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4,647 Commits over 762 Days - 0.25cph!

8 Months Ago
Clientside rotation (this is ok so long as we use a square/sphere collider lol
8 Months Ago
- Set up really crappy move forward script - Use item mod instead - Temporarily set LODS to all be LOD0
8 Months Ago
Setup tech to allow an entity to be created on a throw. Brand new entity throw specific methods and a bunch of conversion + helper stuff added throughout.
8 Months Ago
Setup throw, throw_ready and throw_cancel animation events
8 Months Ago
Fixed broken aim animation
8 Months Ago
Add support for viewmodel renderer
8 Months Ago
crafting_update -> main
8 Months Ago
virtualitemicon_nre_fix -> crafting_update
8 Months Ago
Fix virtual item icon nre
8 Months Ago
Missing files
8 Months Ago
codegen
8 Months Ago
- Setup item - Temporary image
8 Months Ago
main -> boomerang
8 Months Ago
crafting_update -> main
8 Months Ago
Missing preprocessor checks
8 Months Ago
bees -> crafting_update
8 Months Ago
Compile errors
8 Months Ago
New bee particle script to hopefully cut down on the sub emitters turning on/off all the bloody time
8 Months Ago
Implement new death particles
8 Months Ago
bee_damage -> bees
8 Months Ago
Beehive: - Fix a bug preventing humidity from being reduced if a roof was used or a fire was placed nearby - Improvements to loot panel reliability - Protobuf the humidity too - Code cleanup and simplification
8 Months Ago
Removed bee sounds from bee grenade entity (kept on the world and view model)
8 Months Ago
XP Convar fixes
8 Months Ago
bees -> crafting_update
8 Months Ago
Added LOS check system to master swarms so they cant damage people through walls
8 Months Ago
crafting_update -> main
8 Months Ago
bees -> crafting_update
8 Months Ago
Removed extra logs
8 Months Ago
crafting_update -> main
8 Months Ago
bees -> crafting_update
8 Months Ago
Rebalanced beehive temperature Bees like temperature biomes and relatively low altitiude. Need to use a heater if you are higher up or in the snow
8 Months Ago
- Cleanly handle nucleus grades - Fix bugs with progress bar - Add even more convars to allow quicker honeycomb generation and how much xp to give - Added some more tooltips and last minute polish
8 Months Ago
Turn a bunch of static settings into ConVars. This allows server owners to adjust a bunch of variables on the bee system: from bee swarm survival length to how much xp is added to a nucleus each cycle.
8 Months Ago
Ensure bee swarms target the closest accepted player, not the first one they find that fits the bill
8 Months Ago
Add more tooltips to loot panels
8 Months Ago
crafting_update -> main
8 Months Ago
toolcupboard_www -> crafting_update
8 Months Ago
Fixed toolcupboard items showing a bunch of w's
8 Months Ago
bees -> crafting_update
8 Months Ago
Fixed natural beehives spawning on fire
8 Months Ago
Reduce trigger size
8 Months Ago
Additional checks before master swarm is spawned. Ensure not too close to wall, as well as worrying about the vertical spawn if inside a wall
8 Months Ago
Greatly improved swarm behaviour around fires
8 Months Ago
crafting_update -> main
8 Months Ago
bees -> crafting_update
8 Months Ago
Compile error
8 Months Ago
crafting_update -> main
8 Months Ago
bees -> crafting_update
8 Months Ago
Apply overrides to all bee particles
8 Months Ago
bees -> crafting_update