userJake_Richcancel

4,396 Commits over 1,249 Days - 0.15cph!

9 Months Ago
Remove unused variable
9 Months Ago
Show a red background around restricted items in the F1 menu
9 Months Ago
Add primitive version of T1 tech tree, except satchel is missing (as an example)
9 Months Ago
Mark existing tech trees as the unknown era
9 Months Ago
Add support for a different tech tree for primitive gamemode
9 Months Ago
Remove debug logging
9 Months Ago
Modify era editor window so you can select an era and see what items are blocked - default is "none", will show orange for unassigned items - selecting "primitive" will show red for blocked items
9 Months Ago
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9 Months Ago
▋▆▍ ▌▍▅▅▇▊█▌▉▆ ▊█▆▊▍▍ (▄█ ▋▄▄▄▉▋▌▊) ▇▆▄▅▇ ▆▉▇█ █▄▊▅▉▌▋▅▆▌ ▅▌▆▉ ▍ ▌▆▍▆▍▌ ▇▇▇▊▆ - ▆▋▇▌█▌▌ ▆▉▍█▇▅▆▆▌▇ ▍▊▋▄▊ ▄▇ ▅▆▇█ ▉▄▊▇ █▆ ▉▍▌█▇▇▄▄▄
9 Months Ago
merge from primitive_gm -> primitive
9 Months Ago
Fix compile error from using statement creeping in
9 Months Ago
merge from primitive_gm -> primitive
9 Months Ago
merge from primitive_gm -> primitive
9 Months Ago
Fixed compile errors
9 Months Ago
Ensure primitive gamemode sets the era convar to "primitive" (which is what applies the item restrictions)
9 Months Ago
Fix items being blocked when server has unassigned era
9 Months Ago
Restrict armored door
9 Months Ago
Only following weapons enabled in primitive - melee - bow, crossbow, compound bow - nailgun - water pipe - double barrel - revolver
9 Months Ago
Unassign all item's eras to start from scratch
9 Months Ago
merge from main -> primitive_gm
9 Months Ago
Items not assigned to an era will be available to all eras
9 Months Ago
Disable saving item after changing an item's era because it actually lag spikes the editor
9 Months Ago
Double the amount of horses spawned in the wild in primitive gamemode from 2 -> 4 per km^2
9 Months Ago
When trying to change replicated convars from the F1 menu on the client / from the editor, send the replicated convar to the server (as if you prefixed it with `sv`) instead of telling the client it can't change replicated convars locally
9 Months Ago
Add convars for boat purchases as well - `vendor_sub_solo_enabled` - `vendor_sub_duo_enabled` - `vendor_rowboat_enabled` - `vendor_rhib_enabled`
9 Months Ago
Add primitive gamemode to manifest so it can be loaded
9 Months Ago
Now that we have convars, apply default settings to primitive gamemode - block metal & hqm upgrade tiers - disable patrol heli event - disable purchase of minicopter, scrap heli & attack heli from airwolf vendor (he only sells hot air balloon now)
9 Months Ago
Added replicated convars to control vehicle purchases `vendor_minicopter_enabled` `vendor_hab_enabled` `vendor_attack_heli_enabled` `vendor_scrap_heli_enabled` Will modify the conversation options of the NPCs so you don't see blocked vehicles available for purchase & block the purchase of the vehicle itself
9 Months Ago
Fixed server events being removed from list of events when disabled Fixed toggling server event not being printed to server console
9 Months Ago
Add convars to modify server events `print_server_events` will list all events & their settings `set_event_enabled <event> <true|false>` will enable/disable events `set_event_min_delay <event> <delay>` will set in-game hour minimum delay `set_event_max_delay <event> <delay>` will set in-game hour maximum delay
9 Months Ago
Create primitive gamemode prefab
9 Months Ago
Also expose ability to modify a weapon's workbench level via an override
9 Months Ago
Add ability to override crafting cost & crafting time of items based on the era
9 Months Ago
Save item to disk immediately when modifying era of item via era editor window
9 Months Ago
Add convars to control what building grades are allowed - `upgrade_{grade}_enabled` will remove upgrade tiers - `upgrade_{grade}_cost_multiplier` will increase or decrease the cost - `build_twig_cost_multiplier` is used for twig - replicated so applied to both the clientside UI & server resources taken
9 Months Ago
merge from main -> primitive_gm
10 Months Ago
Apply era restrictions to recycler output so you can't recycle items to get blocked items
10 Months Ago
Enforce era restrictions onto loot tables - likely will have custom loot tables but this prevents any items squeaking through - caches valid items for each era in loot tables, resets when era is modified
10 Months Ago
Cherrypick era convar after merge
10 Months Ago
merge from main -> primitive_gm
10 Months Ago
Codegen
10 Months Ago
Create menu in editor that lists all monuments so you can easily open the scene - use codegen to generate menu since unity wants to use attributes to configure their UI - run codegen after RPC & convars Also create menu to open monument island & assign a specific monument as the prefab
10 Months Ago
▉▋██▋ ▊▊█▍ ▉▉▉_▌▅▅█▍▋▉▉▉_▅▊▇▋▅_█▍▊▌▍▆▌▊▋▇ -> ▌▋▆▄
10 Months Ago
▍█▋ ▆▆▋▅▍▌ ▅▋▋▅▊█▌▉▅ ▉▅█ ▍▉▄▊█▉▇█ ▄▉▍█▉▇▇▍▄ ▅█▅▊▉█ - ▅█ ▉█▄██▉▌ ▍▄▄▍▋ ▊▌▅▌ ▉▋▊▌▆▊▆ ▅▌▉ ▄▅▍▌▇▅▌▅▍ - ▅▇▍▉▄▅▉ ▉▇▇▆▇ ▇▆▇▄ ▋▋▇▆▍▅▍▊▍▉ -> ▋▍▆▊▌▌▉▌▄▉▊▆
10 Months Ago
merge from fix_barricade_placement_excavator -> main
10 Months Ago
S2P excavator
10 Months Ago
Mark coal piles at excavator as "barricades allowed"
10 Months Ago
merge from fix_exavator_bucket_lod -> main
10 Months Ago
merge from fix_exacator_bucket_lod -> main
10 Months Ago
S2P excavator