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3,102 Commits over 915 Days - 0.14cph!

2 Years Ago
Block equipping broken attachments onto weapons
2 Years Ago
Can drag attachments directly onto weapons to swap them
2 Years Ago
Rearranged turret TargetScan() to early exit before raycasts
2 Years Ago
Add console command to spawn multiple linked IO entities
2 Years Ago
Fixed flashlights & laser attachments not working in turrets
2 Years Ago
Fix playerlist command returning negative time, fix secondsConnected stat not reset when connected
2 Years Ago
Benchmark for corpses except they don't render
2 Years Ago
Use lowest LOD for building blocks
2 Years Ago
Spread out fireballs on screen
2 Years Ago
Created benchmark for fireballs
2 Years Ago
TogglePlayerMovement Client RPC
2 Years Ago
More placeholder stuff
2 Years Ago
Rendering but no color or rotation
2 Years Ago
Attempt to enable instancing in standard shader
2 Years Ago
Merge from main -> canvas_disabler
2 Years Ago
Added "Use Cache" button back to server browser Server queries get disposed properly and cancelled when a new one is launched
2 Years Ago
Fixed errors when merging
2 Years Ago
Merge from main -> cached_server_browser
2 Years Ago
CustomEntityRenderer works with building blocks and renders in chunks of 1,000
2 Years Ago
Added InstancedEntityRenderer to render entities without gameobjects
2 Years Ago
Send reduced information about building blocks to the client and track in custom network manager
2 Years Ago
Use Camera.onPreCull too
2 Years Ago
Use Camera.onPreRender vs OnPreRender() magic hook
2 Years Ago
More improvements
2 Years Ago
Only show CPU time in perf 6, show breakdown of CPU time in perf 7
2 Years Ago
Merge from main -> performance_sampling
2 Years Ago
Fix give notices showing 0 when crafting items
2 Years Ago
Fix give notices showing 0 when spawning in items
2 Years Ago
Merge from main -> performance_sampling
2 Years Ago
Perf 6 will show CPU time of various unity update methods
2 Years Ago
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2 Years Ago
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2 Years Ago
Fix modded server combatlog NRE
2 Years Ago
Fixed NRE from rendertunnels command
2 Years Ago
Fix moving hotbar items into sleeper moving into your own inventory
2 Years Ago
Merge from main -> item_move_fixes
2 Years Ago
Scene2Prefab horse loot panel
2 Years Ago
Revert saddlebag to 6 slots each (loot panel doesn't have enough space for all the slots)
2 Years Ago
Added furnace ui loot panels to scene
2 Years Ago
Added extra slots to horse lootpanel in loot panel scene
2 Years Ago
Change item.info.stackable to item.MaxStackable() throughout code
2 Years Ago
Fix renderlabs & monuments not working on client when no game mode is active
2 Years Ago
Benchmark for animations & renderers seperately, attempt to measure cpu time of animations
2 Years Ago
Fix furnace progress bar flickering
2 Years Ago
Simple benchmark to measure animation execution time of player models
2 Years Ago
Fix compile errors
2 Years Ago
Merge from main -> item_move_fixes
2 Years Ago
Early exits when ESPCanvas is disabled
2 Years Ago
Merge from main -> canvas_disabler
2 Years Ago
Update experimental_probe_fix