userJake_Richcancel

3,958 Commits over 1,066 Days - 0.15cph!

1 Year Ago
Add `breakheld_almost` command to put the held item to 1 durability
1 Year Ago
Fix unable to replace foundation under half height floor after the foundation is destroyed - exclude floors from normal deploy volume - add smaller build volume the exact size of the foundation specifically for floors https://files.facepunch.com/jakerich/8JGYPyRbYbgdmtWo/5QcMFMEycMJf4bG7.png
1 Year Ago
Make all colors in "PickAFriend" menu the bright version Decide if we want to show dark colors for offline players later
1 Year Ago
Add some comments
1 Year Ago
Fix line deleted in merge
1 Year Ago
Merge from main -> reduce_server_tags/compact
1 Year Ago
Fix map entities not being respawned on server restart due to getting a network ID but spawning being skipped (aka oil rig radiation entities)
1 Year Ago
Fix checking cooldown incorrectly Fix quota convar overflowing int by casting convar to long before calculation
1 Year Ago
Allow vending machine to be rotated 90 degrees
1 Year Ago
Merge from main -> harmony2_3
1 Year Ago
Fix backpacks being dropped onto ground inside safezone when you die and being lootable instead of staying on the player's corpse
1 Year Ago
Fix having to run 3m away from stash and return to reveal the stash
1 Year Ago
Add debris spawn points to floor prefabs (triangle, square, floor frames)
1 Year Ago
Support spawning multiple debris objects for floors (one on each side)
1 Year Ago
Fix compile error from namespace
1 Year Ago
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1 Year Ago
Fix all heavy scientists sharing the same loadout name when rolling loot
1 Year Ago
Update reduce_server_tags/compact
1 Year Ago
Merge from main -> reduce_server_tags
1 Year Ago
Fix headbags not dropping when trophy is destroyed or picked up Fix headbags not returned to player when "clear head" is clicked
1 Year Ago
Fix photos & headbags not working when inside a backpack
1 Year Ago
Fix industrial moving items into empty slots instead of moving items into existing partial stacks
1 Year Ago
Increase refresh interval from 5m -> 45m Add `ping_refresh_interval` to modify how often ping refreshes Set to 0 to never run ping estimation Return ping results after each iteration rather than waiting for all 5 iterations to finish before returning any results
1 Year Ago
Update ping manifest Add `ping_parallel` to switch between pinging sequentially and pinging all endpoints at once (default false) Add `ping_samples` to control how many times to ping each endpoint (default 5)
1 Year Ago
Remove client UI button for ping estimation
1 Year Ago
Fix NRE caused by null tags when using cached browser & ping estimation Add `string[] Tags` to standardize tags from cached browser
1 Year Ago
Fix disk quota code not being called Try catch disk quota code incase file IO errors
1 Year Ago
Fix NRE in Performance Logging Try catch & log error rather than throwing exception Prevent NRE in EventRecord.AddObject() incase null objects are ever passed in
1 Year Ago
merge from main -> full_server_demos
1 Year Ago
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1 Year Ago
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1 Year Ago
Codegen
1 Year Ago
Add `ui_pool_max_list_size` convar to fix UI instantiation lag until unity 2022 Set default max list size to 1,000 Don't pool any lists > 1k
1 Year Ago
Merge from main -> 2022_3_20f1
1 Year Ago
Fix right clicking attachments going onto held gun instead of into open backpack
1 Year Ago
Fix clothing being equipped when hover looting into backpack & backpack is full
1 Year Ago
Fix hover loot not working from backpack -> vending machine
1 Year Ago
Fix backpack UI staying active on screen after backpack is closed
1 Year Ago
Convert the normal tags to short tags within the server browser UI (this allows steam server queries to work with short tags) Don't decompress tags in serverinfo as we are operating on the short tags instead
1 Year Ago
Log error if unique ^ prefix is found in tags before commpressing
1 Year Ago
Shorten large gamemode tags (monthly, vanilla, etc) down to a two characters (^a^b^c) Expand tags back to full values when creating ServerInfo struct
1 Year Ago
Move hash & status from server tags -> rules
1 Year Ago
merge from full_server_demos -> aux2
1 Year Ago
merge simple_upload -> full_server_demos
1 Year Ago
Change blocksize convar from bytes -> MB
1 Year Ago
merge harmony2_3 -> aux2
1 Year Ago
Fix wrong conditional compilation symbol in EnsureHarmonyLoaded()
1 Year Ago
Simplify the upload logic to upload each demo chunk slowly rather than try to squeeze each one within 5m Set default max concurrent uploads to 20 streams Add convar to print upload progress `print_upload_progress` Add convar to configure upload timeout `upload_timeout` (default 100s)
1 Year Ago
merge from main -> ping_estimation
1 Year Ago
Merge from full_server_demos -> aux2 Network++