userIan Hendersoncancel

4,565 Commits over 731 Days - 0.26cph!

8 Months Ago
Revert changes
8 Months Ago
ghost_sprinklers_fix -> main
8 Months Ago
Tie sprinkler on/off state to consumption amount
8 Months Ago
siegeweapons_terrain_proxy_fix -> main
8 Months Ago
Added TerrainCollisionProxy to: - Siege Tower - Battering Ram - Cataput - Ballista Should stop them floating at terrain holes
8 Months Ago
bees -> crafting_update
8 Months Ago
Fixed natural beehive not being hittable
8 Months Ago
Fix pooling error on Natural Hives
8 Months Ago
bees -> crafting_update
8 Months Ago
Restore old egress behaviour whilst fixing the issues causing the NRE
8 Months Ago
Fixed wrong XP settings
8 Months Ago
Fix broken nucleus grades
8 Months Ago
Compile fixes
8 Months Ago
- Hurt trigger changes (beehive) - Hurt trigger changes (beeswarm) - Nucleus item type changes
8 Months Ago
Fixed Beehive inside/outside check
8 Months Ago
Pickup NRE
8 Months Ago
Placeholder beehive crafting costs
8 Months Ago
- Added chance for hives to spawn on other oak trees - Bee grenade requires nucleus to craft - Client compile errors
8 Months Ago
bee_grenade -> bees
8 Months Ago
Ensure Bee Grenades prefabs reference the correct things
8 Months Ago
- Basic entity setup - Spawn Bee Swarm on explode - Copy/Paste of Flashbang
8 Months Ago
Missing Files
8 Months Ago
Better natural beehive collider
8 Months Ago
Missing files: New Damage type
8 Months Ago
- Bees can no longer damage players in Hazmat suits - Bee sting damage type - Beeswarm Damage updates - Beehive Damage updates
8 Months Ago
- Make 1 honeycomb every 5 minutes - Multiply growth rate by nucleus grade. Grade 2 is 50% faster. Grade 3 is 100% faster - Another balancing pass on XP
8 Months Ago
Fixed beehive not generating honeycomb
8 Months Ago
- Made fancy display showing current xp of nucleus and xp required for the next level up
8 Months Ago
Missed files
8 Months Ago
Fixed info and loot panel issues
8 Months Ago
Fixed weird colour issue on panel
8 Months Ago
Added some tooltips to hive info
8 Months Ago
Added tooltips
8 Months Ago
Further panel adjustments
8 Months Ago
- New deployed beehive lootpanel (wip) - New icons - New stats (not linked up) - Use input and output grids
8 Months Ago
- Missed file settings - Lootpanel changes
8 Months Ago
Some minor optimisation to Tree addition spawning
8 Months Ago
- Proper deployed beehive guide mesh - Proper deployed beehive item icon
8 Months Ago
- Setup proper despawn rarities - Remove from loot tables
8 Months Ago
cookingv2 -> bees
8 Months Ago
main -> cookingv2
8 Months Ago
editor_losdraw_convars -> main
8 Months Ago
Codegen
8 Months Ago
Can now sell honey to Bandit Camp (same idea as fertilizer)
8 Months Ago
cookingv2 -> bees
8 Months Ago
Added IO line support
8 Months Ago
- Fixed door controller - Broke lock
8 Months Ago
- Added lock and door controller support - Added increased protection to the front of the drawbridge
8 Months Ago
Ensure open/close door takes priority
8 Months Ago
Fixed bug preventing open/close option being replaced by pickup