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1,453 Commits over 397 Days - 0.15cph!

9 Months Ago
Fixed import settings
9 Months Ago
Added basics for accordion - added chevron icons
9 Months Ago
Fixed animations
9 Months Ago
Added some gradients
9 Months Ago
Added alpha transitions. They are weirdly broken
9 Months Ago
Fixed bug preventing no listings from appearing during fill Disabled pooling temporarily
9 Months Ago
Picked UI Effect
9 Months Ago
Fixed no listings not showing. Removed redundant toast.
9 Months Ago
Added no listings message to vendors if they don't have any stock.
9 Months Ago
Fixed bug preventing single vending machine markers from being pressed.
10 Months Ago
Merged main
10 Months Ago
Ensured triangle ladder hatch can be repaired in repair bench
10 Months Ago
Removed useless logs
10 Months Ago
Added animations to vendor listings
10 Months Ago
Added Rohans fixes for Flex Element NaNs
10 Months Ago
Rerouted code to allow interface to do the majority of calls. Markers just notify interface of intention to open.
10 Months Ago
Finished overall layout
10 Months Ago
Fixed sold out colours and alpha
10 Months Ago
Further colour and layout adjustments - nearly there!
10 Months Ago
Further layout changes. Reduction in size Rearranged title
10 Months Ago
Added support for cluster markers
10 Months Ago
Swapped scroll to scrollgrow
10 Months Ago
Saving state before fixing scroll properly
10 Months Ago
Realigned scroll view Fixed scrollbar not aligning with mask
10 Months Ago
Swapped ladder over to using treatAsComponentForRepairs
10 Months Ago
Ladder hatches no longer require ladders to repair
10 Months Ago
Repairs can now ignore a specific item - removing it from required resources
10 Months Ago
Proposed clientside fix to skip being ignored
10 Months Ago
Capped burst module size to match other weapon mods
10 Months Ago
Merged main - resolved conflicts
10 Months Ago
Prevented vendor listings stretching to fit whole section Reduced font sizes Realigned scrollbar
10 Months Ago
Fixed scrollview with flexbox
10 Months Ago
Condensed check down to just checking if there are any markers - not bothering about active state
10 Months Ago
Prevented shelter markers persisting between servers
10 Months Ago
Layout changes Broke scroll view
10 Months Ago
Single vendor now has new internal layout Single vendor scales properly
10 Months Ago
Fixed the layout - now works with flexbox
10 Months Ago
Broke layout Fixed spacing
10 Months Ago
Merge main
10 Months Ago
Fixed bug if markers list was 0 and was trying to be accessed, Main merge - resolved conflicts Protobuf
10 Months Ago
Additional check on server destroyed Removed pointless import Pooled server postions vector
10 Months Ago
Fixed bugs with marker display. Old markers are now resused. Internal default shelter count stored. Removed various debug checks. Cleaned up code.
10 Months Ago
Cleaned up on destroy code. Fixed marker display. Markers are now updated on destroy correctly.
10 Months Ago
Fixed issues with double adding to limited list.
10 Months Ago
Fixed removal from list
10 Months Ago
Redone limited shelter list setup for removal/addition
10 Months Ago
Removed reliance on owner id
10 Months Ago
Added protobuf messages
10 Months Ago
Prevented client error on join. Ensured key exists in list before checking count.
10 Months Ago
Redone and broke shelter map markers again