userJames Kingcancel

7,650 Commits over 3,684 Days - 0.09cph!

10 Years Ago
Fixed new primitive rendering methods not throwing an exception when used outside of OnRender()
10 Years Ago
Fixed new primitive rendering methods not throwing an exception when used outside of OnRender()
10 Years Ago
Implemented Graphics.FillRect
10 Years Ago
Implemented Graphics.FillRect
10 Years Ago
Latest GameAPI.dll and fixed drawing lines of thickness > 1.
10 Years Ago
Latest GameAPI.dll and fixed drawing lines of thickness > 1.
10 Years Ago
Fixed line drawing.
10 Years Ago
Fixed line drawing.
10 Years Ago
Implemented Graphics.RenderLinesFromStream
10 Years Ago
Implemented Graphics.RenderLinesFromStream
10 Years Ago
Some extra effects added to SmashBlox.
10 Years Ago
Some extra effects added to SmashBlox.
10 Years Ago
Added particles to SmashBlox to test Graphics.DrawPoints
10 Years Ago
Added particles to SmashBlox to test Graphics.DrawPoints
10 Years Ago
Implemented Graphics.RenderPointsFromStream
10 Years Ago
Implemented Graphics.RenderPointsFromStream
10 Years Ago
Implemented Graphics.FillRect
10 Years Ago
Implemented Graphics.FillRect
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Implemented Graphics.DrawLine(s)
10 Years Ago
Implemented Graphics.DrawLine(s)
10 Years Ago
Implemented Graphics.DrawPoint(s)
10 Years Ago
Implemented Graphics.DrawPoint(s)
10 Years Ago
Split BudgetBoy.Graphics into several files.
10 Years Ago
Split BudgetBoy.Graphics into several files.
10 Years Ago
Started work on adding methods to render various primitives.
10 Years Ago
Started work on adding methods to render various primitives.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Removed a debug line.
10 Years Ago
Removed a debug line.
10 Years Ago
Renamed default.unity to GameTest.unity
10 Years Ago
Renamed default.unity to GameTest.unity
10 Years Ago
Added transitions to SmashBlox, and some convenience methods for coroutines.
10 Years Ago
Added transitions to SmashBlox, and some convenience methods for coroutines.
10 Years Ago
Recorded a non-corrupted SmashBlox demo.
10 Years Ago
Recorded a non-corrupted SmashBlox demo.
10 Years Ago
Finished highscore entry for SmashBlox, and added a few helper properties to Axis controls.
10 Years Ago
Finished highscore entry for SmashBlox, and added a few helper properties to Axis controls.
10 Years Ago
Some improvements to sprite atlas packing, and started work on score entry stage for SmashBlox.
10 Years Ago
Some improvements to sprite atlas packing, and started work on score entry stage for SmashBlox.
10 Years Ago
Made Entity.AddSprite / Entity.RemoveSprite generic, added high score display to SmashBlox.
10 Years Ago
Made Entity.AddSprite / Entity.RemoveSprite generic, added high score display to SmashBlox.
10 Years Ago
Games can now be packaged by building their project in visual studio, and games can specify a list of initial highscores.
10 Years Ago
Games can now be packaged by building their project in visual studio, and games can specify a list of initial highscores.
10 Years Ago
Implemented GameBase.SaveState and GameBase.LoadState.
10 Years Ago
Implemented GameBase.SaveState and GameBase.LoadState.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade