userIan Hendersoncancel

5,951 Commits over 943 Days - 0.26cph!

11 Months Ago
Can wall snap: Storage locker Small wooden box Electric Furnace Furnace Bed Sleeping bag As well as tc, large box etc.
11 Months Ago
Swap to raw matricies since we dont have the transform at this point Cache raw entity on socket attribute setup Apply snapping logic to wooden large boxes Take bounds centre into consideration
11 Months Ago
Finally working snapping Apply global directions again to ensure consistency Flatten normal so we dont get any weird tilting behaviours
11 Months Ago
Much more reliable snapping behaviour - use normals and offsets in local space instead
11 Months Ago
More accurate snapping, seems to work more of the time Still some strange bugs on certain surfaces and alignments
11 Months Ago
Use a socket system instead Defaults to Socket_Free if user isnt using snap This allows more deterministic snap behaviour between client + server when determining placement Use global rather than local directions
11 Months Ago
ian_serializable_field_cleanup -> main
11 Months Ago
Fix siege weapon vehicle audio compile error
11 Months Ago
WIP
11 Months Ago
main -> snap_deployables
11 Months Ago
ian_serializable_field_cleanup -> main
11 Months Ago
Serializable field fix - BatteringRamVisuals
11 Months Ago
Serializable field fix - SiegeWeaponVehicleAudio
11 Months Ago
patrol_heli_revision_2 -> main
11 Months Ago
Increased size of patrol helicopter map icon Made flee map marker more visible Made flee map path more visible
11 Months Ago
main -> patrol_heli_revision_2
11 Months Ago
populate_heli_path_nre_fix -> main
11 Months Ago
Additional check in map view
11 Months Ago
Dont render heli flee map path if the flee marker is useless Nuke flee marker if it still exists on heli death
11 Months Ago
syncvar_none_compile_fix -> main
11 Months Ago
Fix compile mode None throwing errors in syncvar generated classes
11 Months Ago
WIP
11 Months Ago
Very rubbish first attempt at wall snapping when placing deployables
11 Months Ago
▇ ▉▇▍▍▊▉▌█▍▌█▉▆▆▌▄▊▊▉▌▆█▍▆▉▍ █▅ ▆▋▉▆
11 Months Ago
▌▆▊▋▉▋ ▄▇▇▊▄▊▌▋▉ ▅▊▄▊▅▋▍▇▉▅▍▅▌▍ █ ▇▇▌▇█▋▋▅ ▋▄▇ ▄▌▋▅▄ ▍▋▆▄ ▅▌█▉▉▌▍▅▉▉▊▆
11 Months Ago
patrol_heli_revision_2 -> main
11 Months Ago
Removed logs Ensure heli can crash at airfield? Extend flee monument search range
11 Months Ago
Patrol helicopter flee map marker matches rotation Patrol helicopter flee map marker shows an estimated to flee location
11 Months Ago
Reduce button width More phrase support for interaction modal Show 'cant connect to steam' error popup as an interaction modal instead
11 Months Ago
Layout changes Ensure bootstrap page has the same interaction modal as main menu
11 Months Ago
Fixed bug preventing the title from taking up all the space if the subtitle is empty Codegen Test method
11 Months Ago
Interaction Modal can now be enabled/disabled with static methods Can output translations rather than raw text Buttons can be wired up to whatever we want when starting the popup Custom layout is setup on call for whatever the user wants
11 Months Ago
Fix incorrect height calulation on new flee point Remove logs
11 Months Ago
Create map marker at the position the helicopter will flee to Create a dotted line from current position to the flee position Use a syncvar to handle the map routing
11 Months Ago
main -> patrol_heli_revision_2
11 Months Ago
Fix errored netread logic
11 Months Ago
syncvar_vector_fix -> main
11 Months Ago
Cherrypick syncvar vector fix
11 Months Ago
syncvar_vector_fix -> main
11 Months Ago
Ensure the same references are generated throughout
11 Months Ago
WIP
11 Months Ago
Fix syncvar generator not working properly with Vector3 and Quaternion
11 Months Ago
Token changes
11 Months Ago
Create flee map markers
11 Months Ago
Compile fix
11 Months Ago
Don't flee if the target is close to a monument (within 50 meters of the centre)
11 Months Ago
Always try and flee in the direction of a monument Cap flees to around 1~ grid maximum
11 Months Ago
main -> new_menu
11 Months Ago
Better timings to update category buttons
11 Months Ago
Blockout the interaction modal