userIan Hendersoncancel

5,738 Commits over 913 Days - 0.26cph!

11 Months Ago
New Weaver (Build & Editor) More reliable editor behaviour when swapping between build define symbols and scripts Some weaver cleanup and renaming
11 Months Ago
syncvar_fixes -> main
11 Months Ago
Setter protection (catches null value set on the client)
11 Months Ago
More intelligent weaving behaviour - if in client mode then skip the process entirely.
11 Months Ago
New reset method to reset syncvars back to their default values Called on ResetState (when entering pool)
11 Months Ago
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11 Months Ago
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11 Months Ago
Correct viewport setup
11 Months Ago
Server browser scroll support (still a bit broken)
11 Months Ago
Setup premium servers Can set one button to be the default enabled in rust button group - set them throughout the UI Minor adjustements to server browser list
11 Months Ago
Server browser subtabs up top rather than at the side with the filters
11 Months Ago
Setup server browser sub navigation Same padding changes but with top and bottom
11 Months Ago
Remove padding set in body and spread it onto the pages instead
11 Months Ago
Support sub domains being top level domains - provided they are regsistered with the navigation system
11 Months Ago
Increase play page sizing
11 Months Ago
Show steam profile image in footer
11 Months Ago
chicken_pie_cleanup -> main
11 Months Ago
Slightly better buff amount
11 Months Ago
Dont output a percentage to the buff list since it doesnt make sense Store value in the pie and just pass it through instead
11 Months Ago
Seperate farming better genes from planter box set genes Codegen
11 Months Ago
beehive_spawn_swarm -> main
11 Months Ago
Better bee catapult ammo lods
11 Months Ago
Ensure Bee Boulder LOD matches other catapult ammo types
11 Months Ago
beehive_spawn_swarm -> main
11 Months Ago
Removed in jar bee vfx from the bee boulder
11 Months Ago
beehive_spawn_swarm -> main
11 Months Ago
Destroying a beehive with a nucelus in it will spawn a swarm - consuming the nucleus.
11 Months Ago
instant_camera_flash_fix -> main
11 Months Ago
Create flash controller, route flash setup through there instead
11 Months Ago
Ensure flash object is off by default
11 Months Ago
Cant untoggle currently toggled button in rust button group
11 Months Ago
Cull first argument in buffer when navigating to a page
11 Months Ago
instant_camera_flash -> main
11 Months Ago
main -> new_menu
11 Months Ago
Remove top level domain being injected as an argument
11 Months Ago
SyncVars -> main
11 Months Ago
Remove testing sync
11 Months Ago
Issue a warning if sync vars are an unsupported type
11 Months Ago
syncvars -> main
11 Months Ago
Remove unused train sync stuff
11 Months Ago
main -> syncvars
11 Months Ago
Add exact array pool - only returns arrays that are exact sizes. This is needed for serialisation. I cant have anything too big
11 Months Ago
Fix protobuf types being unable to be Autosaved/loaded properly (Trailing empty bits at the end were causing it to be rejected, so im required to use a byte array of exact size) Removed array pool logic, just cache it per class. Should stay similarly sized and only allocate once per object so overall impact should hopefully be low
11 Months Ago
Return old Protobuf SyncVar instances to the pool
11 Months Ago
Swap to partial event hooks. Works with intelisense better than the frankenstein event with matching method
11 Months Ago
bee_catapult_bomb_clipping_fix -> main
11 Months Ago
Fixed some edge cases
11 Months Ago
Pull scatter shot bees away from the wall like the player thrown ones
11 Months Ago
Let player logic go after our ground setup
11 Months Ago
Fix LOS check using the wrong vector