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5,834 Commits over 943 Days - 0.26cph!

1 Year Ago
freezing_icon -> main
1 Year Ago
Add a corner icon when meat is being refrigerated. Especially important with the new vending machine fridge https://files.facepunch.com/ianhenderson/1b1611b1/Unity_3xOHJjqneq.png
1 Year Ago
vending_machine_fridge -> main
1 Year Ago
Reset all existing vending machine prefabs to 128 slots for good measure
1 Year Ago
Remove logs, moved capacity code into delayed method.
1 Year Ago
Hardcode capacity into the npc vending machine instead (if the slot number is unset) . They all have the same capacity anyway - saves doing S2P on all monuments with vending machines.
1 Year Ago
Fixed issue causing outpost and bandit camp vending machines to be out of stock
1 Year Ago
Setup correct deployed vending machine slots 36 -> 30
1 Year Ago
Codegen Manifest
1 Year Ago
Cherrypick 119366
1 Year Ago
Fixed max setup on new armor
1 Year Ago
Dont automatically add max skins to the viewmodel skeleton list
1 Year Ago
Reimplement vending machine fridge (on branch)
1 Year Ago
main -> vending_machine_fridge
1 Year Ago
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1 Year Ago
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1 Year Ago
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1 Year Ago
rug_tugboat_fix -> main
1 Year Ago
Fix not being able to place the rugs and new bear rugs on tug boats
1 Year Ago
main -> cocoknight_armor_dlc
1 Year Ago
Final cleanups and extra comments
1 Year Ago
conditional_armour_meshes_viewmodels -> main
1 Year Ago
Comments + tooltips
1 Year Ago
Simplification of slot logic
1 Year Ago
Encapsulate logic in viewmodel clothing Correct skeleton list is now rendered depending on conditional logic
1 Year Ago
Initial setup work Viewmodel items can run Conditional logic on ViewModel clothing script, occupying certain slots and looking for conflicts
1 Year Ago
osx_compile_simulator -> main
1 Year Ago
main -> jungle_update
1 Year Ago
projectile_orientation_override -> main
1 Year Ago
Reorder inspector properties
1 Year Ago
Tooltip and header
1 Year Ago
lock orientation changes behind a checkbox
1 Year Ago
boomerang -> jungle_update
1 Year Ago
Client server mismatched fields error
1 Year Ago
Last minute changes
1 Year Ago
boomerang -> jungle_update
1 Year Ago
Fixed Boomerang on back positioning. Removed extra logs from animation events
1 Year Ago
Added item condition to Boomerangs - each hit removes 10% of durability
1 Year Ago
Cancel 3p animation if hits the ground
1 Year Ago
Added controller
1 Year Ago
Improve script notes.
1 Year Ago
Improve Boomerang hit detection. Fix movement code taking excess velocity from the server projectile movement. Can now turn on/off server projectile movement code (boomerang only uses server projectile for its initial thrown section, client predicted on curving)
1 Year Ago
Remove rotating logs
1 Year Ago
Dont fly to a player thats ran too far from the starting position
1 Year Ago
Aim slightly higher up than the feet
1 Year Ago
Client predicted returning to player
1 Year Ago
Quicker return speed (again)
1 Year Ago
3p throwing and waiting to catch boomerang animations
1 Year Ago
Try and return to the player rather than the starting spawn location
1 Year Ago
jungle_update -> boomerang