userJake_Richcancel
reporust_rebootcancel

4,131 Commits over 1,219 Days - 0.14cph!

10 Months Ago
Lock high priority network queue behind convar `high_priority_network_queue`
10 Months Ago
merge from main -> network_queue_priority
10 Months Ago
codegen
10 Months Ago
Prototype: create a high property network update queue for building blocks, high walls & SAM sites - this should cause bases to load in faster when travelling fast across the map (in vehicles)
10 Months Ago
merge from main -> enable_monument_scenes
10 Months Ago
merge from qol_rad_pills_buff -> main
10 Months Ago
Adjust bandit buy value to 10 scrap per anti-radiation pills Increase radiation decrease amount from 25 -> 75
10 Months Ago
Decrease rad pill water consumption from 10 -> 5 Increase buy value at bandit camp from 1 -> 12 scrap
10 Months Ago
Fix all junkpiles despawning instead of only looted / empty ones
10 Months Ago
merge from qol_junkpile_despawn -> main
10 Months Ago
merge from main -> qol_junkpile_despawn
10 Months Ago
Cherrypick menu loading screen change
10 Months Ago
Cherrypick code changes from queue_improvements onto new branch
10 Months Ago
Fix compile error by adding missing namespace
10 Months Ago
Delete .private files
10 Months Ago
Undo the subtract
10 Months Ago
merge from fix_teleport2grid_foundations -> main
10 Months Ago
Fix teleport2marker & teleport2grid moving you inside rocks / bases instead of to the top of them
10 Months Ago
Try fixing compile error from junkpile despawn
10 Months Ago
merge from qol_junkpile_despawn -> main
10 Months Ago
Allow junkpiles to despawn if any loot is taken from them / any barrels are destroyed instead of requiring everything to be looted before it can despawn - don't despawn if only the scientist is killed - don't apply to diving sites
10 Months Ago
merge from qol_variable_zoom_scope -> main
10 Months Ago
▍▇▊ ▅▍▋▆█▅▅ ▄█ ▌▅█▅▄▄ ▍▉▅▋ ▇█ ▇▉▅█▅ ▉▆▇▌▄▇'▋ ▅▊▅▊▅▉ - ▋█▊▅█ [▆▊▆█▉▅▄▋▅] ▄▆ ▌▇▊ - ▋▆▉▍▋▉▌ ▌▊▍▇▍▇█▉▄.▌▌▅▅ ▌▋ ▍▄▊▆▌▆ ▅▊▍▌▋▄ ▇▇ ▅▉▍▉▉█ (▍▆ ▅▊▋▊▅->▅▆█->▊▆▋▍▆█ ▆█▋▉▋ ▄▄█▅)
10 Months Ago
merge from qol_variable_zoom_scope -> main
10 Months Ago
Set 'pageup` as default for zoom increase & `pagedown` for zoom decrease - if you are a power user feel free to move to mouse buttons
10 Months Ago
Allow new zoom keybinds to also work with binoculars - binoculars will still work with left click to switch zoom level as before
10 Months Ago
Add zoom keys to options menu - switch zoom (like binoculars) - increase zoom - decrease zoom
10 Months Ago
Change the 16x scope -> variable zoom scope - acts like binoculars where it has 3 different zoom levels - 4x, 8x and 16x zoom
10 Months Ago
merge from qol_dropbox_new_slots -> main
10 Months Ago
Fix item filter on mailbox input
10 Months Ago
Fix mailbox loot panel after splitting into two inventories
10 Months Ago
Increase dropbox from 1 input slot -> 4 input slots Create a different loot panel for dropbox vs mailbox considering different number of slots Split dropbox code into two different inventories instead of filtering slots based on input / storage - fixes items right clicked into dropbox storage going into dropbox input slots - fixes industrial able to push/pull from dropbox input slots
10 Months Ago
merge from analytics_voice_chat -> main
10 Months Ago
Add analytics for how long a player spends talking - include in client analytics
10 Months Ago
merge fix_map_interface_nre -> main
10 Months Ago
Fix MapInterface throwing an NRE when a map marker on the server was left with a color of -1
10 Months Ago
merge from main -> biome_visuals_2
10 Months Ago
Re-run conversion tool
10 Months Ago
merge from main -> biome_visuals_2
10 Months Ago
Merge from fix_leather_gloves_no_fingers -> main
10 Months Ago
Fix leather gloves having invisible fingers by ensuring all child renderers are spawned in the viewmodel
10 Months Ago
merge from fix_inventory_ui_reconnect -> main
10 Months Ago
Move new GameObject[] field to shared class instead of inside #if CLIENT
10 Months Ago
Fix new community UI panels being opened when the main menu is closed & opened - only close & open legacy panels when main menu is opened / closed
10 Months Ago
Remove debug logging
10 Months Ago
Fix pasted builds always being snapped to terrain despite the convar being set to false
10 Months Ago
merge from main -> copypaste
10 Months Ago
merge from qol_io_arrows -> main
10 Months Ago
Fix telephone and CCTV camera port arrows not working
10 Months Ago
merge from main -> qol_io_arrows