12,703 Commits over 2,315 Days - 0.23cph!
Fix not being able to repair skinned weapons that are crafting blocked by game mode (eg. redirect ak skins)
Merge from hardcore_refresh
Fixed an edge case where a sprinkler would be visually spraying but not draining water or affecting sprinklers after the power was cut to a water pump
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Merge from hardcore_refresh
Another possible map clearing while server restarts fix
Merge from hardcore_refresh
Fill in changes on hardcore prefab (for inventory game mode UI)
Merge from hardcore_refresh
Updated the compass description to mention the behaviour when it's on the belt bar
Fix a regression where the map was briefly visible when the map was closing while fog of war is active
Don't give the player the selected item (we don't want multiple viewmodels)
Don't override the vm position and allow vm camera renderering, instead allow us to override where the vm camera renders from (for these purposes adjusting it 50m down is fine)
Merge from main (had to stomp BaseViewModel changes)
Merge from hardore_refresh
Don't show the mission button on the map if missions are disabled by the active game mode
Better map handling of sleeping bag clusters and fog, fixes clusters disappearing when opened
Merge from hardcore_refresh
Don't allow a client to send fog of war updates until they receive the initial fog update form the server
Merge from hardcore_refresh
Fixed another case of fog of war being deleted when a player is deleted (ReassignEntityId on FileStorage with the players new network id)
This will wipe all existing fog of war
Fix map not rendering properly after leaving a hardcore server and joining a non hardcore server
Merge from hardcore_refresh
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Merge from hardcore_refresh
Reassign the read only death screen fog images every time we open the death screen
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Merge from spraycan_codelock_reskin
Merge from hardcore_refresh
Add back in the option to make the player not show their direction on the map, show an empty circle
Even if a player has a compass on the belt, they still need to to pull out the compass to figure out a direction
Can no longer buy pistol ammo from npc vendors (affects waterwell mostly)
Fix monuments/vending machines briefly visible when map is fading in
Fix game modes automatically spawning the player if they were killed while offline even if they have a sleeping bag (ie. when we would normally just show the death screen when connecting)
Fix death screen fog not being applied if player leaves and joins another server in a single session
Merge from hardcore_refresh