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4,642 Commits over 1,310 Days - 0.15cph!

1 Year Ago
Fix a bunch of prefabs inside launch site that cull at 100m - 200m -> 300m (network range)
1 Year Ago
Fix pooling warning message by manually marking events uploaded in CSV as submitted to analytics Change TimeSpan to be sent at nanoseconds instead of float seconds (for new analytics data points)
1 Year Ago
Don't include invokes with zero calls in a frame
1 Year Ago
Ensure csv files have .csv extension
1 Year Ago
Track execution time per invokes
1 Year Ago
Merge from main -> analytics_server_profiling
1 Year Ago
Default every single SQLITE table to `fastmode` = true - `fastmode` also sets synchronous pragma from FULL -> NORMAL
1 Year Ago
Fix the demolish option being the default option when opening radial menu even though it's the last option
1 Year Ago
Network++
1 Year Ago
Add convars to scale throw distance of grenades (so right click can be a short toss instead of droping a live grenade at your feet)
1 Year Ago
Try disabling ambient volumes (the thing that makes it dark inside buildings) to increase visibility
1 Year Ago
Network++
1 Year Ago
Add `barricades_in_monuments` convar to allow barricades to be placed anywhere in monuments Add `barricades_decay_override` convar to set forced decay time of barricades
1 Year Ago
Protocol++
1 Year Ago
Default to sending replicated convar to server instead of telling me I can't run it clientside
1 Year Ago
Add replicated convars to scale player movement speed clientside - movement_speed - sprint_speed - jump_height - fall_damage_threshold
1 Year Ago
Allow grenades & explosives to be modded
1 Year Ago
Visual studio automatically adding incorrect using statements
1 Year Ago
Loadouts now save ammo count of weapons
1 Year Ago
Fix bunch of CLIENT & SERVER compilation errors
1 Year Ago
Fix Save() and Load()
1 Year Ago
Add commands to add spawnpoints to the server at runtime & load different spawn points
1 Year Ago
Allow server to specify a default loadout with `defaultServerLoadout` Allow server to overwrite start HP with `spawn_hp_override`
1 Year Ago
Fix armor scaling convars again so they scale the amount of "extra HP" armor provides (so they act different than damage scaling convars)
1 Year Ago
Codegen
1 Year Ago
Add convars to scale damage by region (head, torso, legs) "Fix" existing armor convars to scale damage instead of armor (50% armor * 2 = 100% armor isn't useful)
1 Year Ago
Expose changing damage of weapons & armor protection values Add ability to search entity & item names
1 Year Ago
Fix recoil properties not being modified
1 Year Ago
Expose recoil values for weapons Add `mod_ents` command to search for entity shortnames
1 Year Ago
Exposing more things & lots of cleanup + organizing code Serialize AnimationCurve as protobuf
1 Year Ago
Expose BaseProjectile fields too
1 Year Ago
Expose clientside variables (firerate, deploydelay, animationdelay) to be modded by server Add `mod {prefab} {field} {value}` command to allow you to modify weapons at runtime
1 Year Ago
Remove debug spam
1 Year Ago
merge from main -> fix_eventrecord_pooling_error
1 Year Ago
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1 Year Ago
Fix multiple compressed tags not being parsed correctly in client browser
1 Year Ago
merge queue_tracking -> analytics_server_profiling
1 Year Ago
Track queue size, events processed & execution time per queue per frame - bool to enable / disable it of course
1 Year Ago
Split ObjectWorkQueue out of ObjectWorkQueue<> Rename some variables to uppercase
1 Year Ago
merge from main -> analytics_server_profling
1 Year Ago
Recycler now also RNGs out remainder of resources when crafting recipe has >1 of an item rather than rounding up
1 Year Ago
Fixed high wall building guide clipping through ground when movement was blocking it instead of staying on terrain
1 Year Ago
Fix gun shooting slower when it has muzzle boost + burst module rather than burst module alone
1 Year Ago
Recycler now gives out remainder scrap rather than rounding up scrap values - also fixes some components giving 1 extra scrap due to floating point errors
1 Year Ago
Fix compressed modded tag not being detected due to compressed tags not having a comma
1 Year Ago
merge from main -> fix_compressed_modded_tag
1 Year Ago
Fix pool leaking items when saving authList of TC Fix code not working outside of editor
1 Year Ago
merge from main -> qol_auth_friends_tc
1 Year Ago
Rename firedProjectiles -> trackedProjectiles inside analytics class
1 Year Ago
Fix EventRecord being submitted twice due to FireProjectile & causing pooling errors