userIan Hendersoncancel

6,576 Commits over 1,066 Days - 0.26cph!

1 Year Ago
Hook up server browser page to our server browser list backend Run same setup/methods as current main menu (this wont be changed anyway)
1 Year Ago
ServerBrowserList port to use the new UI entries Ported the tag system over to the new setup Tag prefab new style
1 Year Ago
Fixed more strange spacing on larger sets of server listings
1 Year Ago
Wire up server entries UI Tag system Precache all tags Fixed some strange spacing on larger server listings
1 Year Ago
Ensure scroll starts at 0 Ensure server tabs are set to toggle Ensure gamemode tabs are set to toggle
1 Year Ago
More improved scroll behaviour Use absolute scrollbox setup Use padding rather than hardcoding values Fixed scrollbar
1 Year Ago
Managed to get scrollbar setup with flex categories (that was a nightmare!) ScrollFadeGradient object
1 Year Ago
Changed Bootstrap again - make sure the menu doesnt leak in whilst loading
1 Year Ago
Setup server browser server types Setup server browser gamemodes Icons, and localisation linking Setup tab groups on navbar Setup tab groups on gamemodes and server selection
1 Year Ago
Add URL system to the main menu. Manager can be sent a URL and will parse out the correct path to the correct page. Pages will be injected with query arguments based on the URL. Allows us to have buttons that will open up specific pages/settings/areas of the menu automatically.
1 Year Ago
Turn down bootstrap image opacity
1 Year Ago
Remove flex transition from page animations
1 Year Ago
Headers
1 Year Ago
New standardised way to handle Rust Button tab groups. Child class which can handle main menu or specific tab menu navigation. Code cleanup Added namespace to add pages/ui scripts
1 Year Ago
Custom unpress siblings setup Works with options settings
1 Year Ago
Hook settings menu into new main menu
1 Year Ago
Try to ensure editor weaving process isn't running on build
1 Year Ago
patrol_helicopter_rotation_fixes -> main
1 Year Ago
Sanitise patrol helicopter spotlight rotations
1 Year Ago
bee_catapult_bomb -> main
1 Year Ago
Changed pick up and drop sounds Fixed error in Tech Tree 0
1 Year Ago
Added Bee Catapult Bomb On impact it spawn groups of Bee Swarms. Setup icons, catapult setup and entities. Manifest
1 Year Ago
Try and skip setter injection on the client by checking the subtarget
1 Year Ago
main -> syncvars
1 Year Ago
main -> bee_catapult_bomb
1 Year Ago
Ensure build looks in the correct path
1 Year Ago
Call patch assembly anytime scripts reload
1 Year Ago
main -> new_menu
1 Year Ago
Re-enable bootstrap check
1 Year Ago
main -> syncvars
1 Year Ago
Add inventory page
1 Year Ago
Setup options styling on main menu
1 Year Ago
Missed files
1 Year Ago
Tab system Wired up home and play Animation transitions
1 Year Ago
Fixed navigation architecture Setup Page system
1 Year Ago
Setup basic navigation and routing system Setup home screen routing New MenuManager
1 Year Ago
Only generate symbols if pdb exists Wrap inside of setter in if server block
1 Year Ago
Ensure SyncVars run first in the build process. Don't create a lock on Rust.Global.dll
1 Year Ago
Ensure injector errors when it cant find sync method (dont bother throwing)
1 Year Ago
Safeguards for client weaving process (dont try to hook setter at at all)
1 Year Ago
Fixed autosave/autoload not using preprocessor directives
1 Year Ago
Fixed Changed event being ran on autoload
1 Year Ago
Convert train line up to unload and train num connected cars to syncvars
1 Year Ago
Set GenerateEvent default to true
1 Year Ago
Use a wrapper method instead of emitting equality comparitor in IL - it was ugly at best
1 Year Ago
Add support for RequireChanged flag - this runs the old and new values through an equality comparison before pushing sync.
1 Year Ago
Swapped train engine fuel amount over to use SyncVars instead of protobufs. First set of testing.
1 Year Ago
Use an autosave buffer as an intermediary when writing to syncvar bytes Prevents byte allocations every autosave
1 Year Ago
Add Autosave system. SyncVars marked as Autosave will automatically be injected into Save/Load methods so no need to write protobufs.
1 Year Ago
Updated source generator to support event generation. Ensured our attribute matches this More tests in the legacy shelter