userJake_Richcancel

5,014 Commits over 1,461 Days - 0.14cph!

2 Years Ago
Support spawning multiple debris objects for floors (one on each side)
2 Years Ago
Fix compile error from namespace
2 Years Ago
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2 Years Ago
Fix all heavy scientists sharing the same loadout name when rolling loot
2 Years Ago
Update reduce_server_tags/compact
2 Years Ago
Merge from main -> reduce_server_tags
2 Years Ago
Fix headbags not dropping when trophy is destroyed or picked up Fix headbags not returned to player when "clear head" is clicked
2 Years Ago
Fix photos & headbags not working when inside a backpack
2 Years Ago
Fix industrial moving items into empty slots instead of moving items into existing partial stacks
2 Years Ago
Increase refresh interval from 5m -> 45m Add `ping_refresh_interval` to modify how often ping refreshes Set to 0 to never run ping estimation Return ping results after each iteration rather than waiting for all 5 iterations to finish before returning any results
2 Years Ago
Update ping manifest Add `ping_parallel` to switch between pinging sequentially and pinging all endpoints at once (default false) Add `ping_samples` to control how many times to ping each endpoint (default 5)
2 Years Ago
Remove client UI button for ping estimation
2 Years Ago
Fix NRE caused by null tags when using cached browser & ping estimation Add `string[] Tags` to standardize tags from cached browser
2 Years Ago
Fix disk quota code not being called Try catch disk quota code incase file IO errors
2 Years Ago
Fix NRE in Performance Logging Try catch & log error rather than throwing exception Prevent NRE in EventRecord.AddObject() incase null objects are ever passed in
2 Years Ago
merge from main -> full_server_demos
2 Years Ago
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2 Years Ago
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2 Years Ago
Codegen
2 Years Ago
Add `ui_pool_max_list_size` convar to fix UI instantiation lag until unity 2022 Set default max list size to 1,000 Don't pool any lists > 1k
2 Years Ago
Merge from main -> 2022_3_20f1
2 Years Ago
Fix right clicking attachments going onto held gun instead of into open backpack
2 Years Ago
Fix clothing being equipped when hover looting into backpack & backpack is full
2 Years Ago
Fix hover loot not working from backpack -> vending machine
2 Years Ago
Fix backpack UI staying active on screen after backpack is closed
2 Years Ago
Convert the normal tags to short tags within the server browser UI (this allows steam server queries to work with short tags) Don't decompress tags in serverinfo as we are operating on the short tags instead
2 Years Ago
Log error if unique ^ prefix is found in tags before commpressing
2 Years Ago
Shorten large gamemode tags (monthly, vanilla, etc) down to a two characters (^a^b^c) Expand tags back to full values when creating ServerInfo struct
2 Years Ago
Move hash & status from server tags -> rules
2 Years Ago
merge simple_upload -> full_server_demos
2 Years Ago
Change blocksize convar from bytes -> MB
2 Years Ago
Fix wrong conditional compilation symbol in EnsureHarmonyLoaded()
2 Years Ago
Simplify the upload logic to upload each demo chunk slowly rather than try to squeeze each one within 5m Set default max concurrent uploads to 20 streams Add convar to print upload progress `print_upload_progress` Add convar to configure upload timeout `upload_timeout` (default 100s)
2 Years Ago
merge from main -> ping_estimation
2 Years Ago
merge main -> full_server_demos network++
2 Years Ago
merge packet_ordering_2 -> full_server_demos
2 Years Ago
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2 Years Ago
2 Years Ago
Merge from main -> rpc refactor_2
2 Years Ago
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2 Years Ago
Merge from main -> rpc refactor_2
2 Years Ago
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2 Years Ago
Add MonoMod to AppDomain assembly resolver to point to the loaded harmony dll
2 Years Ago
Cherrypick copying harmony to build directory
2 Years Ago
Pure reflection approach to load 0Harmony.dll, create Harmony instances & patch methods
2 Years Ago
Exclude 0Harmony from the build
2 Years Ago
Cherrypick disable assembly validation again
2 Years Ago
Cherrypick harmony 2.3 again