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4,770 Commits over 1,372 Days - 0.14cph!

1 Year Ago
Simplify reference to resources
1 Year Ago
Change code that reverts items to instead destroy all custom items
1 Year Ago
Split into multiple classes Remove ability to modify vanilla items - instead create a new custom item that is the same as the vanilla item - having to revert every single vanilla item introduced possibility of normal assets staying modified Exposed ItemModEntity
1 Year Ago
Update debug custom items
1 Year Ago
Set custom ItemDefinition GameObject name
1 Year Ago
1 Year Ago
merge from hackweek_modding_improvements -> custom_items
1 Year Ago
merge from main -> hackweek_modding_improvements
1 Year Ago
merge from replicated_convar_warning -> main
1 Year Ago
Show [SERVER] beside server & replicated convars in F1 menu, show [CLIENT] beside client only convars
1 Year Ago
Print warning when a replicated convar is set from the client to server, indicating it will be changed for all other players on the server
1 Year Ago
merge from fix_write_varuint32 -> main
1 Year Ago
Fix the length of NetWrite not being updated when writing a VarUInt32 - caused packet to get clamped to lower length later causing RPC errors if the last thing written was a VarUInt32
1 Year Ago
Add ability to modify crafting recipe of custom items too - explicitly expose what ItemMods can be modified for now
1 Year Ago
Fix some fields and add others
1 Year Ago
Make `RPC_UpdateItems` to not kick in editor
1 Year Ago
The code generator code for last commit
1 Year Ago
Add ability to mark RPC attributes to not kick in editor - avoids you getting disconnected every time a RPC throws exception when developing - by default RPCs all throw errors
1 Year Ago
Refactor ItemManager by moving the addition & removal of ItemDefinitions to separate methods instead of all inside one `Initialize()` method
1 Year Ago
Add `test_custom_items` command to confirm it works
1 Year Ago
Add a bunch of code to support creating custom items based on JSON sent from server
1 Year Ago
RPC & Protobuf for server to send custom phrases
1 Year Ago
Add support to Translate.cs for additional translate files to be added from the server - additional translations will always apply after the built-in ones
1 Year Ago
merge from main -> hackweek_modding_improvements
1 Year Ago
merge from protobuf_skip_default_fields_2 -> main
1 Year Ago
Accidently included the codegen exe with hardcoded arguments (when testing)
1 Year Ago
merge from cui_button_colors -> hackweek_modding_improvements
1 Year Ago
Fix CUI test "Exit" button being covered up by the UpdateTestLabel
1 Year Ago
Allow the color when a CUI button is hovered to be changed - string `normalColor` - string `highlightedColor` - string `pressedColor` - string `selectedColor` - string `disabledColor` - float `colorMultiplier` - float `fadeDuration`
1 Year Ago
merge from dropped_item_name -> hackweek_modding_improvements
1 Year Ago
Fix items dropped on ground not using their server-sided name
1 Year Ago
merge from draggable_cui -> hackweek_modding_improvements
1 Year Ago
Reapply brace in correct place
1 Year Ago
Subtract previous fix for BaseEntity.saveload.cs
1 Year Ago
Convert the enum to an int since RPCs don't like bytes either
1 Year Ago
Rename PositionSendType -> DraggablePositionSendType Add SERVER RPC methods
1 Year Ago
Add the test JSON for draggable slots
1 Year Ago
Merge PR for draggable CUI slots
1 Year Ago
Fix compile error from merge
1 Year Ago
Merge from main -> hackweek_modding_improvements
1 Year Ago
merge from protobuf_skip_default_fields_2 -> main
1 Year Ago
Codegen
1 Year Ago
Update codegen DLLs
1 Year Ago
merge from main -> hackweek_modding_improvements
1 Year Ago
merge from main -> protobuf_skip_default_fields_2
1 Year Ago
merge from main -> hackweek_modding_improvements
1 Year Ago
merge from custom_url_tag -> hackweek_modding_Improvements
1 Year Ago
Include level url in tags so you can get the custom map by querying server