userJake_Richcancel

5,431 Commits over 1,553 Days - 0.15cph!

2 Years Ago
Merge from cached_ping_query_reduction -> main
2 Years Ago
Reduce log spamming
2 Years Ago
Switch from pinging servers via their IPs to pinging the entire server list via 4 queries
2 Years Ago
S2P everything
2 Years Ago
Convert BiomeVisuals -> BiomeVisuals again, minus the moss prefabs
2 Years Ago
Fix renderer being added to root of BiomeVisuals2 when it's not in the default position
2 Years Ago
Update biome_visuals_2/prefabs_2
2 Years Ago
Merge from main -> biome_visuals_2
2 Years Ago
Fix remapping order being reversed
2 Years Ago
Fix remapping only remapping the requested monument instead of every single one
2 Years Ago
Fix train tunnel prefab that got overwritten with SceneSpawner during some S2P
2 Years Ago
S2P compound & oil rig as they had the BBQ prefabs
2 Years Ago
Merge from main -> monument_scenes
2 Years Ago
merge from fix_static_bbq_missing_prefab -> main
2 Years Ago
Revert GUID of static BBQ to old value to fix missing prefab error in monuments
2 Years Ago
Add tool to extract server demos -> individual player demos on the client - can read multiple chunks in parallel and merge them together at the end - runs on worker threads so it doesn't lock main thread - can specify multiple users to extract at once
2 Years Ago
S2P everything again
2 Years Ago
Run Scene2Scene on all the correctly tagged monuments - only commit the scene output, not the legacy prefabs as they shouldn't have changed at all
2 Years Ago
Remove MonumentScene tag from swamp cabins scene
2 Years Ago
Remapped prefabs
2 Years Ago
When running "SceneToScene" in bulk don't print errors & run on tags instead of "if MonumentInfo" is present
2 Years Ago
Add "MonumentScene" tag to all real monuments
2 Years Ago
Delete all scene spawner prefabs & monument scene outputs so we don't include any existing monuments that want to opt-out from conversion
2 Years Ago
Switch from a bool inside the `SceneToPrefab` component to using tags on the scenes to opt-in to output a scene - the prevents us from reserializing the source scenes and causing conflicts with other branches
2 Years Ago
Slight cleanup of code
2 Years Ago
Switch monument scenes to be opt-in rather than opt-out (to deal with all the non-monuments being included) Find monument scene spawners inside the /remapped/ directory instead of trying to remap every single prefab
2 Years Ago
merge from main -> monument_scenes
2 Years Ago
merge from fix_compressed_tags_official -> main
2 Years Ago
Put commas between each compressed tag to fix all issues parsing them
2 Years Ago
merge from main -> biome_visuals_2
2 Years Ago
merge from native_memory_stream -> main
2 Years Ago
Remove command used for testing
2 Years Ago
Merge from main -> native_memory_stream
2 Years Ago
Protobuf codegen
2 Years Ago
Update protobuf codegen tool to always include enums even if default value (they aren't really used in codebase but better to be safe)
2 Years Ago
Add timer for how long each warmup scene takes to build
2 Years Ago
Merge from main -> protobuf_skip_default_fields
2 Years Ago
Add output scenes path to scene collection prefab
2 Years Ago
Switch scene warmup to use the path of scenes instead of SceneAsset so we don't need empty scenes commited in plastic
2 Years Ago
Add output scene path to `ignore.conf` so plastic doesn't commit 1GB every time warmup scenes are rebuilt
2 Years Ago
Delete warmup scenes
2 Years Ago
Update ignore.conf with demos & favorites.cfg
2 Years Ago
Move scenes to an "Output" subfolder
2 Years Ago
Commit empty versions of warmup scenes
2 Years Ago
Add "build warmup scenes" to the asset build pipeline (adds 5% to build time)
2 Years Ago
Recreate warmup scenes
2 Years Ago
Added warmup collection scene "WarmupScenes"
2 Years Ago
Remove `EntityToScene` component from the warmup scene, instead keep the `EntityToScene` components in a new config scene and output to separate warmup scenes Add tool to bulk update all warmup scenes with latest version of each prefab - recreate the output scene instead of loading it when running to cut export times in half
2 Years Ago
Slight refactor & comments added
2 Years Ago
Merge from main -> scene_warmup