehive side (just show it as a direct value in load rather than trying anything fancy)
7 Months Ago
Dont share the same tokens as the tooltips
7 Months Ago
Stop natural beehives from running save. Just let the tree manage them on init
7 Months Ago
Fix bee hives spawning at in correct locations on oak_b
7 Months Ago
Wire in new bee particle force field system
7 Months Ago
Ensure beehive lootpanel humidity correctly uses humididy token rather than inside token
7 Months Ago
bees -> crafting_update
7 Months Ago
Fix poolable error on natural beehive
7 Months Ago
main -> boomerang
7 Months Ago
bees -> crafting_update