userJake_Richcancel

4,642 Commits over 1,310 Days - 0.15cph!

2 Years Ago
Fix wrapped items being deleted when opened inside backpack
2 Years Ago
Fix item right clicking into backpack after closing the backpack inventory
2 Years Ago
Backpacks will despawn based on the most valuable item inside them
2 Years Ago
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2 Years Ago
Merge from main -> backpacks
2 Years Ago
▄▅▅▄▄▋▋ █▊ ▌▇▊▉▅ █▍▅▄█▍▍ ▌█▊▍▋▇▅ ▆█▌█▉▊▅ █▄▌▆▋▍▄▋▋▍ ▄▅ ▊▋▅▍▅ ▄▅▍▅ & ▊▉▄▇ █▉▅▆▄ ▍▄▍▍ ▍▍▇▋▋ ▄▌▄ ▊▊▌▉▋▇▅ █▊██▊▍▋█▋▍ (\▇, \▇ & ▍▉▋▄▍▆▊) ▌▅▉ █▇▅▅▅ ▄▍▆▋▊▆▄ ▋▇ ▉▊▆▍▅█▊▌▇ ▊▍█▍▉▍▇ ▅▉▍▌ ▆▄▆▉▌▋ ▉█ ▅▊▄▌▋ █▉▇ ▄▊▊▋▍▉ "▍█▆▊▄▇▇█▉" ▋▅▍ `▄█▇▊_▅▇▍▅▋▊▊▄▋_█▄▊▇█` ▌▆▍▋▅▌▇ ▅▋ ▆▅▋▅▇▋ ▌█▅ ▍▇█▆▋▋▌ ▇▌▆▍▉▆▋▄▄▌ ▍▍▇▇▉▇▄▊▊ ▄▍█▆▆▌▄▍ ▊▍▄▊█▅ ▌▋▍▅▅▅▍ █▊ ▄▉▌ ▌▅▋▇▄█▊
2 Years Ago
Include additional performance info about GPUs
2 Years Ago
▆▍▍'▋ ▇█▋ `▄█▊▅▅▌▌ ▄▉` ▄▊▋▌▋▌▊▉▅▇ ▄▋ ▋▊▉▊ ▇▇▅▇ █▇▍▇▅▅█▋ ▆▇ ▄▆▄▅▇▊▍▍▉█ ▇█▊▄█▍▇▋ ▄▉▌█▋ ▋▅▋▊▇▊ ▉▇ ▌▇▋ ▇▋▊▉▇▍
2 Years Ago
(▋▊▆▉▍'▊ ▆▉▇▇ █▇ ▅▇ ▇▍▊▍▋█▊ ▉█▅ ▄▋▆ ▅█ ▌▆▇▍) ▇▋▆▉▊▌▌█▍▍ ▊▊█▊▆▍ ▍▆▅▆ ▋▇▅▅▄▉▅▇ ▅▅█▄▅█▌▉▄ ▇▍ ▅▌'▄ ▋▊▌▉▉▄ (▍▅ █▊▄▅▅ ▍▊▄▉ ▅▊█▆▋ █▉▉▄▌▋▌) ▊▆▍ ▇▋▊▉▇▉ ▍▅█▍ ▋▋ ▄▄▆▌ ▍▄▌▌▉█▋▍ ▅▆▍▉▆▆▇▌█ ▄▋ █▇▅▊ ▍▆ █▍▇▄▋▉ ▉▋ ▄▌▌▋▇ █▍▍ ▊▇▅ ▉█▍▆▊▍▇ ▍▆▌█▌▇▌ ▊▅ ██▌█ ▋▇▋▅ ██ ▄▄▊▌▉▋▋▉ ▇▋▉▋▊▅█▉▇ ▍▉▍ █▌▋▇ ██▌▍█▅▊▋▌ ▅▌▆▇ ▇▆▋▄▌▉ ▌▉▋▌▊▄▅ ▄▌▉█▄▅▇▇█ ▅▌▋▄ ▅▅▋▍█ ▇▅▆▍▊▌▍▊ ▇▌▋▋▊▅▍▆▅
2 Years Ago
▅▌▇▉▋▉▆ ▍█▍▌▋▌▌ █▉▌▌█ ▆▇▄▉ ▋█▉ ▌▄█▄▌▍ ▄▅▇▆▊▊ ▋ ▅▇▌ ▄▇ ▌▄▊▉▇ ▋▋▍▄▆▍▅▇▊ (▄▆▋▅▉█▅▌▊ ▊█▆▍▆▄▆▍ ▉▄▅▌ ▇▌▆▊ ▊ ▆▌▌▌▆▆▌▄ ▉▉█ ▅▇▉▆▄█ ▍▄▅▌█▍▋ ▆▇▅▅▋ ▋▇ █▉▌▅▆▍▌█▆)
2 Years Ago
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2 Years Ago
Set default bind of "focus map" to `F` Move bind to different realm so it doesn't overwrite flashlight button
2 Years Ago
Add a second label for the `...` so the dots are aligned from left to right
2 Years Ago
Show `...` (animated) while waiting for ping from server instead of `?`
2 Years Ago
S2P on oil rigs
2 Years Ago
Allow entities with the `DisableSaving` component (acts as a tag) & `EnableSaving == false` to respawn every single restart Change entities that are part of radiation alarm in oil rig & small oil to respawn each restart
2 Years Ago
Fix lights & alarm not turning off when the crate respawns
2 Years Ago
Fix SERVER compile errors
2 Years Ago
Codegen
2 Years Ago
Subtract 90203
2 Years Ago
Merge from main -> qol_hbhf_dialog
2 Years Ago
Fix compile error when neither SERVER or CLIENT is defined
2 Years Ago
Fix compile errors in WorldItem.Server (from merge?) and BackpackInventoryPanel (from me)
2 Years Ago
Fix ItemIcon.cs compile error after refactor of input keys on item move to an enum
2 Years Ago
Re-run codegen after merge
2 Years Ago
Merge from main -> backpacks
2 Years Ago
Increase culling distance of amber light from 65m -> 150m (this light is only seen on oilrig & excavator) Increased LOD settings of light to prevent it going lowest LOD until 120m away
2 Years Ago
Play radiation alarm once the radiation value is above the threshold instead of at the threshold (meaning radiation > 0)
2 Years Ago
Fix typo causing all radiation to bypass armor
2 Years Ago
Merge from oil_rig_radiation -> sav244
2 Years Ago
Run Scene2Prefab on both oil rigs
2 Years Ago
Set large oil rig radiation falloff to 40% instead
2 Years Ago
Add option for radiation triggers to bypass armor and apply a set amount of rads Change radiation from 100 -> 2 / sec but bypass whatever armor you wear Set radiation radius to 120 with 50% falloff to give trickle radiation as you approach & ample time to turn away
2 Years Ago
Change all the blue lights to amber lights
2 Years Ago
Remove locked crate icon from map when any item is removed from a hacked crate
2 Years Ago
Merge from main -> oil_rig_radiation
2 Years Ago
Fix wall being buildable between two different buildings allowing TCs to be connected and break
2 Years Ago
Fix default keybinds applying over and over for multiple realms (`prevskin` and `nextskin` specifically)
2 Years Ago
Fix tags not working in the modded tab when using cached browser (move CheckTags from `OnServerResponded()` to `AddServer()`)
2 Years Ago
merge from main -> qol_hbhf_dialog
2 Years Ago
▋▋▇'▅ ▌▉▌▋▍▋▅ ▄▉▊▇▋▌ ▉▋ ▅█▄▊▇ ▅▉▆▅▌▅▆ (▉▊█ ▅▌ ▆█▉) ▆▍ ▊▋▉▉▅▊▉ █▉▌▍▊▋▄▊ ▄▍▍▇▆▊ ▌▋
2 Years Ago
Spawn HeldEntities with `limitNetworking=true` so they don't spam network updates around world origin when the item is first created / split
2 Years Ago
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2 Years Ago
Prevent auto turret from being able to target through chainlink fence (include invisible layer in raycast)
2 Years Ago
Fixed dropped item container showing `james` when in streamer mode
2 Years Ago
CardPlayerData missed commit
2 Years Ago
Updated heli crate from sfx of military crate -> elite crate (to reflect the model change) Recalculate bounds
2 Years Ago
NonSerialize ItemIcon.timedActionTime Climate (3 fields) Buoyancy.ArtificialHeight BasePlayer.firedProjectiles (pretty sure it wasn't serializing) WipeTimer.client_timeUntilWipe InstrumentKeyController.TimeInUse GlobalNetworkHandler.serverData Codelock.whitelistPlayers CameraMan.TargetEntity BasePet.inQueue Serialize UIInventory.underwearSkinPicker Crosshair (3 fields) BaseGameMode.corpseRemovalTime AutoTurret.attachedWeaponZOffsetScale LerpBetweenPointsBool.UseAsOffset (present in all monuments) Door (3 navmesh fields) BaseRidableAnimal (Dung fields) FogMachine.fuelPerSec
2 Years Ago
More improvements to "What fields is unity serializing"
2 Years Ago
Merge from main -> backpacks