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5,834 Commits over 943 Days - 0.26cph!

11 Months Ago
Improve spawn point notifications to use correct terminology and refer to the correct bag type. Previously all messages referred to “bags” (e.g. “assigned a bag” or “You are now at X/Y bags”), even when the player was using a bed, towel, or camper seat. Now: • Limit reached and limit update messages use “spawn points” instead of “bags” • The “assigned” toast now inserts the actual respawn type (bag, bed, towel, or camper seat) rather than always saying “bag”
11 Months Ago
main -> new_menu
11 Months Ago
Ensure canvas groups aren't interactable when window is closed Fixed description text overflowing box
11 Months Ago
Scroll fade on description box
11 Months Ago
Header image and description properly parsed by header modal Description scroll box Padding and cleanup Increased server information box
11 Months Ago
Hook up 'connect to server button' to our existing connection logic. Works perfectly
11 Months Ago
Fixed incorrect button prefab sizing
11 Months Ago
Hooked up connect modal to server list entries (now displays server title) Hooked up cancel and quit buttons
11 Months Ago
Connect modal mockup
11 Months Ago
Missed files
11 Months Ago
Server entries have buttons Setup simple button handlers
11 Months Ago
Fix dumb MenuUI2 bug, prefab misisng script?
11 Months Ago
Adjusted deploy guide for sleeping bag to match up with the new deployed version
11 Months Ago
Deployed sleeping bag is no longer off centre or off rotation. (Sleeping bag was 3 degrees rotated off centre and centre position was offset from its true centre)
11 Months Ago
chicken_pie_info_panel -> main
11 Months Ago
Parse gene chance as displaying just 'increase' in the info panel rather than a solid value
11 Months Ago
instant_camera_ui_fix -> main
11 Months Ago
Phrase fix in camera overlay Phrase build
11 Months Ago
Fix UI changes not working in some edge cases
11 Months Ago
instant_camera_ui_fix -> main
11 Months Ago
Use on flags changed instead
11 Months Ago
is_producing_fix -> main
11 Months Ago
Fix is producing logic issue on beehives
11 Months Ago
bee_bomb_distance_changes -> main
11 Months Ago
bee boulder now matches the speed and distance of other catapult projectiles
11 Months Ago
instant_camera_ui_fix
11 Months Ago
Ensure set flash is set to appropriate light state on deploy
11 Months Ago
Ensure correct flash fx is played
11 Months Ago
Remove the ability to rotate local by Z
11 Months Ago
Stop Shockbyte button trying to refresh server listings
11 Months Ago
Reimplement Shockbyte promo. Polish the shockbyte popup
11 Months Ago
Refresh button micro interaction
11 Months Ago
Wire back up the refresh button properly
11 Months Ago
Prevent server listings from being added to the browser twice if they have a tag
11 Months Ago
Re add open animations between the pages Added editor support for play on awake
11 Months Ago
Added play on awake to flex transitions
11 Months Ago
Category buttons now ask the server browser to requery
11 Months Ago
Main menu quit modal
11 Months Ago
Super basic flex scroll view implementation
11 Months Ago
main -> new_menu
11 Months Ago
syncvar_fixes -> main
11 Months Ago
In memory true again
11 Months Ago
Ensure resolver is disposed of properly after use
11 Months Ago
Throw build failed exception if sync var weaving fails Only create symbol reader provider if symbols
11 Months Ago
Only enable in memory reading for editor, build should be fine since its sequenced
11 Months Ago
Ensure assembly resolver is disposed of properly. Prevents our stream from staying open and throwing copy errors.
11 Months Ago
New Weaver (Build & Editor) More reliable editor behaviour when swapping between build define symbols and scripts Some weaver cleanup and renaming
11 Months Ago
syncvar_fixes -> main
11 Months Ago
Setter protection (catches null value set on the client)
11 Months Ago
More intelligent weaving behaviour - if in client mode then skip the process entirely.