userIan Hendersoncancel

1,442 Commits over 397 Days - 0.15cph!

8 Months Ago
Ensure quick craft UI respects ingredient condition
8 Months Ago
Item crafter now checks to ensure conditional items have a condition above 0 in order to use them to craft other things
8 Months Ago
Real merge to main
8 Months Ago
Removed redundant logs
8 Months Ago
Merged to main
8 Months Ago
Fixed some perf mess ups in merge Fixed re-introduction of broken vendor names bug
8 Months Ago
Merged main
8 Months Ago
Removed no listings animation Optimised no listings Localised no listings text Single vendor now references no listings through gameobject
8 Months Ago
Optimised accordion setup Open action no longer animates by default
8 Months Ago
Changed ordering of vendor list Accordions -> Small Listings -> No Listings
8 Months Ago
Fixed missing vendor names and stock numbers Listings now take the proper copy of vendor data, and handle disposal
8 Months Ago
Prevented new clusters tween from breaking another when the second one plays at the same time
8 Months Ago
Fixed compile error (my bad)
8 Months Ago
Cluster handlers are now removed on close of marketplace dialog
8 Months Ago
Invalid slots don't push wearable feedback Made background colour change method less ambiguous
8 Months Ago
Fixed vendor clusters not opening in marketplace
8 Months Ago
Ensured clusters can be expanded when marketplace is open (Still some issues)
8 Months Ago
SingleVendor now uses IComparable List sorts accordions to the bottom
8 Months Ago
Removed useless logs
8 Months Ago
Re-enabled pooling
8 Months Ago
Fixed NRE issues with boat vendor
9 Months Ago
Final fixes
9 Months Ago
Fixed commits being missing after merging
9 Months Ago
New merge attempt
9 Months Ago
Checked in main
9 Months Ago
Removed some useless logs
9 Months Ago
Removed cache count Streamlined vendor name setup Prevented spamming from overly reloading icons
9 Months Ago
Removed duplicated poolable component Ensured single vendors clear the same lists as cluster elements before generating
9 Months Ago
Prevented vendor network id keys from being duplicated
9 Months Ago
Added potential fix for NPC vendor shops
9 Months Ago
Added bp support to tooltip text (probably needs an extra icon somewhere)
9 Months Ago
Ensured vendors window is closed on server change Refactored map view reset code into a single method
9 Months Ago
Can anger the heli by attacking it anywhere (provided it already isnt targetting someone and has been waiting a decent amount of time since it was last damaged)
9 Months Ago
Slight chance of a very slight increase or decrease on rocket clip per strafe
9 Months Ago
Heli will drop out of strafe at a random distance threshold rather than a constant one
9 Months Ago
Variable rocket aimcone now placed in a varied range
9 Months Ago
Added a chance that the heli will go to random map positions over cycling monuments
9 Months Ago
Fixed containers being changed on merge
9 Months Ago
Merged main
9 Months Ago
Fixed disableWearable check in client Cleaned and rebuild codegen
9 Months Ago
Fixed client compile error Added convar to disable overlay
9 Months Ago
Added support for showing multiple overlays at once Improved GC Cleaned up code
9 Months Ago
First overlay now works correctly
9 Months Ago
Stuff I forgot to push
9 Months Ago
Fixed bugs with inventory not being referenced correctly
9 Months Ago
Changed icon
9 Months Ago
Now able to unload magazines so long as they have a round in them
9 Months Ago
SAP can now load in external magazines
9 Months Ago
When reloading, guns checked with external mag will look for magazine items
9 Months Ago
Bool to enable use of external mag on a weapon. Cleaned up magazine mod