4,647 Commits over 762 Days - 0.25cph!
    
    
    
        
            
            
            
                
                Clientside rotation (this is ok so long as we use a square/sphere collider lol
 
                
                
                
                
                
             
         
        
            
            
            
                
                - Set up really crappy move forward script
- Use item mod instead
- Temporarily set LODS to all be LOD0
 
                
                
                
                
                
             
         
        
            
            
            
                
                Setup tech to allow an entity to be created on a throw. Brand new entity throw specific methods and a bunch of conversion + helper stuff added throughout.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Setup throw, throw_ready and throw_cancel animation events
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed broken aim animation
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add support for viewmodel renderer
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                virtualitemicon_nre_fix -> crafting_update
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix virtual item icon nre
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                - Setup item
- Temporary image
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Missing preprocessor checks
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                New bee particle script to hopefully cut down on the sub emitters turning on/off all the bloody time
 
                
                
                
                
                
             
         
        
            
            
            
                
                Implement new death particles
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Beehive:
- Fix a bug preventing humidity from being reduced if a roof was used or a fire was placed nearby
- Improvements to loot panel reliability
- Protobuf the humidity too
- Code cleanup and simplification
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed bee sounds from bee grenade entity (kept on the world and view model)
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Added LOS check system to master swarms so they cant damage people through walls
 
                
                
                
                
                
             
         
        
        
        
        
        
        
            
            
            
                
                Rebalanced beehive temperature
Bees like temperature biomes and relatively low altitiude. Need to use a heater if you are higher up or in the snow
 
                
                
                
                
                
             
         
        
            
            
            
                
                - Cleanly handle nucleus grades
- Fix bugs with progress bar
- Add even more convars to allow quicker honeycomb generation and how much xp to give
- Added some more tooltips and last minute polish
 
                
                
                
                
                
             
         
        
            
            
            
                
                Turn a bunch of static settings into ConVars. This allows server owners to adjust a bunch of variables on the bee system: from bee swarm survival length to how much xp is added to a nucleus each cycle.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Ensure bee swarms target the closest accepted player, not the first one they find that fits the bill
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add more tooltips to loot panels
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                toolcupboard_www -> crafting_update
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed toolcupboard items showing a bunch of w's
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed natural beehives spawning on fire
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Additional checks before master swarm is spawned. Ensure not too close to wall, as well as worrying about the vertical spawn if inside a wall
 
                
                
                
                
                
             
         
        
            
            
            
                
                Greatly improved swarm behaviour around fires
 
                
                
                
                
                
             
         
        
        
        
        
        
        
            
            
            
                
                Apply overrides to all bee particles