userJake_Richcancel
reporust_rebootcancel

5,127 Commits over 1,492 Days - 0.14cph!

2 Years Ago
Merge from main -> analytics_server_profiling
2 Years Ago
Default every single SQLITE table to `fastmode` = true - `fastmode` also sets synchronous pragma from FULL -> NORMAL
2 Years Ago
Fix the demolish option being the default option when opening radial menu even though it's the last option
2 Years Ago
Network++
2 Years Ago
Add convars to scale throw distance of grenades (so right click can be a short toss instead of droping a live grenade at your feet)
2 Years Ago
Try disabling ambient volumes (the thing that makes it dark inside buildings) to increase visibility
2 Years Ago
Network++
2 Years Ago
Add `barricades_in_monuments` convar to allow barricades to be placed anywhere in monuments Add `barricades_decay_override` convar to set forced decay time of barricades
2 Years Ago
Protocol++
2 Years Ago
Default to sending replicated convar to server instead of telling me I can't run it clientside
2 Years Ago
Add replicated convars to scale player movement speed clientside - movement_speed - sprint_speed - jump_height - fall_damage_threshold
2 Years Ago
Allow grenades & explosives to be modded
2 Years Ago
Visual studio automatically adding incorrect using statements
2 Years Ago
Loadouts now save ammo count of weapons
2 Years Ago
Fix bunch of CLIENT & SERVER compilation errors
2 Years Ago
Fix Save() and Load()
2 Years Ago
Add commands to add spawnpoints to the server at runtime & load different spawn points
2 Years Ago
Allow server to specify a default loadout with `defaultServerLoadout` Allow server to overwrite start HP with `spawn_hp_override`
2 Years Ago
Fix armor scaling convars again so they scale the amount of "extra HP" armor provides (so they act different than damage scaling convars)
2 Years Ago
Codegen
2 Years Ago
Add convars to scale damage by region (head, torso, legs) "Fix" existing armor convars to scale damage instead of armor (50% armor * 2 = 100% armor isn't useful)
2 Years Ago
Expose changing damage of weapons & armor protection values Add ability to search entity & item names
2 Years Ago
Fix recoil properties not being modified
2 Years Ago
Expose recoil values for weapons Add `mod_ents` command to search for entity shortnames
2 Years Ago
Exposing more things & lots of cleanup + organizing code Serialize AnimationCurve as protobuf
2 Years Ago
Expose BaseProjectile fields too
2 Years Ago
Expose clientside variables (firerate, deploydelay, animationdelay) to be modded by server Add `mod {prefab} {field} {value}` command to allow you to modify weapons at runtime
2 Years Ago
Remove debug spam
2 Years Ago
merge from main -> fix_eventrecord_pooling_error
2 Years Ago
Fix multiple compressed tags not being parsed correctly in client browser
2 Years Ago
merge queue_tracking -> analytics_server_profiling
2 Years Ago
Track queue size, events processed & execution time per queue per frame - bool to enable / disable it of course
2 Years Ago
Split ObjectWorkQueue out of ObjectWorkQueue<> Rename some variables to uppercase
2 Years Ago
merge from main -> analytics_server_profling
2 Years Ago
Recycler now also RNGs out remainder of resources when crafting recipe has >1 of an item rather than rounding up
2 Years Ago
Fixed high wall building guide clipping through ground when movement was blocking it instead of staying on terrain
2 Years Ago
Fix gun shooting slower when it has muzzle boost + burst module rather than burst module alone
2 Years Ago
Recycler now gives out remainder scrap rather than rounding up scrap values - also fixes some components giving 1 extra scrap due to floating point errors
2 Years Ago
Fix compressed modded tag not being detected due to compressed tags not having a comma
2 Years Ago
merge from main -> fix_compressed_modded_tag
2 Years Ago
Fix pool leaking items when saving authList of TC Fix code not working outside of editor
2 Years Ago
merge from main -> qol_auth_friends_tc
2 Years Ago
Rename firedProjectiles -> trackedProjectiles inside analytics class
2 Years Ago
Fix EventRecord being submitted twice due to FireProjectile & causing pooling errors
2 Years Ago
Add warning to EventRecord to warn if the data point is submitted multiple times & generally spot pooling errors
2 Years Ago
Fix NRE in Analytics.OnItemDespawn()
2 Years Ago
Fix NRE in ServerListManager.EnqueuePings()
2 Years Ago
Fix modded tag on client not working with new compressed tags
2 Years Ago
Fix compile error from title being changed to titlePhrase
2 Years Ago
Merge from main -> qol_auth_friends_tc