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6,221 Commits over 1,035 Days - 0.25cph!

1 Year Ago
Improve spawn point notifications to use correct terminology and refer to the correct bag type. Previously all messages referred to “bags” (e.g. “assigned a bag” or “You are now at X/Y bags”), even when the player was using a bed, towel, or camper seat. Now: • Limit reached and limit update messages use “spawn points” instead of “bags” • The “assigned” toast now inserts the actual respawn type (bag, bed, towel, or camper seat) rather than always saying “bag”
1 Year Ago
main -> new_menu
1 Year Ago
Ensure canvas groups aren't interactable when window is closed Fixed description text overflowing box
1 Year Ago
Scroll fade on description box
1 Year Ago
Header image and description properly parsed by header modal Description scroll box Padding and cleanup Increased server information box
1 Year Ago
Hook up 'connect to server button' to our existing connection logic. Works perfectly
1 Year Ago
Fixed incorrect button prefab sizing
1 Year Ago
Hooked up connect modal to server list entries (now displays server title) Hooked up cancel and quit buttons
1 Year Ago
Connect modal mockup
1 Year Ago
Missed files
1 Year Ago
Server entries have buttons Setup simple button handlers
1 Year Ago
Fix dumb MenuUI2 bug, prefab misisng script?
1 Year Ago
Adjusted deploy guide for sleeping bag to match up with the new deployed version
1 Year Ago
Deployed sleeping bag is no longer off centre or off rotation. (Sleeping bag was 3 degrees rotated off centre and centre position was offset from its true centre)
1 Year Ago
chicken_pie_info_panel -> main
1 Year Ago
Parse gene chance as displaying just 'increase' in the info panel rather than a solid value
1 Year Ago
instant_camera_ui_fix -> main
1 Year Ago
Phrase fix in camera overlay Phrase build
1 Year Ago
Fix UI changes not working in some edge cases
1 Year Ago
instant_camera_ui_fix -> main
1 Year Ago
Use on flags changed instead
1 Year Ago
is_producing_fix -> main
1 Year Ago
Fix is producing logic issue on beehives
1 Year Ago
bee_bomb_distance_changes -> main
1 Year Ago
bee boulder now matches the speed and distance of other catapult projectiles
1 Year Ago
instant_camera_ui_fix
1 Year Ago
Ensure set flash is set to appropriate light state on deploy
1 Year Ago
Ensure correct flash fx is played
1 Year Ago
Remove the ability to rotate local by Z
1 Year Ago
Stop Shockbyte button trying to refresh server listings
1 Year Ago
Reimplement Shockbyte promo. Polish the shockbyte popup
1 Year Ago
Refresh button micro interaction
1 Year Ago
Wire back up the refresh button properly
1 Year Ago
Prevent server listings from being added to the browser twice if they have a tag
1 Year Ago
Re add open animations between the pages Added editor support for play on awake
1 Year Ago
Added play on awake to flex transitions
1 Year Ago
Category buttons now ask the server browser to requery
1 Year Ago
Main menu quit modal
1 Year Ago
Super basic flex scroll view implementation
1 Year Ago
main -> new_menu
1 Year Ago
syncvar_fixes -> main
1 Year Ago
In memory true again
1 Year Ago
Ensure resolver is disposed of properly after use
1 Year Ago
Throw build failed exception if sync var weaving fails Only create symbol reader provider if symbols
1 Year Ago
Only enable in memory reading for editor, build should be fine since its sequenced
1 Year Ago
Ensure assembly resolver is disposed of properly. Prevents our stream from staying open and throwing copy errors.
1 Year Ago
New Weaver (Build & Editor) More reliable editor behaviour when swapping between build define symbols and scripts Some weaver cleanup and renaming
1 Year Ago
syncvar_fixes -> main
1 Year Ago
Setter protection (catches null value set on the client)
1 Year Ago
More intelligent weaving behaviour - if in client mode then skip the process entirely.