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6,067 Commits over 1,004 Days - 0.25cph!

12 Months Ago
crash at monument distance 800 -> 1200
12 Months Ago
main -> new_menu
12 Months Ago
Revert level manager - ready for merge
12 Months Ago
Setup new demo window Setup FlexVirtualScroll Fixed alignment and width bugs with demos item
12 Months Ago
Fixed scuffed description box on server connect modal Further premium tag adjustments
12 Months Ago
Much nicer logic for calculating angle Made premium tag look like it should Applied foil shader to premium tag Mip Maps Slightly better angle calculations for foil mouse follow script
12 Months Ago
Wrote a foil shader that will make 2D objects point towards the mouse and shift their hue Applied on some premium images
12 Months Ago
Setup heart particle effects when you favourite a server Add ParticleEffectForUGI Setup pipeline for running and properly displaying particle effects on our UI (our camera setup made this a pain)
12 Months Ago
Revert 125318, try it again later
12 Months Ago
Add proper widescreen support for new menu (caps UI to 16x9 on widescreen)
12 Months Ago
Reimplemented server favouriting
12 Months Ago
Fix some search bugs
12 Months Ago
Fix NRE
12 Months Ago
Do correct reset filter - used the wrong method
12 Months Ago
Automatically hide mode when you go into official categories Simply replace ping sorting with last played sorting automatically on history tab (still need to replace column content) Dont select vanilla by default
12 Months Ago
Check drop data in hero update
12 Months Ago
Home Screen: Only show twitch drop tile if there are on going twitch drops Show how long is left until drops end Only update modal window UI when we need to
12 Months Ago
Resetup player profile and premium icon
12 Months Ago
Use culture to translate shorthand values before we display them
12 Months Ago
Remade Server Browser: Swap single browser logic for multi-browser like the old menu. Remake mode categories as large toggle buttons. Reintroduce OR and AND behaviour into each toggle group - use second tier transform parent as the check for when to toggle. Add shorthanded player counts.
12 Months Ago
Use styles for odd + even instead - fixes hover changing alpha back to it base value
12 Months Ago
Server Browser Odd + Even rows
12 Months Ago
cs2012_editor_fix -> main
1 Year Ago
Remove one active sibling off all top level pages Fix crappy blur effect on rust plus modal Rewire up session modal after design changes Fix broken loading screen header after design changes
1 Year Ago
compile fix
1 Year Ago
Dont bother trying to update category buttons - have to redo it anyway
1 Year Ago
Fix play menu constantly turning itself off
1 Year Ago
Set home page as on by default
1 Year Ago
Fixed squished store and inventory views
1 Year Ago
Rewire shockbyte Fix session page not working after design changes Fix shockbyte buy button after design changes
1 Year Ago
Brought back videos to the home screen Setup backing images that turn on and off with blur etc when you move from home to play and vice versa
1 Year Ago
Setup dropdowns on each tab group Animations on dropdown Prevent server browser soft mask fade from hiding a part of the regular scroll box view Fixed scrollview content pushing filter to the middle of the screen when drop downs are closed Prevent soft mask fade from hiding a part of the regular scroll box view Recreate server browser tab groups as prefabs
1 Year Ago
Server browser filter section now starts at the top of the filters
1 Year Ago
Fix search bar close button being offset to the right when clicking
1 Year Ago
Fixed the refresh buttons pixot being offset
1 Year Ago
When weaving SyncVars it was possible for the threaded ILPostProcessor to be trying to access a dependency DLL at the same time as another thread. Going to use Mirrors ILPostProcessorAssemblyResolver which uses ConcurrentDictionaries and retry + wait behavour to get around any Windows file locks. Minor modifications to ILPostProcessorAssemblyResolver, slot in with out existing code. Editor + Build
1 Year Ago
Subtract 124976
1 Year Ago
Subtract 124978
1 Year Ago
revert_metabolism -> main
1 Year Ago
Properly revert
1 Year Ago
compile error
1 Year Ago
revert_metabolism -> main
1 Year Ago
Revert 123078
1 Year Ago
Add support for building block-specific padding offsets (eg increase y padding on shipping container foundations, or on the outer side of wood walls) (Ensures more accurate alignment of deployables on specific building block types.) Introduced a static dictionary mapping prefab names to custom Y and normal padding values. Added support for padding modes: StrongsideOnly, WeaksideOnly, and Both. Applied padding logic during downward placement and wall/corner snapping.
1 Year Ago
Fixed half height shelf and bathtub planter having weird placement issues sometimes Fixed computer station and twitch desk not being able to be corner snapped
1 Year Ago
Fix heli yoyo
1 Year Ago
heli_yoyo -> main
1 Year Ago
snapping_fix -> main
1 Year Ago
Try only doing is server checks in a listen server
1 Year Ago
snapping_fix -> main