userIan Hendersoncancel

4,117 Commits over 701 Days - 0.24cph!

6 Months Ago
Setup attack hit 2 properly
6 Months Ago
Can now melee things with the boomerang on left click
6 Months Ago
Fixed beehive nucleus grades not being registered properly on vendor listings
6 Months Ago
Added crappy hit effect
6 Months Ago
Non Stackable
6 Months Ago
Boomerang now kills itself on damage
6 Months Ago
Proposed fix for the bees throwing random occasional fire from sub emitters
6 Months Ago
bee_water_splash -> main
6 Months Ago
Slight balancing adjustments to make sprinklers more effective
6 Months Ago
Ensured master swarm has same trigger collider
6 Months Ago
bee_water_splash -> main
6 Months Ago
Let bee swarm and bee master swarm take splashable damage
6 Months Ago
Boomerang now does damage to entities it hits using vis entities for the meantime
6 Months Ago
Re-apply grenade fix
6 Months Ago
█▍▆▆▆▄█ ▉▋▌▅▍ ▉▉▅▄█▇▇▍▊, ▌▌▋▌▄▋█ ▋▌▊▄▊▉ ▇█▅ █▌▆▍▋▊█ ▋▍▆▉▄▇▍▇ ▇▋█▉ ▄█ ▇▆▇▄▋▌ ▅ ▅▇▍▅▊▍▄
6 Months Ago
crafting_update -> main
6 Months Ago
bees -> crafting_update
6 Months Ago
Fix burny bees yet again
6 Months Ago
Increased deployed beehive prevent building volume
6 Months Ago
Rotation corrections
6 Months Ago
Clientside rotation (this is ok so long as we use a square/sphere collider lol
6 Months Ago
- Set up really crappy move forward script - Use item mod instead - Temporarily set LODS to all be LOD0
6 Months Ago
Setup tech to allow an entity to be created on a throw. Brand new entity throw specific methods and a bunch of conversion + helper stuff added throughout.
6 Months Ago
Setup throw, throw_ready and throw_cancel animation events
6 Months Ago
Fixed broken aim animation
6 Months Ago
Add support for viewmodel renderer
6 Months Ago
crafting_update -> main
6 Months Ago
virtualitemicon_nre_fix -> crafting_update
6 Months Ago
Fix virtual item icon nre
6 Months Ago
Missing files
6 Months Ago
codegen
6 Months Ago
- Setup item - Temporary image
6 Months Ago
main -> boomerang
6 Months Ago
crafting_update -> main
6 Months Ago
Missing preprocessor checks
6 Months Ago
bees -> crafting_update
6 Months Ago
Compile errors
6 Months Ago
New bee particle script to hopefully cut down on the sub emitters turning on/off all the bloody time
6 Months Ago
Implement new death particles
6 Months Ago
bee_damage -> bees
6 Months Ago
Beehive: - Fix a bug preventing humidity from being reduced if a roof was used or a fire was placed nearby - Improvements to loot panel reliability - Protobuf the humidity too - Code cleanup and simplification
6 Months Ago
Removed bee sounds from bee grenade entity (kept on the world and view model)
6 Months Ago
XP Convar fixes
6 Months Ago
bees -> crafting_update
6 Months Ago
Added LOS check system to master swarms so they cant damage people through walls
6 Months Ago
crafting_update -> main
6 Months Ago
bees -> crafting_update
6 Months Ago
Removed extra logs
6 Months Ago
crafting_update -> main
6 Months Ago
bees -> crafting_update