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4,973 Commits over 792 Days - 0.26cph!

9 Months Ago
Compile errors
9 Months Ago
beehive_fixes -> main
9 Months Ago
- Actually expose the temperature (makes it way easier to see whats going on) - Can now run a beehive in the snow with enough heaters
9 Months Ago
Missing status panel files
9 Months Ago
- Add a status panel so its easy to see if a beehive is producing or not producing honeycomb - Wrote new inventory check full methods to double check partial stacks - FIx a bunch of terribly timed inventory checks
9 Months Ago
bee_rebalance -> main
9 Months Ago
Rebalanced multiple and single bee swarm damage
9 Months Ago
Missed files
9 Months Ago
Prevent bee damage (no matter what damage type it is) from bleeding
9 Months Ago
Only bother increasing nucleus stats if its not grade 1
9 Months Ago
Max XP is now whatever grade 1 starts at
9 Months Ago
Align under over 25 degrees and over 16 degrees
9 Months Ago
Fixed incorrect perfect growth rate calculation
9 Months Ago
Some stop distance thresholding
9 Months Ago
Got the boomerang doing a little curve a few seconds after throwing
9 Months Ago
Kill the boomerang properly on hit
9 Months Ago
Boomerang rotation now based on its speed
9 Months Ago
Get proper hit material from ray
9 Months Ago
Fully swapped boomerang over to server projectile. Restored most of the old functionality.
9 Months Ago
main -> boomerang
9 Months Ago
bee_rebalance -> main
9 Months Ago
Balance multiswarm damage
9 Months Ago
Working rebalance for single swarm attacks
9 Months Ago
Ensured time since spawned swarm is set on init properly
9 Months Ago
Fixed another bug with master swarm spawning multiple at once (this time in general and not in editor)
9 Months Ago
Fix editor spawning two bee swarms at once
9 Months Ago
Syntax error
9 Months Ago
Hazmats still nullify all damage coming in from bee stings (stab damage)
9 Months Ago
Most clothing will now provide some resistance against Bees, resulting in substantially lower damage per second (bees now do standard stab damage rather than bee sting damage)
9 Months Ago
codegen -> main
9 Months Ago
code gen
9 Months Ago
show_sprinkler_range -> main
9 Months Ago
Added convar to allow enable/disable
9 Months Ago
Remove unneeded ddraw commands
9 Months Ago
Fixed inaccurate sprinkler radius
9 Months Ago
Fixed volume guide being slightly offset towards the player
9 Months Ago
- Huge code cleanup - Ensure spheres and hemisphere prefabs can be correctly swapped between
9 Months Ago
Volume guide now disables properly when turning off
9 Months Ago
Further heater zone placement refinements
9 Months Ago
Corrected some incorrect heater growable sizes
9 Months Ago
Corrected a bunch of incorrect visual sprinkler radius size calculations
9 Months Ago
Ensure sphere prefab loads into memory correctly
9 Months Ago
- Proper prefab based volumes support - Ensured prefab scales properly
9 Months Ago
Beehive compile errors
9 Months Ago
bee_compile_errors -> main
9 Months Ago
Setup volume prefab support
9 Months Ago
bee_ux_improvements -> main
9 Months Ago
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9 Months Ago
Some server projectile virtual methods. Clientside spinning reinstated.
9 Months Ago
Swapped fully to using a server projectile instead so we can use all of the projectile systems