userIan Hendersoncancel

5,269 Commits over 823 Days - 0.27cph!

11 Months Ago
bees -> crafting_update
11 Months Ago
Bees now die in the smoke of a smoke grenade
11 Months Ago
bees -> bee_grenade2
11 Months Ago
Fixed bee grenade viewmodel scale
11 Months Ago
- Setup open/close sounds for deployed hive - Change deployment sound to boxes
11 Months Ago
Force network update when heat source changes
11 Months Ago
Setup standalone impact effect for natural hives. Swapped to dirt sounds as a stand in
11 Months Ago
bees -> crafting_update
11 Months Ago
Setup Beehive item filters
11 Months Ago
Ensure deployed beehive can handle having a full inventory properly
11 Months Ago
bees -> crafting_update
11 Months Ago
Can no longer deploy things on placed hive
11 Months Ago
bees -> crafting_update
11 Months Ago
Increase natural beehive bounds padding
11 Months Ago
- FIxed screwed natural beehive bounds - Fixed swarm AI breaking at weird ranges
11 Months Ago
Rebalanced some hive growth rates
11 Months Ago
- Item changes - Can feed honeycomb to chickens
11 Months Ago
bees -> crafting_update
11 Months Ago
bee_grenade2 -> bees
11 Months Ago
Disabled test gizmo
11 Months Ago
- Allow timed explosives to align their effect with velocity before an explosion - Rotated bee grenade explosions to align with this velocity
11 Months Ago
Restored 1p_spectating_grenade_fix
11 Months Ago
Restored BeeSwarm changes
11 Months Ago
bees -> bee_grenade2 (again)
11 Months Ago
bee_grenade2 -> bees
11 Months Ago
crafting_update -> bees
11 Months Ago
vendor_listing_changes -> crafting_update
11 Months Ago
Show an clones genetics on the vendor UI. Lets people see the genetics before they buy (Also shows the grade of a nucleus)
11 Months Ago
bees -> crafting_update
11 Months Ago
Show nucleus grades on hover
11 Months Ago
Radwater now destroys the nucleus inside beehives
11 Months Ago
Beehives can now be heated with heaters - Split off GrowableHeatSource so it can support any object so long as it has a IHeatSourceListener interface - Clamped overall quality
11 Months Ago
Updated honeycomb description
11 Months Ago
Fixed LODs on: Honey Jar HiveNuclei Honeycomb
11 Months Ago
- Water no longer kills swarms, but instead works as a deterent - Dont target people that are too wet
11 Months Ago
crafting_update -> bees
11 Months Ago
bees -> crafting_update
11 Months Ago
Refined Egress Behaviour
11 Months Ago
Reworked how BeeSwarm works: - Can now be set on fire - Slowed it down - Optimistaions and changes
11 Months Ago
Rebalanced temperature on hives
11 Months Ago
bees -> crafting_update
11 Months Ago
Changed loot panel title again
11 Months Ago
Beeswarm culling changes
11 Months Ago
deployed Beehive new collider and prevent building volume
11 Months Ago
- Protobufs - Codegen
11 Months Ago
bees -> crafting_update (needs codegen)
11 Months Ago
Swapped protobufer index to try and avoid conflicts
11 Months Ago
Fixed overly large not in sphere check on deployable hive
11 Months Ago
Cull natural beehive particles at distance
11 Months Ago
- Simplify client progress on the beehive side (just show it as a direct value in load rather than trying anything fancy)