userJake_Richcancel
reporust_rebootcancel

4,802 Commits over 1,400 Days - 0.14cph!

1 Year Ago
merge from fix_copy_radius -> main
1 Year Ago
Fix copyradius not working after moving clientside
1 Year Ago
Add tests to confirm it converts generic names properly
1 Year Ago
Fix TypeNameCache having a typo in the regex that converts List`1[int] -> List<int>
1 Year Ago
merge from fix_ownership_scientist -> main
1 Year Ago
Fix scientist corpses not assigning item ownership
1 Year Ago
merge from fix_ownership_giveall -> main
1 Year Ago
Fix `giveall` saying the player who recieved the item is the player who spawned the item, not the admin who ran the command
1 Year Ago
Ensure item ownership names are fed through steam's chat filter so vulgar names are filtered if you have steam chat filtering enabled
1 Year Ago
Fix copy paste not working on procgen maps because the copy_paste entity wasn't set to global network
1 Year Ago
merge from fix_copy_paste_global -> main
1 Year Ago
Instead try fixing compile errors by switching to LogWarning() on client
1 Year Ago
Fix compile errors?
1 Year Ago
merge from premium_servers -> main
1 Year Ago
Hide current inventory value (since we don't have that exposed in API yet) and shift "Not Active" text over to compensate
1 Year Ago
merge from premium-servers-ui-tweaks -> premium_servers
1 Year Ago
Hide logging behind `log_premium_status` convar
1 Year Ago
Add PremiumClientCache - stores last premium result in PlayerPref so it will show last result if web api has issues - queries web api every 10min to recheck premium status - switch from convars to check premium to using web api - add convar `qualify_premium_override` to manually override whether you qualify for premium on the client - add convar `recheck_premium` to manually refresh premium status ` add convar `premium_refresh_interval` to control how often client checks premium api (default 10min)
1 Year Ago
Refactor `CheckIfPlayerIsPremium()` so it can be called from both server and client - don't print errors on client since it will cause a kick - return struct instead of bool so can get the string message we want to reject connection attempt with
1 Year Ago
merge from main -> premium_servers
1 Year Ago
merge from fix_itemodswap_outofrange -> main
1 Year Ago
Fix IndexOutOfRange from prefabs without random weights in ItemModSwap inside primitive gamemode
1 Year Ago
Fix premium tag having to be clicked twice to open premium modal
1 Year Ago
Include 2 more background images for the premium modal
1 Year Ago
Fix premium tag offset vertically in loading screen
1 Year Ago
Remove `premiumfilter` test convar
1 Year Ago
merge from main -> premium_servers
1 Year Ago
merge from fix_runtime_profiling_pooling -> main
1 Year Ago
Fix pooling profiling not serializing the generic arguments of types
1 Year Ago
Fix network pool buffer sizes sending the index of the buffer instead of the size of it
1 Year Ago
merge from fix_copy_paste_duplicate_entities -> main
1 Year Ago
Fix copy paste pooling bug that was saving pastes with 2x the entities
1 Year Ago
merge from from fix_camper_map_marker_unclaim -> main
1 Year Ago
Fix only updating map markers when deleting your own bag and not others
1 Year Ago
merge from main -> fix_camper_map_marker_unclaim
1 Year Ago
merge from fix_protobuf_model_state_pooling -> main
1 Year Ago
Fix pooling error for client model state causing player to not jump when standing still
1 Year Ago
merge from main -> premium_servers
1 Year Ago
merge from premium_servers -> main
1 Year Ago
merge from server_browser -> premium_servers
1 Year Ago
More work on the premium modal
1 Year Ago
Add premium modal that describes what premium servers are
1 Year Ago
Update icon if premium qualification changes while UI is open
1 Year Ago
Add premium icon above your profile picture if you qualify for premium
1 Year Ago
Upload icons of premium icon Show premium tag Change premium filter to be opposite of normal filter - show premium and non-premium servers if filter is selected - remove premium filters if not selected
1 Year Ago
merge from premium_servers -> main
1 Year Ago
merge from server_browser -> premium_servers
1 Year Ago
Set premium tab disabled by default
1 Year Ago
Ensure servers in official tab always show regardless of having zero players or not
1 Year Ago
Sort premium servers first if you qualify for them, put them last if you don't qualify for them - controlled by convar `prioritize_premium_servers` - applies to all sorting of servers (players, ping, hostname, etc) Add `premiumfilter` convar to add premium tag to servers while testing - string filter to control what servers in the browser get the tag added