userJake_Richcancel

4,122 Commits over 1,219 Days - 0.14cph!

1 Year Ago
Wooden barricade only buildable on the terrain parts of a monument, block it on all the concrete parts of a monument https://files.facepunch.com/jakerich/fyl41vRDD6IA5gyt/BM9AhaPzcWubIRbQ.mp4
1 Year Ago
Reapply subtract
1 Year Ago
merge from main -> qol_building_blocked_visual
1 Year Ago
merge from main -> allow_barricades_monuments
1 Year Ago
Fix compile errors
1 Year Ago
Fix unity somehow removing "Show Building Blocked" I added to the options menu
1 Year Ago
Don't show red building boundary around substations inside monuments (only outside or on edge)
1 Year Ago
Only show building blocked to 100m from outside of border and 15m inside of border of building blocked - convar to modify distance `building_blocked_preview_distance`
1 Year Ago
Mark `show_building_blocked` as a saved convar Expose `Show Building Blocked` in the options menu
1 Year Ago
Add `show_building_blocked` convar to disable the building preview on client Add `show_building_blocked_server` replicated convar so servers can turn off the feature (if needed for modding) Codegen
1 Year Ago
Increase height of supermarket building blocked box to clip underground slightly (like the sphere did)
1 Year Ago
Change supermarket to only a single square `prevent_building` collider - removed the extra sphere collider but resized the square to be the same overall shape S2P supermarket
1 Year Ago
Show building blocked of monuments with the BR sphere effect - will only show monuments & caves (not roads or rails) - only will show when holding building plan https://files.facepunch.com/jakerich/IgNQuA7CXFEAEXaM/1TDceAwIsJp7iV7A.mp4
1 Year Ago
Block the following items from being stored in TC - sulfur ore - sulfur - gunpowder - explosives - diesel - camera - laptop
1 Year Ago
Fix showing rotation as possible after loading server save
1 Year Ago
merge from main -> qol_hammer_pie_menu_consistant
1 Year Ago
Show turret interference when looking at it with a wire tool Show turret interference when placing down a new turret - only show interference based on the turrets you are authorized on (prevents you from holding a turret in your hand to see how many turrets are in an enemy base) - make `maxinterference` and `interferenceradius` convars replicated so it works on modded servers with higher interference values https://files.facepunch.com/jakerich/oP3LLKxddkeSokDj/PcPMSfjNLkBwSe8i.mp4
1 Year Ago
Fix #SERVER compiler error
1 Year Ago
Fix wooden barricade missing default layer check when placing - add new default volume check and ignore other wooden barricades
1 Year Ago
Manually fix bounds of wood double barricade being too small in X direction
1 Year Ago
Add analytics for how long the server took to save
1 Year Ago
Fix F8 menu not updating when you switch servers
1 Year Ago
Fix building plan resetting to foundation when moving in & out of hotbar
1 Year Ago
Always show demolish & rotate option in hammer but grey it out to reduce misclicks when upgrading - add ability for context menu options to set their scale independantly - scale the demolish & rotate button to 70% of the normal button size - implement existing scaling of building plan pieces with the new size scaling options https://files.facepunch.com/jakerich/CDSmjPwR6Ul4HZE8/R1GgHH2QlKRN5FYn.mp4
1 Year Ago
Add comments (it actually was not spawning on bottom as frequently, top was fine)
1 Year Ago
Fix oilrig not spawning on the top of the map as often as expected
1 Year Ago
Tuned back salvaged hammer because it's a T1 item, not T2 - 3x original DPS -> 2x original DPS against deployables (60% of jackhammer DPS) - destroys every barrel 2 hits -> destroys 35hp barrel in 1 hit, 50hp barrel in 2 hits - better than every other melee tool at breaking deployables, outclassed by jackhamer
1 Year Ago
merge from main -> qol_salvaged_hammer_buff
1 Year Ago
Fix mixing table resetting to the top of the scrolling menu of recipes every time you access one https://files.facepunch.com/jakerich/m2pBAkIZ6ElU7yHx/JkdhwA88p25hlpI2.mp4
1 Year Ago
Fix #SERVER error
1 Year Ago
merge from main -> analytics_server_profling
1 Year Ago
Allow barricades to decay the same speed indoors or outdoors - barricades still won't decay when inside building privledge
1 Year Ago
Can override deploy tickrate for entities with faster decay rates - set decay tickrate of barricades from 10min -> 1min
1 Year Ago
Change decay of all 4 barricades to 15 minutes
1 Year Ago
Use existing `PreventBuildingMonumentTag` to detect what `prevent_building` volumes are attached to monuments & convert them to flags that DeployVolume understands - manually search for `MonumentInfo` in the editor since the prefab scenes don't have components added by S2P
1 Year Ago
Stone barricade protection value didn't save
1 Year Ago
Allow barricades to be placed anywhere in monuments - melee damaged increase against barricades: same damage as normal deployables - bullet & explosive damage against barricades stays the same as before - split building volumes of barricades and bypass "prevent_building" tagged with monument
1 Year Ago
Also ensure it doesn't do higher damage against high walls & external walls
1 Year Ago
Buff salvaged hammer so it has the same DPS as a jackhammer, but only against deployables - still uses normal damage against walls and doors - acts like it's higher durability because it uses less hits to break things
1 Year Ago
Allow players to skip queue when joining a server for 5 minutes after they are disconnected - will hold your spot so server doesn't overfill - controlled with convar `rejoin_delay` (default 300s)
1 Year Ago
Optimize sam sites by looping through all possible targets on the server and checking distance instead of using physics queries - store list of all sam site targets on the server - no idea why physics queries are that slow
1 Year Ago
merge from main -> optimize_sqlite_fastmode
1 Year Ago
Industrial conveyor now adds item directly when it is clicked in the search menu instead of the search menu closing after each item Increased search menu size from 5 items -> 24 items Made the conveyor filter menu larger to show more items at once https://files.facepunch.com/jakerich/nigt4uYWxO8KGLDH/k8z5W03AYiTh9mD0.mp4
1 Year Ago
Increase industrial conveyor from 12 item filters -> 30 item filters
1 Year Ago
Double size of mixing table recipe list from 4 -> 8 recipes shown at once
1 Year Ago
Add `auto_refresh_region` convar - defaults to false on linux so it only gets ping region on startup
1 Year Ago
Codegen
1 Year Ago
Try to destroy ping instance ASAP in sequential mode Add 0.5s wait between pings to prevent job system interference Add larger wait when waiting for ping to be done
1 Year Ago
Fix gameplay bulk events & lag spike events not using data object format Fix server_id missing from the CSV tables
1 Year Ago
Add HV ammo & incendiary ammo to the mixing table - pistol ammo = GP + Metal - rifle ammo = +1 metal on right - hv ammo = +1 GP on left = incendiary ammo = +1 sulfur on right https://files.facepunch.com/jakerich/PF33K4pcvWYvmH2U/iy3xnFV864Zc4kau.png Also re-ordered the mixing table so all basic teas are shown grouped together