859 Commits over 153 Days - 0.23cph!
Merge branch 'master' of arcade
Merge branch 'master' of arcade
Implemented GameBase.SaveState and GameBase.LoadState.
Implemented GameBase.SaveState and GameBase.LoadState.
Games can now be packaged by building their project in visual studio, and games can specify a list of initial highscores.
Games can now be packaged by building their project in visual studio, and games can specify a list of initial highscores.
Made Entity.AddSprite / Entity.RemoveSprite generic, added high score display to SmashBlox.
Made Entity.AddSprite / Entity.RemoveSprite generic, added high score display to SmashBlox.
Some improvements to sprite atlas packing, and started work on score entry stage for SmashBlox.
Some improvements to sprite atlas packing, and started work on score entry stage for SmashBlox.
Finished highscore entry for SmashBlox, and added a few helper properties to Axis controls.
Finished highscore entry for SmashBlox, and added a few helper properties to Axis controls.
Recorded a non-corrupted SmashBlox demo.
Recorded a non-corrupted SmashBlox demo.
Added transitions to SmashBlox, and some convenience methods for coroutines.
Added transitions to SmashBlox, and some convenience methods for coroutines.
Renamed default.unity to GameTest.unity
Renamed default.unity to GameTest.unity
Merge branch 'master' of arcade
Merge branch 'master' of arcade
Started work on adding methods to render various primitives.
Started work on adding methods to render various primitives.
Split BudgetBoy.Graphics into several files.
Split BudgetBoy.Graphics into several files.
Implemented Graphics.DrawPoint(s)
Implemented Graphics.DrawPoint(s)
Implemented Graphics.DrawLine(s)
Implemented Graphics.DrawLine(s)
Merge branch 'master' of arcade
Merge branch 'master' of arcade
Implemented Graphics.FillRect
Implemented Graphics.FillRect
Implemented Graphics.RenderPointsFromStream
Implemented Graphics.RenderPointsFromStream
Added particles to SmashBlox to test Graphics.DrawPoints
Added particles to SmashBlox to test Graphics.DrawPoints
Some extra effects added to SmashBlox.
Some extra effects added to SmashBlox.
Implemented Graphics.RenderLinesFromStream
Implemented Graphics.RenderLinesFromStream
Latest GameAPI.dll and fixed drawing lines of thickness > 1.
Latest GameAPI.dll and fixed drawing lines of thickness > 1.
Implemented Graphics.FillRect
Implemented Graphics.FillRect
Fixed new primitive rendering methods not throwing an exception when used outside of OnRender()
Fixed new primitive rendering methods not throwing an exception when used outside of OnRender()