userIan Hendersoncancel

2,675 Commits over 548 Days - 0.20cph!

3 Months Ago
Expand siege tower constructable deploy volume
3 Months Ago
primitive -> Aux2
3 Months Ago
- Bradley APC can now destroy barricades - Siege weapon constructables can now be smashed by train
3 Months Ago
Travellling vendor will now break siege weapon constructables on the road
3 Months Ago
Fixed crossbow 3p arrows not updating
3 Months Ago
Make towing visuals rope less loose to avoid it clipping into the floor
3 Months Ago
YOLO commit. Around 960 ~ prefabs and meta files
3 Months Ago
Fix mini crossbow backpack offset again
3 Months Ago
Manifest
3 Months Ago
- Fixed screwed bone names messing with the middle door of the siege tower (causing client and server states to be messed up) - Fixed middle siege tower door using the wrong sounds
3 Months Ago
Fixed a bug I introduced on doors
3 Months Ago
Fixed Door OnObjects throwing NRE if entityContents is null
3 Months Ago
Compile fix
3 Months Ago
- Further polish on layer changes - Fixed bug causing animation curve to not run fully through - Ensured timer duration works ass expected - Added big ass note to the top of the file - Worked on further hiding some bow manipulations
3 Months Ago
- Minor mini crossbow animation cleanup - Reduced some noticiable flickering - Added more lerp time
3 Months Ago
4ShotMiniCrossbow -> primitive
3 Months Ago
Implemented new quicker animations
3 Months Ago
- Experiments with ballista - Missing prefabs
3 Months Ago
primitive -> Aux2
3 Months Ago
primitive -> 4ShotMiniCrossbow
3 Months Ago
- Cleaned up siege tower ramp colliders - Ensured transition onto siege tower ramp and into the door are smooth
3 Months Ago
Rotated Crossbow worldmodel again
3 Months Ago
Added right click method to print out npc vending orders into a nice text format
3 Months Ago
Ensured the rest of the siege towers are in the correct bundle
3 Months Ago
Ensured siege tower is in the correct content bundle
3 Months Ago
Added missing label to siege tower (was preventing it from being picked up on manifest build)
3 Months Ago
compile fixes
3 Months Ago
4ShotMiniCrossbow -> primitive
3 Months Ago
- Moved start barrel rotation to the correct time - Finally fixed the last few artifacts with reload -> idle layer changes
3 Months Ago
- Fixed angle glitching backwards between each reload step
3 Months Ago
40% ~ increase on mini crossbow projectile velocity
3 Months Ago
- Fixed reload animations - Further polish and refinements to transitions
3 Months Ago
- Greatly improved the smoothness of swapping between states during reload - Fixed flip that was happening mid way through - Cleared up a lot of the artifacting
3 Months Ago
primitive -> Aux2
3 Months Ago
Manifest
3 Months Ago
Fix wellipets hat skin id conflict with retro tool cupboard
3 Months Ago
Fixed two broken colliders
3 Months Ago
- Added siege tower prefab info - Removed colliders in model
3 Months Ago
Ensured siege tower constuctable has new sounds
3 Months Ago
Reduced siege tower guide scale again
3 Months Ago
primitive -> Aux2
3 Months Ago
Minicrossbow compile fix
3 Months Ago
Prevent siege tower middle door from being open on spawn
3 Months Ago
Cull siege towers door way later
3 Months Ago
Increased siege tower constructable prevent building
3 Months Ago
Fixed incorrect entity extents
3 Months Ago
Ensured crossbow sits correctly on players back with and without a backpack
3 Months Ago
- Fixed offset siege tower guide - Decreased guide mesh scale
3 Months Ago
4ShotMiniCrossbow -> primitive