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6,596 Commits over 1,066 Days - 0.26cph!

1 Year Ago
try/catch our save method
1 Year Ago
label_fix_2 -> main
1 Year Ago
label_fix_2 -> main
1 Year Ago
remove redudant isclient
1 Year Ago
label_fix_2 -> main
1 Year Ago
Ensure labels work for offline members as well (of course they should)
1 Year Ago
label_fix_2 -> main
1 Year Ago
Ensure team member name is valid before trying to load it
1 Year Ago
Create system to emulate if a 'MoveAllItems' call will pass or fail - ugly as hell Display a message to the user if the drone marketplace is full before attempting to do the transaction
1 Year Ago
team_bag_label_fixes -> main
1 Year Ago
Rewrite team bag labels to just use save/load rather than bothering with RPC Refresh all team bags when someone joins or leaves the team Ensure building priv and hammer are required (this was stomped somewhere)
1 Year Ago
gunshot_network_range_improvements -> main
1 Year Ago
Ensure the AK variants have the same sound range as the base ak
1 Year Ago
logs
1 Year Ago
If terrain height is greater than water height then we should assume we are dry, and then run the volume checks rather than just ignoring the case and allows false positives.
1 Year Ago
head_lookdown_debug -> main
1 Year Ago
Occassionally if a players head look angle > 140 degrees consistently for prolonged update cycles, it could lose its pitch data, only preserving the yaw
1 Year Ago
decor_lighting_dlc -> main
1 Year Ago
Deployable snapping for the table lamp
1 Year Ago
Deployable snapping for the Mannequin
1 Year Ago
Added snapping to the spotlight
1 Year Ago
Added snapping support to the two types of beanbag
1 Year Ago
Bolty, HMLMG, L96, M249 and Minigun can be heard from 600 meters away
1 Year Ago
LR and AK can be heard from 500 meters away
1 Year Ago
gunshot_network_range_improvements -> main
1 Year Ago
Restored bolt and l9 to be 700 meters
1 Year Ago
All weapons can now be heard up to 400 meters away (50~ meters higher than regular network range)
1 Year Ago
Improve performance of BaseNetworkable::GetConnectionsWithin() by using a spatial grid to reduce the amount of players we need to check - rather than iterating over every player connection
1 Year Ago
main -> gunshot_network_range_Improvements
1 Year Ago
syncvar_load_fix_2 -> main
1 Year Ago
Updating a sync var will invalidate the network cache - makes sense since new joins should be getting the new data, not the old one Boolean to decide if changing that specific syncvar should invalidate the network cache or not Serverside callback when the server syncvar changes
1 Year Ago
syncvar_loading_fix -> main
1 Year Ago
Stop syncvar autoload only running on the client
1 Year Ago
gunshot_network_range_improvements -> main
1 Year Ago
Remove logs
1 Year Ago
Bolty and l96 can be heard from up to 700~ meters away Max before was around 350
1 Year Ago
decor_lighting_dlc -> main
1 Year Ago
syncvar_load_fix -> decor_lighting_dlc
1 Year Ago
Fix some syncvars not loading in properly
1 Year Ago
Add parrelsync so i dont need to redownload the rust project to have two editors
1 Year Ago
zoomitem_nre -> main
1 Year Ago
Prevent zoomitem NRE - check if the sky is null first
1 Year Ago
main -> gunshot_network_range_improvements
1 Year Ago
Fixed a bug causing simple signal broadcast happen when it should be the more complex one More debug logging
1 Year Ago
Set MP5 high for the same reason
1 Year Ago
Every projectile weapon now has a maximum effect distance that the effect can be heard Set the bolt to an insanely high value (FOR TESTING - NOT FINAL)
1 Year Ago
Effects can now be provided with a max distance If this new max distance is provided then we will do an additional distance check to see if the effect should be sent to any connection within the new max distance Eg effect will check distance to see if the other player is close enough regardless of default network range
1 Year Ago
Add in convar to enable/disable long distance sounds, force the longer ShouldNetworkTo entity signal check if i or occlusion are enabled
1 Year Ago
Only show sleepingbag team labels if: Sleeping bag and player are in building priv Have a hammer out
1 Year Ago
more_ui_fixes_3 -> main