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6,055 Commits over 974 Days - 0.26cph!

12 Months Ago
patrol_heli_revision_fixes -> main
12 Months Ago
Fix strafe think NRE Remove logs
12 Months Ago
patrol_heli_revision_fixes -> main
12 Months Ago
Fixed weird recursive patrol -> orbit state issues Added monument based borders - the InsideMonumentCheck will better reflect the actual monument
12 Months Ago
Dont try and flee to a monument if you're already inside one (improved)
12 Months Ago
Dont add no go zone if user is in monument, cache IsMonument status on the actual zone itself
12 Months Ago
Use plane height for random restricted patrol size destinations and flee positions
12 Months Ago
Subtract 124593 - dont need it
12 Months Ago
scrap_heli_gibs_fix -> main
12 Months Ago
Make the base mesh readable and try that
12 Months Ago
Increase visibility of flee marker and path (again)
12 Months Ago
patrol_heli_revision_2 -> main
12 Months Ago
Recently helicopter will restrict how far it goes on patrols
12 Months Ago
main -> patrol_heli_revision_2
12 Months Ago
snap_deployables -> main
12 Months Ago
Storage barrel changes
12 Months Ago
Snapping for Abyss barrels Better barrel to barrel snapping
12 Months Ago
main -> snap_deployables
12 Months Ago
Turn on snapping for bamboo shelves (full size)
12 Months Ago
Fixed weird menu text error for deployable snapping Turn on snapping for the command block Turn on snapping for the beach towel
12 Months Ago
Prevent pressure pads from being able to be placed on top of each other infinitely
12 Months Ago
Menu compile errors
12 Months Ago
Fix twitch drops json model error
12 Months Ago
snap_deployables -> main
12 Months Ago
fix chippy arcade machine snapping and corner snapping Fix twitch rivals desk snapping and corner snapping
12 Months Ago
main -> snap_deployables
12 Months Ago
Fixed bed corner snapping and regular snapping issues Fixed legacy furnace corner snapping Fixed repair bench placing and corner snapping Fixed composter snapping and corner snapping Fixed mixing table corner snapping Fixed electric furnace snapping and corner snapping Fixed cooking workbench snapping Fixed large battery snapping and corner snapping Fixed small battery snapping and corner snapping Fixed small generator snapping and corner snapping Fixed abyss barrels snapping and corner snapping Fixed bamboo barrel snapping and corner snapping Fixed wicker barrel snapping and corner snapping Fixed storage barrel b&c snapping and corner snapping Fixed sofa corner snapping on the right side
12 Months Ago
Remove 'exact' corner snapping for the sleeping bag - works way better
12 Months Ago
Greatly improved corner snapping when trying to put 4 boxes in a 4 by 4
12 Months Ago
Add ability to add general padding Fixed locker snapping
12 Months Ago
Can now snap an object by looking at the wall instead of looking at the ground Better calculations for Y heights Better Y heights in corners (fixes fridges) Ensure pivot offset is rotated by rotation first
12 Months Ago
snap_deployables -> main
12 Months Ago
Slightly increase half shelf bounds (shouldnt affect placement at all but will affect snapping)
12 Months Ago
main -> snap_deployables
12 Months Ago
revert_ui_slider_merge_issues -> main
12 Months Ago
Dont stomp new ui volume slider
12 Months Ago
main -> patrol_heli_revision_2
12 Months Ago
main -> snap_deployables
12 Months Ago
Correctly show loading screen when disconnecting Swap default OpenMainMenu to use the async version
12 Months Ago
Minor changes
12 Months Ago
snap_deployables -> main
12 Months Ago
Ensure corner pivot point is added, not subtracted
12 Months Ago
sleeping bag changes
12 Months Ago
main -> snap_deployables
12 Months Ago
Fixed sleeping bag corner snapping Fixed Furnace -> Furnace snapping Some tweaks to locker and fridge (needs more height)
12 Months Ago
Fixed issues snapping workbench 3 against the wall
12 Months Ago
snap_deployables -> main
12 Months Ago
Sofa corner padding to .02
12 Months Ago
" Wicker Barrel Medieval Box Bamboo Barrel Twitch Rivals Desk
12 Months Ago
" Workbench