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4,829 Commits over 762 Days - 0.26cph!

9 Months Ago
Implement new death particles
9 Months Ago
bee_damage -> bees
9 Months Ago
Beehive: - Fix a bug preventing humidity from being reduced if a roof was used or a fire was placed nearby - Improvements to loot panel reliability - Protobuf the humidity too - Code cleanup and simplification
9 Months Ago
Removed bee sounds from bee grenade entity (kept on the world and view model)
9 Months Ago
XP Convar fixes
9 Months Ago
bees -> crafting_update
9 Months Ago
Added LOS check system to master swarms so they cant damage people through walls
9 Months Ago
crafting_update -> main
9 Months Ago
bees -> crafting_update
9 Months Ago
Removed extra logs
9 Months Ago
crafting_update -> main
9 Months Ago
bees -> crafting_update
9 Months Ago
Rebalanced beehive temperature Bees like temperature biomes and relatively low altitiude. Need to use a heater if you are higher up or in the snow
9 Months Ago
- Cleanly handle nucleus grades - Fix bugs with progress bar - Add even more convars to allow quicker honeycomb generation and how much xp to give - Added some more tooltips and last minute polish
9 Months Ago
Turn a bunch of static settings into ConVars. This allows server owners to adjust a bunch of variables on the bee system: from bee swarm survival length to how much xp is added to a nucleus each cycle.
9 Months Ago
Ensure bee swarms target the closest accepted player, not the first one they find that fits the bill
9 Months Ago
Add more tooltips to loot panels
9 Months Ago
crafting_update -> main
9 Months Ago
toolcupboard_www -> crafting_update
9 Months Ago
Fixed toolcupboard items showing a bunch of w's
9 Months Ago
bees -> crafting_update
9 Months Ago
Fixed natural beehives spawning on fire
9 Months Ago
Reduce trigger size
9 Months Ago
Additional checks before master swarm is spawned. Ensure not too close to wall, as well as worrying about the vertical spawn if inside a wall
9 Months Ago
Greatly improved swarm behaviour around fires
9 Months Ago
crafting_update -> main
9 Months Ago
bees -> crafting_update
9 Months Ago
Compile error
9 Months Ago
crafting_update -> main
9 Months Ago
bees -> crafting_update
9 Months Ago
Apply overrides to all bee particles
9 Months Ago
bees -> crafting_update
9 Months Ago
Ensured prevent building isnt a trigger
9 Months Ago
bees -> crafting_update
9 Months Ago
- Made bee grenade deployable larger to try and prefvent clipping under ground - Ensure bee master swarm doesnt immediately appear - Fix burny bees again (fire effects were set to play on awake)
9 Months Ago
Can no longer stick the bee grenade
9 Months Ago
Change bee grenade item sfx
9 Months Ago
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9 Months Ago
Translate 'XP' on nucleus info panel
9 Months Ago
if we have a planter and a player then don't splash the player. This preserves the old watering behaviour whilst allowing players to be splashed (for bees or other things)
9 Months Ago
Made master bee swarm a bit easier to set on fire
9 Months Ago
Ensure new particles support sub emitters again
9 Months Ago
Ensure menu spawned nucleus have instance data set
9 Months Ago
Ensured Grade 1-3 is displaye don the nucleus info panel even if it has 0 xp
9 Months Ago
crafting_update -> bees
9 Months Ago
Improved reliability of temperature score on beehive
9 Months Ago
Ensure eat is the primary behaviour
9 Months Ago
Change honeycomb cook time to 2 seconds so it doesnt look like a 10x server when cooking
9 Months Ago
Setup proper protection for beehive so it doesnt break in 4 bullets
9 Months Ago
bees -> bee_grenade2