userIan Hendersoncancel

5,036 Commits over 792 Days - 0.26cph!

7 Months Ago
Setter protection (catches null value set on the client)
7 Months Ago
More intelligent weaving behaviour - if in client mode then skip the process entirely.
7 Months Ago
New reset method to reset syncvars back to their default values Called on ResetState (when entering pool)
7 Months Ago
▇██▋█_▄▍▄▇_▆▋▄ -> ▋▊▅▋
7 Months Ago
▆▌▄▆▉▇▄ ▄▅▉▇▉ █▉▋▉▅▄ ▌▌▋ ▋▅▌▌▄▅▉▇▅ █▉▊▇
7 Months Ago
Correct viewport setup
7 Months Ago
Server browser scroll support (still a bit broken)
7 Months Ago
Setup premium servers Can set one button to be the default enabled in rust button group - set them throughout the UI Minor adjustements to server browser list
7 Months Ago
Server browser subtabs up top rather than at the side with the filters
7 Months Ago
Setup server browser sub navigation Same padding changes but with top and bottom
7 Months Ago
Remove padding set in body and spread it onto the pages instead
7 Months Ago
Support sub domains being top level domains - provided they are regsistered with the navigation system
7 Months Ago
Increase play page sizing
7 Months Ago
Show steam profile image in footer
7 Months Ago
chicken_pie_cleanup -> main
7 Months Ago
Slightly better buff amount
7 Months Ago
Dont output a percentage to the buff list since it doesnt make sense Store value in the pie and just pass it through instead
7 Months Ago
Seperate farming better genes from planter box set genes Codegen
7 Months Ago
beehive_spawn_swarm -> main
7 Months Ago
Better bee catapult ammo lods
7 Months Ago
Ensure Bee Boulder LOD matches other catapult ammo types
7 Months Ago
beehive_spawn_swarm -> main
7 Months Ago
Removed in jar bee vfx from the bee boulder
7 Months Ago
beehive_spawn_swarm -> main
7 Months Ago
Destroying a beehive with a nucelus in it will spawn a swarm - consuming the nucleus.
7 Months Ago
instant_camera_flash_fix -> main
7 Months Ago
Create flash controller, route flash setup through there instead
7 Months Ago
Ensure flash object is off by default
7 Months Ago
Cant untoggle currently toggled button in rust button group
7 Months Ago
Cull first argument in buffer when navigating to a page
7 Months Ago
instant_camera_flash -> main
7 Months Ago
main -> new_menu
7 Months Ago
Remove top level domain being injected as an argument
7 Months Ago
SyncVars -> main
7 Months Ago
Remove testing sync
7 Months Ago
Issue a warning if sync vars are an unsupported type
7 Months Ago
syncvars -> main
7 Months Ago
Remove unused train sync stuff
7 Months Ago
main -> syncvars
7 Months Ago
Add exact array pool - only returns arrays that are exact sizes. This is needed for serialisation. I cant have anything too big
7 Months Ago
Fix protobuf types being unable to be Autosaved/loaded properly (Trailing empty bits at the end were causing it to be rejected, so im required to use a byte array of exact size) Removed array pool logic, just cache it per class. Should stay similarly sized and only allocate once per object so overall impact should hopefully be low
7 Months Ago
Return old Protobuf SyncVar instances to the pool
7 Months Ago
Swap to partial event hooks. Works with intelisense better than the frankenstein event with matching method
7 Months Ago
bee_catapult_bomb_clipping_fix -> main
7 Months Ago
Fixed some edge cases
7 Months Ago
Pull scatter shot bees away from the wall like the player thrown ones
7 Months Ago
Let player logic go after our ground setup
7 Months Ago
Fix LOS check using the wrong vector
7 Months Ago
/main/bee_catapult_bomb_clipping_fix -> main
7 Months Ago
Do a line cast before spawning a scattershot swarm, ensure it doesnt clip