userIan Hendersoncancel
reporust_rebootcancel

4,630 Commits over 731 Days - 0.26cph!

7 Months Ago
Remove logs, moved capacity code into delayed method.
7 Months Ago
Hardcode capacity into the npc vending machine instead (if the slot number is unset) . They all have the same capacity anyway - saves doing S2P on all monuments with vending machines.
7 Months Ago
Fixed issue causing outpost and bandit camp vending machines to be out of stock
7 Months Ago
Setup correct deployed vending machine slots 36 -> 30
7 Months Ago
Codegen Manifest
7 Months Ago
Cherrypick 119366
7 Months Ago
Fixed max setup on new armor
7 Months Ago
Dont automatically add max skins to the viewmodel skeleton list
7 Months Ago
Reimplement vending machine fridge (on branch)
7 Months Ago
main -> vending_machine_fridge
7 Months Ago
▉▄▌▇▊▌▉_▉▅▄▋_█▇▅_▌▍▄▄▍▅▄▊ -> ▆▄▅▅
7 Months Ago
▄▅▋▊ ▇▅▅▄▋ ▍▉▅▆▉▋▅▌ ▆▌▍▊▌▋▄▌ ▅▍ ▍▍██ ██▊▊
7 Months Ago
rug_tugboat_fix -> main
7 Months Ago
Fix not being able to place the rugs and new bear rugs on tug boats
7 Months Ago
main -> cocoknight_armor_dlc
7 Months Ago
Final cleanups and extra comments
7 Months Ago
conditional_armour_meshes_viewmodels -> main
7 Months Ago
Comments + tooltips
7 Months Ago
Simplification of slot logic
7 Months Ago
Encapsulate logic in viewmodel clothing Correct skeleton list is now rendered depending on conditional logic
7 Months Ago
Initial setup work Viewmodel items can run Conditional logic on ViewModel clothing script, occupying certain slots and looking for conflicts
7 Months Ago
osx_compile_simulator -> main
7 Months Ago
main -> jungle_update
7 Months Ago
projectile_orientation_override -> main
7 Months Ago
Reorder inspector properties
7 Months Ago
Tooltip and header
7 Months Ago
lock orientation changes behind a checkbox
7 Months Ago
boomerang -> jungle_update
7 Months Ago
Client server mismatched fields error
7 Months Ago
Last minute changes
7 Months Ago
boomerang -> jungle_update
7 Months Ago
Fixed Boomerang on back positioning. Removed extra logs from animation events
7 Months Ago
Added item condition to Boomerangs - each hit removes 10% of durability
7 Months Ago
Cancel 3p animation if hits the ground
7 Months Ago
Added controller
7 Months Ago
Improve script notes.
7 Months Ago
Improve Boomerang hit detection. Fix movement code taking excess velocity from the server projectile movement. Can now turn on/off server projectile movement code (boomerang only uses server projectile for its initial thrown section, client predicted on curving)
7 Months Ago
Remove rotating logs
7 Months Ago
Dont fly to a player thats ran too far from the starting position
7 Months Ago
Aim slightly higher up than the feet
7 Months Ago
Client predicted returning to player
7 Months Ago
Quicker return speed (again)
7 Months Ago
3p throwing and waiting to catch boomerang animations
7 Months Ago
Try and return to the player rather than the starting spawn location
7 Months Ago
jungle_update -> boomerang
7 Months Ago
main -> vending_machine_fridge
7 Months Ago
Subtract vending_machine_fridge for now 118770
7 Months Ago
Subtract the correct one this time
7 Months Ago