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2,803 Commits over 548 Days - 0.21cph!

9 Months Ago
Merge replicated_bush_fx -> Aux2
9 Months Ago
Fixing compile error before it happens :)
9 Months Ago
Compile error
9 Months Ago
Merge vendor_ammoview -> Main
9 Months Ago
Merge main
9 Months Ago
Merge bleed_refillvitals -> Main
9 Months Ago
Refillvitals now removes bleed Check player is god before applying bleed damage
9 Months Ago
Merge issues
10 Months Ago
Merge main
10 Months Ago
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10 Months Ago
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10 Months Ago
Kinematic rigidbody added to clients reprentation of players to allow appropriate triggers to run
10 Months Ago
Fix bug preventing foliage rustle sounds to only be heard on the local client. If someone moves in a bush nearby you will now hear it again.
10 Months Ago
Travelling Vendor Revisions -> Main
10 Months Ago
Fix bug causing vendor to just sell one item
10 Months Ago
Travelling Vendor Revisions -> Main
10 Months Ago
Phrases rebuild Adjusted default steering smoothing
10 Months Ago
Increased max speed of vendor Added convar to increase max speed - if you go crazy and the vendor can't stay on the road then its your fault
10 Months Ago
Fixed compile errors
10 Months Ago
Moved vending machine back to shared
10 Months Ago
Travelling Vendor Revisions -> Main
10 Months Ago
Cleanup comments
10 Months Ago
Faster night check
10 Months Ago
Fixed broken night check
10 Months Ago
Remove infinite stock. Stock will refill every 33% of the vendors total lifetime
10 Months Ago
Rewrote spawn event to use thresholds instead
10 Months Ago
Reduced agro radius
10 Months Ago
Added angry horn
10 Months Ago
Backfires now happen at a random point in the future
10 Months Ago
Vendor ~ Rewrote ignore system to utilise a single struct Improved ignore systems reliability Reduced network load for steering angle - only need a single float Vending Orders ~ Frees to FreeLists Resize vending order to largest order entries count Check before freeing attachment list
10 Months Ago
NPC Vending order and vending machine cleanup Refuse used list when grabbing random entries
10 Months Ago
Cleanup visuals class Reformat targetting class
10 Months Ago
Road categories now available on networked worlds
10 Months Ago
Better placed server/client variable locations
10 Months Ago
Adjusted name text of travelling vendor icon
10 Months Ago
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10 Months Ago
Code gen Vending machine cleanup Attachment list free'd before being overwritten
10 Months Ago
Code cleanup 1 ~ Remove unused RPC method in vending machine map marker Remove unused boolean local update experiment in vending machine map marker Free current path list used in vendor path install
10 Months Ago
Increase frequency of building check
10 Months Ago
Merge Travelling Vendor -> Main
10 Months Ago
Fixed layering issue stopping vendor from detecting trains
10 Months Ago
Swapped crappy taped together vendor front menu system with something more reliable
10 Months Ago
Merge main
10 Months Ago
Travelling Vendor -> Main
10 Months Ago
Vendor will destroy train cars in its path
10 Months Ago
Reduce pull over check time
10 Months Ago
Removed unneeded art
10 Months Ago
Fixed failing visual check, which was preventing buying stuff from the vendor whilst stationary. Reverted some code that removed Shop Icon
10 Months Ago
Turn off Rigidbody interpolation for Bradley. Should prevent stuttering over network.
10 Months Ago
Regen