userIan Hendersoncancel

6,551 Commits over 1,066 Days - 0.26cph!

1 Year Ago
Play an on/off animation on the maps when the engine is toggled on or off Map system refactor and storing in its own file Folder cleanup
1 Year Ago
restore_old_sorting -> main
1 Year Ago
Baked defaults into play prefab
1 Year Ago
Changed default orderBy string to match new intended behaviour
1 Year Ago
Restore default sorting to be ping then pop (like the old menu)
1 Year Ago
Fixed notify LOD notifing the wrong object
1 Year Ago
Added toggleable working lighting, needs some work to make it prettier
1 Year Ago
Missed files
1 Year Ago
Better script split off (keep relevant scripts under client objects where required)
1 Year Ago
Always lerp the left hand target, so its not being aggressively set. Eg if you let go of the throttle we will gradually move back to a steering hand position rather than snapping
1 Year Ago
RHIB maps move to follow RHIB position
1 Year Ago
tugboat_rug_fix -> main
1 Year Ago
If not on the home page, then pause the store modal video. This prevents events from firing when you are on other pages.
1 Year Ago
hide it when hiding cancel as well (not needed)
1 Year Ago
Ensure loading screen always respects streamermode, even if you only enable it once joining a server
1 Year Ago
Ensure prioritising premium will cancel currently running query the same as the cache does
1 Year Ago
Ensure 'prioritise premium' works on community servers
1 Year Ago
Fix issues with the friends name not showing if theres only 1 on another server
1 Year Ago
Ensure cancel button works correctly on the browser
1 Year Ago
Force 'applyfilters' after any kind of refresh
1 Year Ago
Invert players search
1 Year Ago
check for 'no servers' after tying in the search bar so the icon doesnt popup all the time
1 Year Ago
Remove testing force code
1 Year Ago
Better map screens Seperate off new material Bunch of methods from regular in game map
1 Year Ago
naval_update -> scientist_rhib
1 Year Ago
main -> naval_update
1 Year Ago
Use a relatively small render texture for display Seems to work in most cases (since the video is transcoded)
1 Year Ago
Try just bundling the video and play it that way (its very small 2MB~), so should be very low impact
1 Year Ago
Never destroy the currently displayed texture on the loading screen Only free old textures after we have loaded new ones
1 Year Ago
main -> new_menu2
1 Year Ago
Fix ban notifications not coming in
1 Year Ago
Properly break out of GetRules() if rules are null
1 Year Ago
New, cleaner pipeline for setting server logos. Connect modal doesnt do anything. Fully handled by PlayerJoin system
1 Year Ago
Connect modal: Ensure description is always cleared whilst we wait for the new one to arrive Add a spinner showing the description is still 'updating'
1 Year Ago
Fix server description not appearing on the very first server you click on after game launch
1 Year Ago
Fix bug preventing the images from changing in subsequent calls
1 Year Ago
Only update the loading screen image provided its been over a certain time period since you seen the last one
1 Year Ago
Bug fixes with the texture prepare process
1 Year Ago
Swap video player over to api mode and project to a texture. Camera render doesn't seem to want to play properly
1 Year Ago
Fix servers been incorrectly placed in the modded category when they should be in community
1 Year Ago
Fix sorting by 'mode' not working Sorting code cleanup
1 Year Ago
servers marked as 'battlefield' and 'build' will be battlefield servers
1 Year Ago
Stop Battlefield tag from overflowing
1 Year Ago
Bug fixes - ensure its hidden at the right point
1 Year Ago
Hide the cancel button when trying to respawn so players wont accidentally hide cancel
1 Year Ago
Code cleanup
1 Year Ago
Fix tutorial modal video not playing correctly for some people
1 Year Ago
cleanup to try and find the bug
1 Year Ago
merge issue fix
1 Year Ago
wip logs