userJake_Richcancel
reporust_rebootcancel

4,510 Commits over 1,249 Days - 0.15cph!

9 Months Ago
Print warning when a replicated convar is set from the client to server, indicating it will be changed for all other players on the server
9 Months Ago
merge from fix_write_varuint32 -> main
9 Months Ago
Fix the length of NetWrite not being updated when writing a VarUInt32 - caused packet to get clamped to lower length later causing RPC errors if the last thing written was a VarUInt32
9 Months Ago
Add ability to modify crafting recipe of custom items too - explicitly expose what ItemMods can be modified for now
9 Months Ago
Fix some fields and add others
9 Months Ago
Make `RPC_UpdateItems` to not kick in editor
9 Months Ago
The code generator code for last commit
9 Months Ago
Add ability to mark RPC attributes to not kick in editor - avoids you getting disconnected every time a RPC throws exception when developing - by default RPCs all throw errors
9 Months Ago
Refactor ItemManager by moving the addition & removal of ItemDefinitions to separate methods instead of all inside one `Initialize()` method
9 Months Ago
Add `test_custom_items` command to confirm it works
9 Months Ago
Add a bunch of code to support creating custom items based on JSON sent from server
9 Months Ago
9 Months Ago
RPC & Protobuf for server to send custom phrases
9 Months Ago
Add support to Translate.cs for additional translate files to be added from the server - additional translations will always apply after the built-in ones
9 Months Ago
merge from main -> hackweek_modding_improvements
9 Months Ago
merge from protobuf_skip_default_fields_2 -> main
9 Months Ago
Accidently included the codegen exe with hardcoded arguments (when testing)
9 Months Ago
merge from cui_button_colors -> hackweek_modding_improvements
9 Months Ago
Fix CUI test "Exit" button being covered up by the UpdateTestLabel
9 Months Ago
Allow the color when a CUI button is hovered to be changed - string `normalColor` - string `highlightedColor` - string `pressedColor` - string `selectedColor` - string `disabledColor` - float `colorMultiplier` - float `fadeDuration`
9 Months Ago
merge from dropped_item_name -> hackweek_modding_improvements
9 Months Ago
Fix items dropped on ground not using their server-sided name
9 Months Ago
merge from draggable_cui -> hackweek_modding_improvements
9 Months Ago
Reapply brace in correct place
9 Months Ago
Subtract previous fix for BaseEntity.saveload.cs
9 Months Ago
Convert the enum to an int since RPCs don't like bytes either
9 Months Ago
Rename PositionSendType -> DraggablePositionSendType Add SERVER RPC methods
9 Months Ago
Add the test JSON for draggable slots
9 Months Ago
Merge PR for draggable CUI slots
9 Months Ago
Fix compile error from merge
9 Months Ago
Merge from main -> hackweek_modding_improvements
9 Months Ago
merge from protobuf_skip_default_fields_2 -> main
9 Months Ago
Codegen
9 Months Ago
Update codegen DLLs
9 Months Ago
merge from main -> hackweek_modding_improvements
9 Months Ago
merge from main -> protobuf_skip_default_fields_2
9 Months Ago
merge from main -> hackweek_modding_improvements
9 Months Ago
merge from custom_url_tag -> hackweek_modding_Improvements
9 Months Ago
Include level url in tags so you can get the custom map by querying server
9 Months Ago
merge from custom_vitals -> hackweek_modding_improvements
9 Months Ago
Fix compile error
9 Months Ago
Add ability for the icon to be changed - use textureId just like CUI
9 Months Ago
Add `test_custom_vitals` command to test modding vitals works
9 Months Ago
Add code to create custom vitals when the CustomVitals RPC is sent to the client
9 Months Ago
Add CustomVital template to GameUI.Hud.Vitals.prefab
9 Months Ago
Add protobuf for custom vitals message
9 Months Ago
Generate manifest
9 Months Ago
Add ClientModdingEntity to handle RPC for custom vitals
9 Months Ago
merge from connect_language -> hackweek_modding_improvements