userJarryd Campicancel

13,047 Commits over 2,831 Days - 0.19cph!

46 Days Ago
Merge from crafting_update
46 Days Ago
Fixed errors when a hopper was destroyed or picked up while items were being moved Items will now drop to the ground as expected
46 Days Ago
Merge from crafting_update
46 Days Ago
Fixed being able to loot locked fridges
46 Days Ago
Client side clear_bushes command will now call the server side clear_bushes_radius convar as well, passes the debug camera position if it's active Both commands now return how many were deleted Added a clientside clear_trees convar that just calls the server side convar with the debug camera position if it's active
46 Days Ago
Added client.clear_bushes, clears the client only foliage bushes spawned via the decor system. Accepts a radius parameter
46 Days Ago
Merge from main
46 Days Ago
Merge from crafting_update
46 Days Ago
Fixed case where the client would have out of date refrigeration status when dragging items between storage containers
46 Days Ago
Merge from crafting_update
46 Days Ago
Only apply the better genes modifier when planting seeds, not clones (was shuffling clone genetics)
46 Days Ago
Fixed spoiled horse meat incorrect despawn time
46 Days Ago
Wrap OnDestroy in WaterCollision to stop NRE's
46 Days Ago
Chicken names no longer appear if streamer mode is on
46 Days Ago
Fixed fridge not lighting up when powered
46 Days Ago
Added debug.FoodSpoilingInventoryHours convar, applies the given number of hours to all spoilable food in the players inventory
46 Days Ago
Fixed bee grenade vm not working with vm camera
46 Days Ago
Merge from crafting_update
46 Days Ago
Fixed debug.clearPlayerModifiers typo
46 Days Ago
Merge from crafting_update
46 Days Ago
Merge from cookingv2
46 Days Ago
Merge from planter_stacking
46 Days Ago
Fixed NRE when placing small planter on shelves
46 Days Ago
Fixed fridge showing 1 power usage in client
46 Days Ago
Fixed fridge not being lockable
46 Days Ago
Assigned all the spoiled food items the vomit sound when eating
47 Days Ago
FIxed batch rendering
47 Days Ago
Compile fix
47 Days Ago
Merge from parent
47 Days Ago
Merge from main
47 Days Ago
Merge from crafting_update
47 Days Ago
Updated icon import settings for speargun spear, wellipets hat, beehive, vodka bottle, orchid+clone, rose+clone, sunflower+clone, wheat+clone, honeycomb, super serum, metal detector, burst module, extended mags
47 Days Ago
Spawn vines dynamically
47 Days Ago
Vines now find destinations at server start (like ziplines)
47 Days Ago
Test scene, greybox gameplay prefab setup
47 Days Ago
Manifest
47 Days Ago
Merge from main
47 Days Ago
Merge from hopper
47 Days Ago
Codegen
47 Days Ago
Fixed Hopper attempting and failing repeatedly to stack food items that could not be stacked due to spoiling timers (will also fix logic in industrial system as it shares the same precheck process) Exposed maximum difference (in seconds) that two items with spoil timers can have and still be stackable (server.maxFoodSpoilTimeDiffForItemStack), increased from 60s to 3 minutes to avoid undesired stacking behaviour during long cooking processes
47 Days Ago
Merge from main
47 Days Ago
Merge from crafting_update
47 Days Ago
Merge from cookingv2
47 Days Ago
Fixed tutorial chicken using wrong AI design
47 Days Ago
Change the pie rarities to none, prevents them from appearing in loot (food caches)
47 Days Ago
Merge from crafting_update
47 Days Ago
Hooked up the idle offset on the chicken breathe anim so all chickens don't play their idle in sync
47 Days Ago
Fixed missing chicken attack sfx
47 Days Ago
Fixed NRE when transferring water to a chicken coop while walking away
47 Days Ago
Fixed tutorial chickens dropping eggs