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4,820 Commits over 1,400 Days - 0.14cph!

9 Months Ago
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9 Months Ago
Add command to join party by ID
9 Months Ago
Merge from party_system -> main
10 Months Ago
Fix another NRE when connecting to a server in a party
10 Months Ago
Clicking link in steam chat will add you to the party
10 Months Ago
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10 Months Ago
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10 Months Ago
merge from party_system -> main
10 Months Ago
Fix `kickparty` not correctly checking if the person kicking is the leader
10 Months Ago
Fix NRE when connecting in party
10 Months Ago
merge from main -> party_system
10 Months Ago
Reserialize existing static respawn points
10 Months Ago
Round to nearest minute instead of rounding down so it shows 30m after respawning at outpost instead of 29m
10 Months Ago
Show the number of minutes left if a spawn point has >5m left - "24m" instead of 1420s - once it goes under 5m it will switch back to seconds - only affects static respawn point cooldown since all bags have 5m cooldown
10 Months Ago
Add commands to unlock & lock every respawn point that requires some kind of unlock - `unlockrespawns` - `resetrespawns`
10 Months Ago
S2P outpost
10 Months Ago
Fix not setting cooldown when respawning at outpost after changing other cooldown code
10 Months Ago
Don't require unlocking outpost spawning while testing
10 Months Ago
Requring being authed (unlocking) outpost spawn in vanilla, don't require for softcore
10 Months Ago
Fix vanilla gamemode spawner so it only spawns the respawn point in vanilla
10 Months Ago
Add static respawn point to outpost scene
10 Months Ago
Update manifest
10 Months Ago
Add new static respawn point prefab - different prefab for softcore vs vanilla so they can be configured separately
10 Months Ago
Add support for per-player cooldowns on shared static respawn points Add support for authorizing multiple users on a respawn point - as opposed to bags and beds that can only be assigned to a single user - so players have to "unlock" respawning at outpost first
10 Months Ago
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10 Months Ago
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10 Months Ago
marge from party_system -> main
10 Months Ago
Network++
10 Months Ago
Codegen
10 Months Ago
Merge from main -> party_system
10 Months Ago
Fix compiile error
10 Months Ago
Ignore invites for a party you are already in
10 Months Ago
Add temp invite button so you can accept party invites - default timeout 10s - add `fakepartyinvite` command to show invite UI without needing a 2nd client
10 Months Ago
merge from fix_compile_tester_editor -> main
10 Months Ago
Fix compile tester so it targets the editor assembly as well
10 Months Ago
merge from print_light_counts -> main
10 Months Ago
Fix compile error
10 Months Ago
Undo subtract
10 Months Ago
merge from main -> print_light_counts
10 Months Ago
Add kickparty command to remove members from your party
10 Months Ago
Fix party not showing for the player who joins a party via an invite
10 Months Ago
merge from main -> party_system
10 Months Ago
Split into multiple windows so the inspector and preview window can be resized instead of being a fixed size - allow skins to be selected with a dedicated "Preview" button until I find a hook for the ObjectFields being clicked
10 Months Ago
update iconrender_improvements/wallpaper
10 Months Ago
Prevent IconScene from being saveable - can toggle via `Tools/IconRender/Allow Saving Scene` Show preview of the icon on the right side of the window - pull texture from Game window with a render texture - will have inspector to change render icons below
10 Months Ago
update iconrender_improvements/batch
10 Months Ago
merge from main -> iconrender_improvements
10 Months Ago
Prevent dud satchels from exploding if they are attached to a door that clips through a wall
10 Months Ago
Add editor tool to print count of active lights per entity (Tools/Optimize/Lights/Print Active Lights)
10 Months Ago
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