userIan Hendersoncancel

5,603 Commits over 882 Days - 0.26cph!

1 Year Ago
Dump the extrapolation. Implement full clientside pediction instead. Behaving sensible at 150-200ms ping
1 Year Ago
Disable client predicted catching for now
1 Year Ago
Way more accurate landing point logic
1 Year Ago
Client predict catch logic
1 Year Ago
Add a bit of randomness to the starting rotation on client only (doesnt affect the hit box)
1 Year Ago
More realistic boomerang rotation! What boomerang only rotates on one axis anyway?
1 Year Ago
Half boomerang outwards travel distance
1 Year Ago
cant save thrown boomerang
1 Year Ago
- Retain Boomerang on hit (lodge it like other projectiles) - Scrap bunch of left over hatchet stuff on world model - Setup semi decent LOD values - Standardise both thrown and world model settings
1 Year Ago
Fixed bug causing has thrown not to be reset properly (clientside)
1 Year Ago
Route catch through RPC rather than flags to reduce the back and forth
1 Year Ago
- Fixed bug locking thrown boomerang from being used again - Overwritable method on thrown - Set client thrown flag properly
1 Year Ago
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1 Year Ago
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1 Year Ago
Added catching cycle with catching animations to actually catch the boomerang
1 Year Ago
Way higher client rotation speed
1 Year Ago
Missed files
1 Year Ago
Fixed projectile rotation flipping for a few bezier steps mid way through flight
1 Year Ago
NRE check on boomerang rayhit get collider material
1 Year Ago
Fixed seismic senor and electric heater volumes
1 Year Ago
main -> io_consistency
1 Year Ago
Attempts to stop boomerang flipping mid way through its flight
1 Year Ago
Much cleaner move towards. Just update and delta time rather than fixed
1 Year Ago
First pass on client prediction. Going simple to begin with: custom extrapolation
1 Year Ago
More sensible scan range
1 Year Ago
Experimentations with forced drop off at ends as well as 0 scan range and radius
1 Year Ago
fridge_additions -> main
1 Year Ago
Add whitelist system to fridge, add bota bag there instead
1 Year Ago
Revert bota bag back to item so the crafting UI doesnt break
1 Year Ago
- Ensure original boomerang item is cached by new thrown boomerang - When boomerang hits something the boomerang item will be nuked
1 Year Ago
Missed files
1 Year Ago
New system to keep the boomerang in your hotbar whilst its flying. Total buggy mess right now
1 Year Ago
Added ability to bypass consume on throw
1 Year Ago
- Double max rotation speed - Remove unneeded logs
1 Year Ago
Fixed throw RPC error
1 Year Ago
rope_0ft_fix -> main
1 Year Ago
Stop vending machines from showing rope as '0 ft'
1 Year Ago
inventory_order_radprotection_fix -> main
1 Year Ago
Fixed inventory radiation protection amount moving up/down depending on order of items in armour slots
1 Year Ago
furnace_heat_icon_fix -> main
1 Year Ago
Proper fix. Calll same on item checks as base oven
1 Year Ago
Add an extra check to items removed from the electric furnace. Should help prevent a bug where the item retain the cooking icon
1 Year Ago
beehive_debug_log -> main
1 Year Ago
Remove 'opened' debug log
1 Year Ago
crossbow_arrow_fix -> main
1 Year Ago
Fix arrow effects not turning back on after network load
1 Year Ago
Add save/load client methods to mini crossbow/bow/crossbow This lets us reload the arrow effects on relog/network load
1 Year Ago
Restore crossbow_arrow_fix
1 Year Ago
Subtract 116869
1 Year Ago
rug_deployment_fix -> main