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4,117 Commits over 701 Days - 0.24cph!

6 Months Ago
Stop vending machines from showing rope as '0 ft'
6 Months Ago
inventory_order_radprotection_fix -> main
6 Months Ago
Fixed inventory radiation protection amount moving up/down depending on order of items in armour slots
6 Months Ago
furnace_heat_icon_fix -> main
6 Months Ago
Proper fix. Calll same on item checks as base oven
6 Months Ago
Add an extra check to items removed from the electric furnace. Should help prevent a bug where the item retain the cooking icon
6 Months Ago
beehive_debug_log -> main
6 Months Ago
Remove 'opened' debug log
6 Months Ago
crossbow_arrow_fix -> main
6 Months Ago
Fix arrow effects not turning back on after network load
6 Months Ago
Add save/load client methods to mini crossbow/bow/crossbow This lets us reload the arrow effects on relog/network load
6 Months Ago
Restore crossbow_arrow_fix
6 Months Ago
Subtract 116869
6 Months Ago
rug_deployment_fix -> main
6 Months Ago
Fixed new rug placement allowing placement on top of ladder hatches, landmines etc
6 Months Ago
crossbow_arrow_fix -> main
6 Months Ago
- Crossbow Weapon script dynamically enables/disables arrow renderer since the animator isnt handling it (same solution as MiniCrossbow) - Added Mesh Cull for the arrow
6 Months Ago
Correct arrowhead now turns on when Crossbow is placed into turret
6 Months Ago
Remove debug drawing
6 Months Ago
seismic_sensor_radiusvolume -> main
6 Months Ago
Visualise seismic sensor range when placing
6 Months Ago
nuclei_compost -> main
6 Months Ago
Beehive Nuceli can now be composted
6 Months Ago
fridge_additions -> main
6 Months Ago
Manifest
6 Months Ago
Allow Bota Bag in Fridge Allow Honeycomb in Fridge
6 Months Ago
shelter_icon_scale -> main
6 Months Ago
Make Legacy Shelter icon a more sensible size
6 Months Ago
Automatically play a gesture when throwing the boomerang (temporarily a wave for now) -Stop gesture if projectile hits something
6 Months Ago
rug_deployment_fix -> main
6 Months Ago
Allow rugs to be placed underneath already placed deployables. Can now also be placed under peoples feet
6 Months Ago
Gesture experimentation
6 Months Ago
- Boomerang can now be caught by the player who threw it in the first place - Cache creator player - Hitmaterial now uses collider shared material
6 Months Ago
- Improved reliabiliy of impact effects happening - Server projectile version scales damage properly - Logs
6 Months Ago
- Play projectile effects even if you only hit the terrain - Fixed NRE on terrain hit - Remove unneeded logs
6 Months Ago
Boomerang now sticks into whatever it hits, creating a pickupable world object like any other projectile
6 Months Ago
lerp direction changes rather than straight setting
6 Months Ago
Tweaked boomerang return arc
6 Months Ago
Fixed look rotation zero error on server projectiles
6 Months Ago
main -> Boomerang
6 Months Ago
spacedetected_log_fix -> main
6 Months Ago
Stop item container logs
6 Months Ago
- Completely deterministic arc generation - Radius variable - Manually set projectile velocity (not the best idea)
6 Months Ago
Try bezier curves rather than fake physics and a dream
6 Months Ago
Compile errors
6 Months Ago
beehive_fixes -> main
6 Months Ago
- Actually expose the temperature (makes it way easier to see whats going on) - Can now run a beehive in the snow with enough heaters
6 Months Ago
Missing status panel files
6 Months Ago
- Add a status panel so its easy to see if a beehive is producing or not producing honeycomb - Wrote new inventory check full methods to double check partial stacks - FIx a bunch of terribly timed inventory checks
6 Months Ago
bee_rebalance -> main